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MMORPG.com Discussion Forums

Age of Conan: Unchained

Age of Conan 

General Discussion  » Age of Conan one of the fastest selling PC games of all time

19 posts found
  Lottobarn

Novice Member

Joined: 5/11/08
Posts: 39

 
5/26/08 9:27:40 AM#1

Over 400.000 gamers have entered game – First 20 reviews with an average review score above 90%

Durham, USA – May 26th, 2008 – Funcom is proud to announce that Age of Conan is one of the fastest selling PC games of all time. More than 400.000 gamers have entered Hyboria over the last few days, with almost half coming from the North American market. This amazing figure for a PC game shows that the positive pre-order trend has transferred into actual sales, and people from all over the world are now flocking to the most savage, sexy and brutal MMO ever created.

Over the weekend an astounding amount of concurrent gamers were logged on to the game, making Age of Conan one of the busiest MMOs in the western hemisphere. With stock flying out of several retail chains, Funcom expects the number to increase in the days to come. In addition to the many gamers logging in, there was also substantial traffic to the Age of Conan websites, with more than 2,2 million unique visitors during the last ten days.  

As a result of the great launch, players and press have been raving about the unique qualities of the game, and the first 20 reviews give Age of Conan an average score above 90%. The first US reviews are also live, with Gamezone.com giving the game an Editor’s Choice Award, a 9.4 of 10 score, while heralding Age of Conan as a “Benchmark MMO”. Sci-Fi.com was also an early mover and gave the game a straight A, stating that “If Robert E. Howard had been a game designer..., this is the Conan he would have invented.”

“The initial sales and reviews are very encouraging, and it’s great to see that so many are enjoying Age of Conan,” said Funcom CEO Trond Arne Aas. “This is just the beginning, and we already look forward to massive updates and cool new features.  We believe our focus on making Conan unique and groundbreaking is a key reason for the initial success. This is a focus we will keep and reinforce, and players can expect continued quality and innovation as we enter a new era for the game.”

For more information about the game, please visit www.ageofconan.com.

 

  huntersam

Novice Member

Joined: 11/07/07
Posts: 120

5/26/08 9:33:31 AM#2

i will wait until the initial gloss has worn off after the first month or so and then we shall see

  Leucent

Hard Core Member

Joined: 1/24/04
Posts: 2211

5/26/08 9:34:43 AM#3

Unique and groundbreaking is right why it s selling well. It s also the reason it won t maintain alot of the initial sales with subs. This has been their marketing for along time now and it simply isn t true. Many people were disillusioned by their marketing team. Good for them but we ll see in a couple months time.

  Ascension08

Novice Member

Joined: 3/12/08
Posts: 2009

"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!"

5/26/08 9:36:29 AM#4

400,000? What happened to the geniuses who said AoC had 1 million subs? Lol.

--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

Order of the White Border.

  xephonics

Novice Member

Joined: 9/13/05
Posts: 681

5/26/08 9:37:06 AM#5

i dunno a ton of my guildmates love it, and i see more good topics than bad here

 

hell i wish it luck.  It does not bother me if they have success, and i dont see why it bother so many other people.

My god has horns.... nah, I don't think he is real either.

  HiGHPLAiNS

Hard Core Member

Joined: 9/27/04
Posts: 2204

5/26/08 9:41:06 AM#6

Part of a respectful guild and we got over 400 active players on our PvE server and 300 on our PvP server.

www.oldtimersguild.com

  Leucent

Hard Core Member

Joined: 1/24/04
Posts: 2211

5/26/08 9:41:10 AM#7
Originally posted by xephonics

i dunno a ton of my guildmates love it, and i see more good topics than bad here

 

hell i wish it luck.  It does not bother me if they have success, and i dont see why it bother so many other people.

Doesn t bother me in the least. Competition for WAR and other games out there is good. Everyone but 2 people of 50 from my EQ2 guild that bought AOC cancelled lol so i m seeing the opposite then your results:) I know it s doing well and will continue to do so but as above poster said 1 mill not likely.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5143

5/26/08 9:45:39 AM#8

How could they have 1M subscriptions when they didn't produce so many boxes to be sold in the first place?

AoC is a nitce game, people should be happy with subscribes roughly the amount of LOTRO.

  Vyeth

Hard Core Member

Joined: 12/17/07
Posts: 1183

Celebrated pariah of MMORPG.com

5/26/08 9:49:26 AM#9

Everyone wants to feel good about the game they play.. Like they are part of the "smarter" "better" crowd.. Thats why everyone loves to throw things like "1 mil+++++ subs" around these forums.. Makes them feel like they are "IN" and you are "OUT"..

400k isn't bad.. Its actually average for launch and if it were to stay that way it would be above average. Hmm, as far as it being one of the fastest selling PC games of all time, I'm pretty sure that any other overhyped MMO would sell just as fast as we struggle to find something new to play.. Warhammer will do the same and also be hailed as "One of the fastest selling pc games ever".

