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Nadia 5/23/08 6:19:09 AM
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Hard Core Member
Joined: 7/26/03
Played and enjoyed: |
Originally posted by red_cruiser I'm only level 35 - but I agree |
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Robotix 5/23/08 6:28:58 AM
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Novice Member
Joined: 12/09/05 |
ohh what a bummer to read all these posts :( Instanced world sounds bad... |
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Anzie 5/23/08 6:31:20 AM
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Advanced Member
Joined: 7/25/06 |
Originally posted by red_cruiser
I wonder if that is one of the reason why the game feels that way.
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Xasapis 5/23/08 6:36:34 AM
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Advanced Member
Joined: 1/12/07 |
It's not as bad as the haters make it sound (aka, instancing outside Tortage islands doesn't seem to exist) but it's not roses either (the world would feel a lot better if there was some sort of mechanic that would imply travel, instead of making it instant. I say this because the territories presented in the game are not physically connected together in the game world map). |
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MORB 5/23/08 6:44:15 AM
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Novice Member
Joined: 7/20/04 |
That's exactly the point. I I don't want to SEE the zoning as a player. As as for the instancinng, people will say that it's not a big deal, but for a PvP game, it is. I don't want to chase people accross different instances. I don't want people to be able to jump to a different instance to get away.
As someone who have worked as a programmer on AoC for a while (my name ended up in "additional programmers" in the credits, along with all the others who left before the end :O), I can explain why things are that way. The reason is legacy code, legacy content development tools, and legacy content management systems. AoC wasn't quite built from scratch. Anarchy Online's code and tools were used as the starting point. This is a huge step backwards indeed, though. |
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Walliss 5/23/08 7:00:09 AM
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Apprentice Member
Joined: 5/20/08 |
Originally posted by Nadia I, on my level 30 toon, also agree. The mob placement is quite poor, white sands for example. However Funcom have proved in the past that they listen to player feedback, and it is highly possible that this will be changed. HOWEVER. The game is awesome. The graphics are fantastic (even on my laptop with an 8400M GT). The gameplay is brilliant, and Funcoms little tweaks and characteristic events and jokes give it that little bit more. The zoning really doesn't affect you in any noticeable way after level 20, in fact as it will reduce lag in busy areas, prevent over crowding, and allow superior graphics, I actually welcome it. |
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| Shadow Guild Leader of Dynasty, Stygian Casual Core PvE based guild on EN Fury PvP. Currently looking for core members, feel free to visit http://www.aoc-dynasty.webs.com/ for more info, and forums link. |
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Digna 5/23/08 7:04:07 AM
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Apprentice Member
Joined: 11/19/05
The pen is mightier than the sword if the sword is very short, and the pen is very sharp. |
Originally posted by red_cruiser Well said. Someone did mention the quest markers. You can turn them off, if you want to go all 'hard-core' in AoC. The problem still remains though that all you need to do is run across the zone and you'll see the 1 square mile that the bears are crawling over, and right next to them is the camp with the bandits and just over there is...etc. Almost everything is simple and at your fingertips. It requires little or no effort. Also, someone said that dungeons were shared. Not so. Many (most that I''ve seen through level 40) are individual or party shared only. |
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Mordria 5/23/08 7:07:19 AM
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Novice Member
Joined: 4/07/08
Veronika/Ranger - Bardisattva |
Again with these posts? |
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Jetsonix 5/23/08 7:08:45 AM
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Novice Member
Joined: 5/23/08 |
Age of Conan...typical MMo where you sacrifice ONE WORLD ONE SERVER for stability and choice of 100 servers and instancing..... so the game can be played, rofl This thread is so funny, we all are on the same page, we are all in agreement in wanting everybody to be together in an MMO in a seamless world at same time..but sadly it just doesn't work that way This is the best solution the developers can come up with...INSTANCING and 100 severs to choose from I just wonder if the day will ever come where some geek will figure it all out and allow everybody to play together at same time in the same zone on the same freaking server sigh, i won't be holding my breath |
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Hhussk 5/23/08 7:09:46 AM
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