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Fishermage 5/21/08 6:28:53 AM
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Hard Core Member
Joined: 11/23/05 |
If you are tired of being disagreed with, perhaps the internet os not for you. |
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kefkah 5/21/08 8:31:37 AM
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Hard Core Member
Joined: 9/22/04
Foramu Otaku |
Originally posted by boognish75 I disagree with you on several points of this. You seem to state the PreCU was bug ridden garbage only playable because it had star wars attached to it. You know, its kinda funny that way. All the arguments I hear about the RETURN of the PreCU have little if anything to do with Star Wars. Its about system mechanics that were far more inovative than 90% of the drek out there now. It was about professions that truly meant something to players. It was about the society that we built with the tools we were given. Did we bitch and moan about bugs? Yepper. What did we say about them? Fix them. Did we say kill off the majority of the professions, the game mechanics and inflict upon us a mess of new bugs? Nope. No mmo in the world is ever going to repeat such an epic attempt at failure to listen to their playerbase mainly due to Sony's catastrophic intended errors. And as for your guild slowly dropping off - I agree. It was a trickle du to SOE not fixing bugs and not adding content. However, its been an exodus on the scale of a river since they implemented the craptastic NGE.
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| Calling All Rangers |
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CasualMaker 5/21/08 8:42:53 AM
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Advanced Member
Joined: 3/10/06
Spelling and grammar do matter. I find your lack of real-life skills disturbing. |
Originally posted by boognish75The CU did not "make the game the way it should have been". I'll grant you that it fixed a few things that didn't work so well, but it broke far more than it fixed. Making the game narrower and more shallow (a policy continued with a vengence in NGE) was no improvement. A complete overhaul was unnecessary and counterproductive, since most of the major issues could have been fixed with much smaller changes. Inserting levels and setting them up to utterly dominate the combat equation was horrific; it instantly put many players at a severe disadvantage. Also, it effectively removed a lot of what limited content there was because anything more than a handful of levels above or below you became either worthless or lethal. And that was just the combat side of things. Entertainers were gutted to near-worthlessness by removing most of their in-game purpose. Crafting was severely dumbed-down. A "good low-level weapon" became an oxymoron. Food buffs became pretty pointless, many having the same effects and the ability to mix-n-match mostly gone. Medical crafting was devastated, and a good chunk of the organics-supply economy with it. Many players quit over that, and at least one website devoted to SWG medical crafting died as soon as CU went live. |
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ArcAngel3 5/21/08 7:46:54 PM
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Elite Member
Joined: 9/25/06
"I am altering the deal, pray I don''t alter it any further." (summary of SWG) |
Originally posted by ummaxI don't think you're an idiot, so let me just put that out there for starters. I also respect your choice to play SWG. A few of my good friends also still play it. Anytime SOE fixes, restores or adds something, I'm happy for these friends of mine. I'd be happier if a really polished StarWars MMO was offerend by a highly reputable service provider, but that's another post. I suppose some people may talk about issues because they haven't let go of the game and/or communty. Grief looks different for people, and sometimes takes longer for some than others. In my experience, however, many people have let go of the game. They post to correct what they see as revisions of history that deny their experience. I plan to respond to one of those shortly, as a matter of fact. People have lots of reasons to post from wanting to hold SOE and LA to a higher standard, to wanting to warn people about how players have been treated by them. I can understand that and sometimes share those motivations. If SOE and LA promised to make fixing collision detection a priority, which they did, and it's still not fixed, which it isn't, well I think consumer's have a right to know that. If Smed promised to fast track server mergers, which he did, and they haven't happened, again people have a right to know. If SOE took sub fees from people for the ToOW, which they did, and then borked the expansion and kept the sub fees, once again, people have a right to know. The message here is, if you deal with SOE and LA in this game, this is what we experienced, and you may be treated the same way. We'd like to spare you some suffering if possible. In all of these instance, I think people have "let go" of the game so to speak. What they may have grabbed onto is a desire for a higher standard of service in this MMO and a desire to spare people a lot of frustration and disappointment. |
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ArcAngel3 5/21/08 7:56:12 PM
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Elite Member
Joined: 9/25/06
"I am altering the deal, pray I don''t alter it any further." (summary of SWG) |
Originally posted by boognish75This post reminds me so much of Julio's claims that people were so upset about the NGE because people are simply resistant to change, even if it's for the better. People's general resistance to change is completely irrelelvant to the NGE, and here's why: People were upset not because of change, but because they were knowlingly misled. They were just promised revamps for a number of professions, and new creatures on a new planet to tame. They purchased an expansion and many purchased additional subscription time to play it. Immediately after the payment for the expansion was accepted, the revamped professions were ALL deleted, as was the profession that could tame the creatures. People weren't upset about change in general, they were upset that they just paid for something and then had it deleted out from under them. They were more upset when they found out that this plan had been in the works for some time, and yet SOE and LA both chose not to inform people until after they took people's cash. This was simply outrageous. If you add to that the negating of all progress on unlocking jedi, the removal of pets, and the breaking of all core game systems, including chat, movement and combat, you'll get a much more accurate picture of why people were truly upset. To say that people were upset because they don't like change, ignores all of the real reasons for their outrage. It's an attempt to revise history in such a way that all contact with reality must be abandoned. |
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ArcAngel3 5/21/08 8:06:16 PM
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Elite Member
Joined: 9/25/06
"I am altering the deal, pray I don''t alter it any further." (summary of SWG) |
Originally posted by CasualMakerAnd here you have a good summary of the actual reasons people were upset about the CU. Not to mention the testing process during which SOE ignored feedback from most of the players pointing out all of these negative impacts as well as all of the new bugs that were being introduced. In fact, people were asking for change, and working collaboratively with devs to fix the bugs and issues of the original game format. It appeared as though all of this collaborative work towards positive change was flushed down the crapper when some management people decided to copy an competitior's product, copy it quickly, and copy it poorly. If the positive changes being worked on would have been implemented, then yes you would have seen some people uncomfortable with change in general, but you would have seen many more who appreciated a better functioning game. SOE and LA abandoned this course quite intentionally, and you've seen the impact their decisions have had. People aren't going to sit silently and allow you to deny reality in an attempt to justify SOE and LA's horrible management of their game and treatment of their players. |
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Fishermage 5/21/08 8:09:30 PM
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Hard Core Member
Joined: 11/23/05 |
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