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5/26/08 2:23:24 PM#61
Originally posted by BattlekruseIt's called griefing, every game has different levels inwhich they moderate griefing. Ultima Online for example, considered griefing also to include if you opened a gate/portal and told someone it was to another town, they enter, find out it's to a demon room and die, then they'd complain, a gm would show up and grill you for griefing other players, and mark your account. Corpse Camping is considered griefing in most pve/pvp mix games, even in open pvp areas on pvp servers, corpse camping is enough to make someone quit, and anything that directly will lead someone down the path of considering quitting, is enough to get a GM involved. It's standard rules, if it makes someone cry, be sure a GM will come knocking. Nothing new here.
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." |
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Nierro
Novice Member
Joined: 6/23/05
Time flies like an arrow; |
5/26/08 2:25:39 PM#62
Hah, this turned me onto the game actually. It shows that zoning out to another instance to escape players ganking you is harder then contacting a GM. ![]() |
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Ascension08
Novice Member
Joined: 3/12/08
"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!" |
5/26/08 2:43:04 PM#63
Originally posted by BaldyMike The funny thing is I agree with you. It's pathetic. But I also occasionally enjoy the feeling of just killing someone so fast they don't know what hit them. Though I'd rather team with 5 others and then just steamroll someone -------------------------------------- Order of the White Border. |
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Ponico
Novice Member
Joined: 2/01/06
Can you imagine what I would do if I could do all I can? - Sun Tsu |
5/26/08 3:10:30 PM#64
PVP is an experience and it should remain fun. There's a difference from fighting and beating your opponent a few times and griefing him just for the fun of it. You don't want to ruin the fun of someone else but at the same time, you don't want to show any mercy.
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5/26/08 3:32:28 PM#65
Originally posted by Funkwich Why dont you log into Defiance freeshard, UOR, and meet me ingame. Played UO since -97 and youre no PvPer, youre a lame wannabe. Reskilling isnt PvP, its griefing. Aragon - Member of B@D guild |
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airhead
Novice Member
Joined: 4/21/06
Logic will get you from A to B. Imagination will take you everywhere. |
5/26/08 3:43:13 PM#66
(a couple of points) 1. Question then... so in AoC, you can sit next to a rez spot and kill somebody as soon as the rez? Most games will have some long timer where you are invulnerable and can run away, or maybe rez you in an area where you can't be hit, or maybe rez in a town with guards or something.... If rez-killing is even possible, then it's a game-design flaw. 2. Why is griefing always considered an act that destroys fun and is done only by kids? I'm 40+, and enjoy killing other players to the point they get mad and angry about it. That's the point. And on the flip side, I enjoyed getting beat up on, and having some kind of obstacle (some evil human players in the area) that made the game somewhat challenging. I mean, these games are all so retarded and easy to begin with, what's wrong with people enjoying a little more challenge? I love the challenge of having PKers around, and will of course do my part to make other players have a harder time doing whatever they are wanting to do... just doing my part. When did the collection of texturized polygons become a bigger deal than destroying your enemies and making allies in the process? |
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5/26/08 3:47:41 PM#67
Originally posted by dirtknap69 Again another idiot confusing ganking/spawn camping/zone camping with actual PVP. Surprising how many people still can't tell the difference between the two after years of MMORPGS. I find them mostly people who don't get accepted in PVP groups later on or can't cut it vs similar levels. Breaks my heart. Hope to see you in the griefer's prison asap =). |
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5/26/08 3:54:43 PM#68
Originally posted by vmoped sweet analogy. I, personally, live in an area that is strictly PvM so I couldnt stomp my puppy even if I wanted to. I never said that it isn't lame. I said it was a hazard of playing on a pvp server so people should quit their BAWWing about it. |
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5/26/08 3:55:47 PM#69
SPAWN CAMPING IS DONE ON PVP SERVERS. if you dont want it to happen dont play on one. WoW is the ebst selling MMO of all time, millions of subscribers. And you know what, there is no timer on killing. And everyone gets slaughtered on pvp servers. lvl 70's kill lvl 1+ anytime they get a chance to. Thats a pvper server. Go play on the wimp pve server if you dont like it. Thats all there is to it. You guys cry and cry and cry over something that was designed that way. A pvp server is designed for people to kill each other whenever they want as much as they want. You die, they camp you. If you have the nerve to rez again you deserve to die again. Thats how a pvp server roles. Gtfo if you dont like it. |
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5/26/08 4:01:14 PM#70
Originally posted by FunkwichAh well, then yea, I agree with ya mate. I understand if you don't like it and then roll on a PVE server, but to stay on the PvP server and complain is lame as well. Maybe some people just like to play the victim then eh? I will illustrate below: 1. 2. 3. 4. |
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5/26/08 4:09:32 PM#71
I don't like when players camp others over and over, but this is something Funcom could address very easy.
In World of Warcraft, before you select the server you are going to play in, there is a description of what a PvP server is about. WoW has been in the market for years and players understand from the beginning that playing on a PvP server has its drawbacks. And if they didn't read, they will learn sooner or later.
This is ridiculous
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5/26/08 4:17:00 PM#72
It takes a game a while for the players to come to a silent understanding for the most part. Spawn camping will always continue but at a much lower rate. As the game matures into it's full self, whether with fixes, added content, etc. I think so does the player-base. Things start to become common sense, other things get slammed by everybody. A world has a way of working itself out. "Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." |
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5/26/08 4:34:09 PM#73
Originally posted by bachanam Translation: If AoC ever gives the players something better to do with their time, camping wont be such a problem. |
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5/26/08 4:36:44 PM#74
That's pretty lame that a GM had to come threaten you... even though what you are doing is annoying.. if it's possible and a problem.. then I blame the game design. *shrug* There is no reason a GM should have to come ask someone to stop doing something. Either ban (silly in this case) or fix it on the game end. |
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5/26/08 4:45:42 PM#75
Ganking players is lame but it's not the gankers fault for playing FFA PVP the way it's designed. It's the developers fault for not having the common sense to create mechanics to prevent respawn ganking, like a safe timer so the player who is respawning has a reasonable time limit to recoup, regroup, or flee from the PVP area. Also any developer that allows FFA PVP without level/skill limits to prevent higher level or more powerful skilled players to gank lowbies who are too weak to defend themselves, is stupid and asking for a failed PVP system. |
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5/26/08 5:34:49 PM#76
Originally posted by RedwoodSap
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." |
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5/26/08 5:45:26 PM#77
Originally posted by DraccanHave you even played the game? PvP is a blast. Yes there are cry babies, but that says something more about the players than it does the game. 75% of all people on the PvP servers should really be on PvE servers. But the game is still very new. |
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Originally posted by Battlekruse you are welcome, good sir. |
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5/26/08 8:20:20 PM#79
lol amazing, wow has more hardcore pvp then AoC, now isn't that amusing. |
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5/26/08 8:51:55 PM#80
If they allow ganking, it should come naturally some sort of punishment system as well...why not? PvP doesn't mean that you can kill without any consequence, it just means you can kill another player. Adding any sort of consequence mechanic will change PvP for the better. Sure the kiddies will cry that they have to engage in fair fights, but why not. Why not strip away any earned honor when doing an unhonorable killing, its merely a consequence but in no way a hinderance to PvP. |
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