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 Thread (60 posts)
Ozmodan  5/24/08 6:57:57 PM

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If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.

Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.

My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 

While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.

Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.

For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 

I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 

Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.

So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 

This game is about as far from being a Sandbox as you can get. 

 
IcoGames  5/24/08 7:37:06 PM

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How could anyone have confused AoC for a sandbox MMO? Nothing I read in the marketing or from players alluded to anything but the typical themepark. Otherwise I somewhat agree with most of your points, except the ganking and group questing (ie. that's the reason why you group on a PvP server).

Ico
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SaintViktor  5/24/08 7:50:20 PM

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No need to go into major details but obviously this is just another whine about it not being a sandbox mmo and please stop confusing instancing with zoned. Guild Wars is instanced while AOC is zoned. Big difference.

 
vajuras  5/24/08 8:09:09 PM

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I havent purchased the retail edition. Yeah AoC does appear to have some sandboxy features like Guild Cities but from what I hear it will be instanced. I'm not sure how that is going to work so waiting to see what the AoC fanbois think of it

 

EVE Online is pretty much the only viable pvp mmorpg I know of these days. Everything else is outdated or a total gankfest with no point to world pvp.

I guess devs are loathe to give rewards for pvp cause they think it will be pure gankfest. Funny thing is these pointless world pvp games are total gankfests and give PVP a bad name

 
admriker4  5/24/08 9:15:40 PM

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Originally posted by vajuras

I havent purchased the retail edition. Yeah AoC does appear to have some sandboxy features like Guild Cities but from what I hear it will be instanced. I'm not sure how that is going to work so waiting to see what the AoC fanbois think of it

 

EVE Online is pretty much the only viable pvp mmorpg I know of these days. Everything else is outdated or a total gankfest with no point to world pvp.

I guess devs are loathe to give rewards for pvp cause they think it will be pure gankfest. Funny thing is these pointless world pvp games are total gankfests and give PVP a bad name

AoC is the most linear non-sandbox MMO Ive ever played. Its a great RPG but a lousy MMORPG.

 
Ghost12  5/25/08 2:35:59 AM

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Originally posted by Ozmodan

If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.

Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.

Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.

So then how can you give a fair judgement of the game if you dont experience all of it?

My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 

You thought the game would be like WoW? ROFL.

While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.

The invisible wall problem is something that is very dissapointing, I'll give you that.

Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?

You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.

For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 

I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 

By the way, on the instancing issue...

Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.

Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.

So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 

This game is about as far from being a Sandbox as you can get. 

Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

 

 
Demz2  5/25/08 2:38:48 AM

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Originally posted by Ghost12
Originally posted by Ozmodan

If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.

Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.

Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.

So then how can you give a fair judgement of the game if you dont experience all of it?

My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 

You thought the game would be like WoW? ROFL.

While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.

The invisible wall problem is something that is very dissapointing, I'll give you that.

Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?

You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.

For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 

I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 

By the way, on the instancing issue...

Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.

Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.

So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 

This game is about as far from being a Sandbox as you can get. 

Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

 

Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

 
nomadian  5/25/08 4:45:58 AM

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it has more instancing than WoW?



So if you like being lead by the hand in a linear progression manner

I just seen this. As a WoW fan this should be up my street.

 
tvalentine  5/25/08 4:57:46 AM

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Originally posted by Ozmodan

If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.

AoC's fea