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majinash the difference was AoC was NOT made to be grinded, which is why my hoX can clear areas solo, and then have to wait for respawns. If another person is at the camp, then it's slow going. Let alone the fact that pvp slows it down even further. Instead of a grind game, it's simply a quest game...without the quests. L2 on the other hand, is nothing but a grind. Kill mobs, get rare drops. The end. The areas are designed for it. The game is designed for it. That's what L2 is.
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5/30/08 11:16:11 PM#22
Lol, this is quite a reversal... Weren't you the one habitually calling "troll" anyone posting anything negative about AoC? Man, you should have created a new account for this, just like everyone else. What were you thinking? |
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Originally posted by markoraosI still agree with the things i called people trolls for. EA, the instancing. All of which are beneficial to the game. These issues are totally seperate. Theres a difference between being a troll and being negative. And if your trolling because of instancing still, then you obviously haven't played the game, because if it wasn't instanced, nobody would be out of tortage yet because we'd be a group of 1000 waiting for 5 minutes respawns.
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5/30/08 11:21:16 PM#24
True that L2 is a grind game at heart. But don't forget its also a hardcore PvP game... with penalty. and while AoC may not be up to asian grind levels, or even intended to be, it still seems to have turned into one. And while you may not like it, others may. I'm not saying it makes your point any less important, I fully agree. L2 was released with classes only getting new skills untill level 60, despite the max level being 70 (yes, it was capped at 70 even though it was designed for 75 from the start). Thats 10-15 Levels of getting almost nothing from leveling, including gear (they only had level 40 req gear at the time, B-grade and A-grade didn't come out till later). Even though NA was getting a delayed korean game, it was still completely unfinished game despite charging players. Including HORRIBLE duping bugs that let people get 100,000,000 adena within days of open beta starting. The longer I played L2 the more things I found missing, weeks and weeks into the game. AoC has only been out a few days and already people are running into these problems. But I think its important to keep the diffrence between how you feel about a game, and what a game is clear. "I don't like this game" or even "I hate this game, I'm not having ANY fun" is very diffrent from "this is a bad game". I could go on for hours about the bugs L2 had when it launched, enchanting exploits, duping, Flagging exploits, a complete lack of half the things listed the game would include, some of which wern't added for more than a YEAR (ride a strider? fly a dragon?) Even some CLASS CHANGE quests (very important quests in L2) were completely broken when the game launched, force players to rely on GMs to simply GIVE them the items they needed (which many GMs wouldn't do). But despite that, and the mostly empty servers, I don't think the game is "bad" its just not for me. Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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5/30/08 11:27:45 PM#25
So many people came here and ripped into the beta testers when we offered our final opinions of our experiences in the beta and with the gameplay itself. The fact of the matter is this: Age of Conan was rushed out the door. Pretty much every single bug I have read about here and in other places have been in existence for months now. The queues with CS are because they are overloaded: Broken Quests, Broken Mobs, players getting stuck in the geometry, and more. Had they taken the time with polishing the game many of these frustrations could have been avoided. Itemization has never worked properly with Age of Conan. Yet, we were promised by Funcom that it would be addressed before launch and was in fact already addressed on internal builds. Other things promised were DirectX 10 and spellweaving. Apparently the latter is in once you hit level 50 lol, but directx 10 is still not functional and will not be for several months. I have said it before and I will say it again. There is really no one to blame except everyone that just believed that the testers had an axe to grind. Sure, wait and see how it pans out, continue paying to beta test a product that was rushed to market feature incomplete, buggy, and far less than what the developers had stated. As long as people continue to pay for crap then they will get crap. |
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5/30/08 11:30:19 PM#26
Originally posted by Bladin Lol, that's a matter of conscious choice... Hmm.. "should we make a large open world with lots of content and staring areas for starters (forgive my pun) so everyone can have a reasonable chance of finding their own place in a persistent open world... or should we just not bother with all that and make it really small and instanced... oh well, people will buy it for graphics and IP anyway." "What about content past starter levels? Oh don't bother with that as well.. our cost-benefit analysis says we'll profit more if we leave the game empty later on and ride it out on box-sales from first impressions reviews based on our carefully sculpted starting area. Right on!" I reserve my right to informed criticism and a bit of old-world cynicism. |
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5/30/08 11:33:11 PM#27
Aged ol Conards : Adnauseum in Hybordom That's all I can really equate it to. I leveled a demonologist to 40 and feel it's all I could handle. The pet succubus has no power,less additional hp benefit. What happened to the original show of a potent backup from their movie demos of her? The loot table to a " Boss" <.< , >.> must disappear so fast you don't see it drop.... So in fairness I roll a conqueror then a gaurdian ran em both to lvl 8 without equiping anything except a weapon for each of em. Kinda wierd how fast both of those got through the content to lvl 8 in a fraction of the time, my caster did. Is that what they call balance? Granted my caster was my main and I was on the learning curve with the game..but come on. Then the news of a GM going overtly Soup Nazi on a guild on a pvp server.... you gotta be kidding Breaking point... yep , and these guys build a glass house and start throwing stones.... Simply amazing.... |
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Originally posted by markoraos
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Reklaw
Hard Core Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
5/31/08 1:35:39 AM#29
All i see is someone new to this genre who thinks it's needed to make yet another post about the same old same old, simply look at < insert any MMORPG here> and we see the same type of posts over and over again, people just don't seem to learn and yes i seem not to learn to say this what i just said at <insert any MMORPG here> ------------------------------------------------------------ |
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Originally posted by Reklaw Man i really wish i could flame you, i can't even say "idiot" without getting banned so i won't call you that.
