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 Thread (57 posts)
afoaa  5/12/08 3:23:11 PM

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GW can work because its a multiplayer online game but not a MMO. It takes very little server power or bandwith to run since most of the game is run by your own PC back home. They more or less just provide the network your PC game use to be in contact with other players. Its a very smart model but it also means you cannot have the open massive multiplayer worlds that people love to be in.

Free to play games are not free. They are designed so the free part shall hook you and after that you have to pay up if you really want to play it seriously. And often you end up paying a great deal more than you do subscription based games. Only exception is games paid by adds.

Pay to play games most of the time signify quality of product and it also create a more stable continuity in the game than you see in FtP games. You also see better customer support and lately a trend to add more and more "free" stuff into the game too (which of course isnt really free since you pay for it via your subscriptions).

All in all both types of games will exist and will attract different people but FtP will not push out PtP games, simply becase their model will not be attractive to many many customers.

 
deviliscious  5/12/08 3:30:08 PM

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Originally posted by afoaa

GW can work because its a multiplayer online game but not a MMO. It takes very little server power or bandwith to run since most of the game is run by your own PC back home. They more or less just provide the network your PC game use to be in contact with other players. Its a very smart model but it also means you cannot have the open massive multiplayer worlds that people love to be in.

guild wars 2 will have a massive multiplayer world. and no monthly fees.

Free to play games are not free. They are designed so the free part shall hook you and after that you have to pay up if you really want to play it seriously. And often you end up paying a great deal more than you do subscription based games. Only exception is games paid by adds.

Pay to play games most of the time signify quality of product and it also create a more stable continuity in the game than you see in FtP games. You also see better customer support and lately a trend to add more and more "free" stuff into the game too (which of course isnt really free since you pay for it via your subscriptions).

* is still waiting for quality to pay for* .. I spend hundreds a month on games and have yet to find the quality I am looking for , in mmorpgs.

All in all both types of games will exist and will attract different people but FtP will not push out PtP games, simply becase their model will not be attractive to many many customers.

it is the limitations that make them not attractive.. when a smart dev figures out that and makes a quality game with something for all types of players to do on  one server .. they will make a fortune.

 

 
Timberwolf0  5/12/08 3:31:49 PM

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Originally posted by deviliscious
Originally posted by Vrazule

Paying full price for expansions is not a bad model, but it doesn't make companies a whole lot of money and you are sadly mistaken if you think this is the route they will take.  If they go with a system, it will most likely be the one that makes them the most amount of money and so far that seems to be the mis-named free to play games, where you have to buy items, powers or specific content.  They literally nickel and dime you to death and before you realize it, you're spending $100's a month instead of $15.

What we don't know so far is if this will really have an appeal on non-gamers or the current crop of casual gamers.  We do know it's quite popular with hardcores and the rich.  We also know that this method does not foster any sense of fair play, but then again, we already aren't seeing that in the current games that are  so fixated on their hardcore customers by giving them the best content and the best rewards, but still charging everyone the same subscription rate despite the essential denial of content.

I am wealthy, and a hardcore gamer.. I do not mind monthly subs if it is a quality game but I have yet to see one that has that combination. I refuse to play games with an item shop, but then again what you fail to realize is that the wealthy are also intelligent and the scam of the item shop games is as blatent as the poor quality of the games that contain them.  You forget most of the wealthy did not obtain that wealth by being ignorant or gullable.

Can the wealthy spell? Blatent = blatant, gullable = gullible. Seriously install firefox bud.

Played: DAoC, Planetside, RF Online, Rappelz, CoH/CoV, EVE.

deviliscious  5/12/08 3:38:51 PM

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lol ! typing is what the secretary is for .. though it would be harsh for me to make him come rant about mmorpgs for me ... btw I am  a woman .. not your "bud".

 
Binny45  5/12/08 3:47:55 PM

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Whoa Whoa there Deviliscious!

I don't think some of these lads can handle a real woman who plays MMO's.  Just tell them you're a guy and they'll go away.

 
deviliscious  5/12/08 3:53:21 PM

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Originally posted by Binny45

Whoa Whoa there Deviliscious!

I don't think some of these lads can handle a real woman who plays MMO's.  Just tell them you're a guy and they'll go away.

tying them to a tree and leaving them there covered in honey works too =).

 
Gameloading  5/12/08 4:13:11 PM

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Originally posted by deviliscious

a mmorpg is a massive mulitplayer online role playing game .. and guild wars does fit into that catagory and thus is the reason it is listed as such on this site... what is your definition of an mmorpg? I mean it is preety obvious what should be in the genre in the title itself.

In order for a game to be an MMORPG, a player needs to be able to play with a massive amount of people. This is never the case with Guild Wars because all players are in their own instance ALWAYS, with the exception of city HUBS.

Jeff Strain,the producer of Guild Wars at ArenaNet has also confirmed GW is not an mmorpg.

Guild Wars 2 is looking to change this. About GW2 not having a monthly subs, don't forget that we're getting content updates with monthly fee and micro transaction games. This may not be the case with GW2, new content may possibly ONLY be delivered through expansions.

Looking forward to:
The Agency, DC Universe, Aion

deviliscious  5/12/08 4:16:23 PM

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gw always has "patches and upates "when I log in , in winter there is snow .. in spring it goes away.. and holiday items  and tournaments that  are not applied  in expansions those are maintained and added through updates.

 
Gameloading  5/12/08 5:14:44 PM

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Originally posted by deviliscious

gw always has "patches and upates "when I log in , in winter there is snow .. in spring it goes away.. and holiday items  and tournaments that  are not applied  in expansions those are maintained and added through updates.

Those aren't really content updates. Content updates are things like new dungeons, new lands, etc etc.

Looking forward to:
The Agency, DC Universe, Aion

deviliscious  5/12/08 5:20:52 PM

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That is just the thing .. I  am paying for junk updates with these monthly fees.. If they would actually give me content I want then i wouldn't mind paying for it. In these updates how often do they give new skills? I mean instead of giving more of the same ol same ol like dungeons and npc junk make the game more exciting with truely new content .. adding to the map , adding more quests, all of that is npc involved activities rather than something truely for the players enjoyment. Like adding siege wars to games, battle of the minds,  in game court to punish players .. no  they are too lazy for that they only want to give the bare minimum with these updates .. is why i am finding such a hard time finding one that keeps my attention. In these games there simply isn't enough variety in what you can do.

 
Larry2298  5/12/08 5:22:51 PM