| Thread (65 posts) | ||
|---|---|---|
|
Zindaihas 5/10/08 12:53:38 AM
|
||
|
Elite Member
Joined: 5/07/06
"If you warn me about global warming once more, you''ll get a swift carbon footprint in the ass!" |
Originally posted by deviliscious That may sound cool, but it's too impractical. Skills are built upon other related skills. A person doesn't become a great musician by playing football. They have to practice their art long and hard. By the same token, a character who wants to be a master fighter doesn't do so by reading a spell book and vice-versa. That's why no character should be able to learn all things in the scope of a single game. They must specialze. That's why there are classes. Whether skill-based or level-based, classes are a good thing. |
|
| "I hate newspapermen. I regard them as spies, which, in truth, they are. If I had my choice I would kill every reporter in the world, but I am sure we would be getting reports from Hell before breakfast." - William T. Sherman |
||
|
deviliscious 5/10/08 1:06:36 AM
|
||
|
Elite Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
Originally posted by Zindaihas
|
|
| |
||
|
lexloci 5/10/08 1:11:25 AM
|
||
|
Novice Member
Joined: 4/25/08 |
Mount "no srsly d00d, getz on my back s0 we can pwnz dis guy." |
|
| |
||
|
Zindaihas 5/10/08 1:53:43 AM
|
||
|
Elite Member
Joined: 5/07/06
"If you warn me about global warming once more, you''ll get a swift carbon footprint in the ass!" |
Originally posted by deviliscious
|
|
| "I hate newspapermen. I regard them as spies, which, in truth, they are. If I had my choice I would kill every reporter in the world, but I am sure we would be getting reports from Hell before breakfast." - William T. Sherman |
||
|
hdnine 5/10/08 2:05:54 AM
|
||
|
Apprentice Member
Joined: 3/30/05 |
Not sure if this has been done already but i really would like to see pure support classes that has nothing to do with the actual combat or healing of players. In SWG they had their Image Designer and Entertainer classes, so i guess it has been done. What i am looking for are several classes whose soul task is to support the war effort and help their race in all different matters. These could be builders, crafters, politicians, spies, supply and logistics, entertainers, designers of all sorts, city planers, security and so on... For me, having a sense of involvement as a key roll is more important than the thrill of direct engagement in combat. For example: if my race/clans city is functional and safe due to the things i do, i would be very happy with that role because without me and other like myself - the race/clan could not work efficiently and thus risk loosing the war in the long run. One other thing that could be nice is to have, not classes as such, but an possibility for people that are not into gaming to be able to take the role as NPCs within the game world. They would have very limited functions other than to fill the world with actual players. They could spend their days running around, perhaps guiding people, chatting with eachother and so on. I do however see some risks and problem deriving from this. One is that everyone of these "extras" would need to behave and be in character for the role. Also, the amount of active players per server would greatly increase and thus putting a heavy load on the servers. |
|
| |
||
|
deviliscious 5/10/08 8:27:48 AM
|
||
|
Elite Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
Originally posted by Zindaihas
Memorization is not skill or talent.. and I usually have every class memorized after the first couple of times of fighting it. .. so to me that is boring, and even though every character has the opportunity totrain all skills they do not, so no not every character you fight is the same. And since any player would be capable of doing anything in battle you have no way of predicting exactly what they will do, or the order that they will do it in. That level of unpredictability in modern games is lost. As long as the skills themselves are plentiful enough and strong enough then the combos for one character would seem limitless.... it is like this, if someone breaks into your home to attack you you cannot know whether or not they will shoot you, stab you, or do nothing .. and the robber has no idea whether you are going to scream, call the police, or spray them with spray paint and set them on fire... the point being is that in real life we are only limited by physical ability, intelligence, and financial means.. why in games are we even more restricted? What is the fun of playing games where all your choices are removed? |
|
| |
||
|
saint4God 5/10/08 2:38:45 PM
|
||
|
Hard Core Member
Joined: 7/09/07 |
Mafia / Yakuza class. One phonecall *BAM!* mob dead.
|
|
| http://www.allaboutgod.com/ |
||
|
Chieftan 5/10/08 10:49:51 PM
|
||
|
Hard Core Member
Joined: 5/16/05 |
Vampire-healer Werewolf Mage-alchemist Ninja Elemental fighter
|
|
| |
||
|
Bababooey 5/11/08 1:38:39 AM
|
||