But man, i've played mmorpgs, probably more then you have. The difference? I don't let devs bend me over and accept their failures as being "its okay! It'll be better." Guess what? The plague went away, but that didn't make that suck any less.
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5/31/08 1:43:38 AM#31
100% agree with the original poster. Our guild of 10 all quit today in a group effort. We'll be looking for something else in the future. I can't believe I had hopes for this :). |
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5/31/08 2:09:57 AM#32
This is why I am glad WAR postponed their release a bit to finish and polish a lot more than rush it like AoC did. Even though I was really looking forward to WAR and wanted to play right away, I don't want it to turn into an AoC release. I wonder how AoC would have been if they pushed back to August or September. Probably a hell of a lot better, lol. This just makes the choice for me easy on which I wanted to play, AoC, or WAR. |
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5/31/08 4:08:27 AM#33
Originally posted by severius This. /signed |
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5/31/08 4:39:50 AM#34
Originally posted by ASmith84 A game were you will spend many many hours and most important, you are paying for it, so you have all the right to demand good quality. |
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Aka-Shadows
Novice Member
Joined: 2/17/04
A madman is''nt always mad, |
5/31/08 4:56:11 AM#35
all i know is that my conq hit 30 today and im not stoppin till i hit 80 and play some end-game..and then if i deem that AoC is not worthy i will toss it in with the crap list games in a big box in my closet. they are fixin issues right now. what we have had three patches in about a week span fixing important points in the game. i will admit i do get alot of times where i log out in a hail of furious cuss words but i tell myself its new give it a month or two. If i still feel the game lacks once i hit 80 and do border kingdom pvp etc. then im out. gone.... but, i treat every mmo the same i give it a chance c how it goes...then flame it. If** i dont like it. Aoc in my terms is off to a real bad start. but im gonna stick around c how it goes. and if rome falls then so be it what 2-3 months out of a life span. |
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5/31/08 4:59:07 AM#36
The minute I heard about that Early Access fiasco, I knew this game would have bugs in quest and interface. when I heard the Direct X 10 feature (which was stated on the game box) was not actually implimented into the game. I knew that the game was released too soon.
I entered the game and have constantly fought a battler against the graphics settings. Trying to find a good setup that will make my ocmputer run at more than 15FPS. Sadly my ocmputer meets allt he requirements and yet it chugs along. I saw videos of the obvious class imbalances from the open PvP weekend. So everything from there is as espected. I knew customer support would be horrible, therefore I visisted the forums frequently to see what new feature I should avoid. I heard about Funcoms fiasco with Anarachy Online and was ready for the same poor response in this game. Now I hear that the game turns into a grind fest after level 40? This is saddening because I really really enjoy questing in this game so far. I thought they would at least have all the quest done by now.
At least WAR was smart and held off along with blizzard. I think Funcom released early to avoid the competition and get more game sales from the people waiting for WAR. I really hope this game can last me 4 more months. |
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5/31/08 5:44:50 AM#37
I was going to make a post about the same issuesthe OP brought . I agree completely with all he said. I'm just going to tough it out and wait for lvl 80 and see how that goes. All MMO's have grinds. If you don't like to Grind then MMO's are not for you. |
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5/31/08 8:55:34 AM#38
or you do not pay for it and don't play. |
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Reklaw
Hard Core Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
5/31/08 11:03:54 AM#39
Originally posted by Bladin I've been into games longer then you are alive, you really make me laugh with your funny comment about thinking you play MMORPG longer then i have.
Funny thing is due to my experiance i don't listen to what devs say i play these games and jugde the game on what i see during play, i never play this genre towards what is promised, if i would it would make me indeed someone new to gaming. Actualy SOE has taught me not to listen to devs as it only gets people disappointed, and yes that is what you will learn due to experiance. ------------------------------------------------------------ |
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5/31/08 12:49:45 PM#40
Originally posted by Bladin
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