“There are dread secrets that none may know and have peace. More, secrets that render whosoever knoweth them an alien unto the tribe he belongs to, that cause him to walk alone on earth, for he who takes, pays.” -E. Hoffmann Price

  Nadia

Elite Member

Joined: 7/26/03
Posts: 5241

5/26/08 9:49:40 AM#10

 


more than 400.000 gamers have entered Hyboria over the last few days, with almost half coming from the North American market.

meaning that approximately 200k or less were from North America

 

 

for context, WOW had 200k North American accounts during the *first day* -- 3 years ago
findarticles.com/p/articles/mi_m0EIN/is_2004_Dec_1/ai_n7584110

AOC is doing well for initial sales

  busdriver

Hard Core Member

Joined: 5/17/06
Posts: 818

5/26/08 10:03:35 AM#11

Funcom knows advertizing, that's all it means. And making sexy adds with AoC graphics is something that a retarded monkey could do.

In couple of months we'll see if AoC is a success or not.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5143

5/26/08 10:36:50 AM#12

Who doesn't know advertising? Just curious.

  Med17

Novice Member

Joined: 5/03/07
Posts: 65

5/26/08 11:13:14 AM#13

Originally posted by Vyeth

Everyone wants to feel good about the game they play.. Like they are part of the "smarter" "better" crowd.. Thats why everyone loves to throw things like "1 mil+++++ subs" around these forums.. Makes them feel like they are "IN" and you are "OUT"..

400k isn't bad.. Its actually average for launch and if it were to stay that way it would be above average. Hmm, as far as it being one of the fastest selling PC games of all time, I'm pretty sure that any other overhyped MMO would sell just as fast as we struggle to find something new to play.. Warhammer will do the same and also be hailed as "One of the fastest selling pc games ever".

400k is the average for a launch you say?

www.mmogchart.com/Chart1.html

www.mmogchart.com/Chart2.html

www.mmogchart.com/Chart11.html

 

;P

  Faelan

Hard Core Member

Joined: 11/13/04
Posts: 817

Oops - looks like I'm an internet dog who somehow learned how to type. What has the world come to?

5/26/08 11:27:30 AM#14

Originally posted by Med17

 

400k is the average for a launch you say?

 

www.mmogchart.com/Chart1.html

www.mmogchart.com/Chart2.html

www.mmogchart.com/Chart11.html

 

;P

Well, judging from those charts, the average MMO launch starts at 0

I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.

  murphys123

Apprentice Member

Joined: 1/12/07
Posts: 220

5/26/08 11:30:42 AM#15

Cool, I hope it continues to be successful and they are able to add more dynamics to the game. As it stands right now there isnt enough to the game for me to want toplay it, but the graphics and the combat are great. AOC has potetnial!

  Med17

Novice Member

Joined: 5/03/07
Posts: 65

5/26/08 12:10:08 PM#16

 

 

Originally posted by Martie

And the award for fastest selling PC game goes to Blizzard.  One of the fastest selling pc games, just dosnt cut it.  LOL next gen mmo go back to the drawing board Failcom and try again

 

Fail @

 

 

Quite obvious that no one would be THAT blind to deny the facts.

 

  User Deleted
5/26/08 12:15:28 PM#17

Game Rankings has no review score posted.

  vmoped

Hard Core Member

Joined: 3/07/04
Posts: 1277

5/26/08 1:54:30 PM#18

Originally posted by Lottobarn

Over 400.000 gamers have entered game – First 20 reviews with an average review score above 90%

Durham, USA – May 26th, 2008 – Funcom is proud to announce that Age of Conan is one of the fastest selling PC games of all time. More than 400.000 gamers have entered Hyboria over the last few days, with almost half coming from the North American market. This amazing figure for a PC game shows that the positive pre-order trend has transferred into actual sales, and people from all over the world are now flocking to the most savage, sexy and brutal MMO ever created.


I enjoy AoC, but this is just nothing but hype. Lets look at some PC game final sales numbers shall we?

Top PC sellers by genre

Kinda looks like AoC has a long way to go to top some of these sales numbers. Yes they are final numbers, but come on, not even WoW has sold 50 million copies. This is too much for even Funcom. I really wish they would stop spinning the hype machine. Their game is good and they need to stop trying to get players by acting like everyone in the world plays their game. They need to focus on the features, not the sales.

Cheers!

  plateau01

Novice Member

Joined: 5/01/06
Posts: 88

5/26/08 3:17:58 PM#19

I agree vmoped however, you do realize that the PR team and the dev teams are seperate. The coders working on the client and the gfx artists creating the assets aren't the same people who make the advertisements and develop the hype surrounding the product.

 

I'm sure there are plenty of people there focused on features, while the PR team are focused on sales (as is their job). That being said, I do wish they'd tone it down a few notches.