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DMEnoc 5/25/08 3:41:57 PM
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Apprentice Member
Joined: 2/18/06 |
Personally I hate the idea. It means lower quality, messy controls and less customization options. However, it seems that developers are forcing the issue with games like "Free Realms", "Age of Conan" and "The Agent". What are your thoughts?
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Makaveli04 5/25/08 4:20:47 PM
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Novice Member
Joined: 5/06/07 |
Is this a serious question??? MMO's for consoles?? Lol...what a waste. The controls would be sloppy as hell, i don't even see how the interface could be user friendly with the clumsyness of an xbox/ps3 controller. It would be destined for failure from the start. |
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DMEnoc 5/25/08 4:21:53 PM
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Apprentice Member
Joined: 2/18/06 |
Unfortunately yes, it's a serious question. |
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teiohFromSWG 5/25/08 4:25:53 PM
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Hard Core Member
Joined: 4/28/07 |
I think an mmo worked from the ground up to be designed for a console could work just fine. I don't think porting that same mmo to a PC, or a PC mmo to a console will be too great though. |
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Stellos 5/25/08 4:26:37 PM
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Hard Core Member
Joined: 9/15/06
McCain for President |
AoC seems to be the only big name MMO that is looking into console release. I understand that this could boost subs, but my problem is the population of those who play console games. For example, I play a lot of console games and I'm telling you that the online play is VERY young, like under 12 young. The rest seem to be highschool kids with nothing but profanity and racial slurs. I seriously hope MMOs don't start going after the console market. And on that note I hope that MMOs stay away from having to have teamspeak or vent components in order to play the game efficiently like in WoW (just about a must in the large raids).
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Sarile 5/25/08 4:29:20 PM
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Apprentice Member
Joined: 2/01/04 |
The gaming industry is about $218 million dollars. Of that, around $17.7million accounts for PC multiplayer online games. The rest of the money goes to console games. A large percentage of gaming companies, like Lucas Arts, are focusing on developing console games more than PC games. Reasons why are, consoles are cheaper and easier to update than gaming computers. Consoles, like PS 3 now come with DvD Blue Ray discs which add a new new high graphic content to console games. Consoles attach to you hi def TV and with surround sound make for an awesome gaming environment. I was a hard core PC online gamer, but having just bought a PS 3, I am convinced this is the future of online gaming. Don't get me wrong, PC games will continue to be around, but more people will continue to buy the $500 gaming console rather than the $4000.00 PC computer. |
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teiohFromSWG 5/25/08 4:37:43 PM
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Hard Core Member
Joined: 4/28/07 |
Originally posted by Sarile uh WoW alone brings in a billion dollars profit a year. GTA IV and halo 3 each grossed over $300 mill. Even crysis made over 17 million dollars. The gaming industry is worth many billions, not 218 mil, and PC gaming alone is worth billions |
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Malivius 5/25/08 4:40:06 PM
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Novice Member
Joined: 12/05/07 |
It doesn't matter to me one way or the other. I agree that if the game is designed for one or both, then it would work out fine (if implemented well). The only problem I see is that the engine has to be built for a specific piece of hardware (take FFXI for example). The game is alive and kicking after so many years (6 now I believe), but the graphics have hit their limit due to the limitations of the PS2. At the rate consoles are being released, developers would stay busy building the game on a different engine for each new console they wanted to market to. Perhaps it wouldn't be as much trouble as that, but FFXI seems to suffer from it. (by the way, I enjoy the style of the graphics in FFXI and I always have, but it would be awesome to see them upgraded at some point.)
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Makaveli04 5/25/08 4:41:05 PM
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Novice Member
Joined: 5/06/07 |
Originally posted by Sarile I find this figure dramatically..false. Imagine this.. WOW recently released its official subscripton numbers, something like 10Million subs worldwide? Don't get me wrong, I am not a WOW fanbois, I don't even play the game. But none the less..that figure of 17.7million is completely wrong. WOW's 10 Million subs, at 14.99 a month, not including the original cost to purchase the game...149,900,000 a Month...but ya..believe what you want...Lol. Here's the link to blizzards press release about the subscriber numbers. |
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DMEnoc 5/25/08 4:43:21 PM
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Apprentice Member
Joined: 2/18/06 |
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