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deviliscious 5/13/08 4:58:37 PM
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Elite Member
Joined: 11/09/07 |
Originally posted by Josher I played wow .. it isn't all that fun once you max it gets old.... I am a woman not a sir. tyvm.. and don't knock doom my friend is dating the ceo of that company .. it is a good company. lol ps.. runescape was not my first mmorpg or my last.. lol |
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tempestormer 5/13/08 5:00:15 PM
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Novice Member
Joined: 1/23/07 |
Originally posted by nethervoid You quit right before the good stuff starts. At level 28 you can start doing Heroic Quest chains, and then the legendary ones at 29-30 and beyond. Really fun stuff man |
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Tatum 5/13/08 5:05:07 PM
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Hard Core Member
Joined: 7/27/07 |
Originally posted by gillvane1 Very true. Im the type of player who will sit and read all of the quest text. I can almost get immersed in the story...until I realize that this is just another static, scripted quest. Cheap content. When you really think about it, quests arent even an improvement over mob grinding. You can grind mobs all day and they just keep respawning or you can complete quests all day and the quest givers just stay where they are, offering the exact same quest to new players. This is not the pinnacle of MMO design...its just cheap, easy content. |
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nethervoid 5/13/08 5:09:14 PM
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Novice Member
Joined: 5/01/05 |
Originally posted by devilisciousYou debase your whole argument when you compare the Runescape project to any of the heavy hitters like EQ or WoW. Runescape is a collection of very basic systems working together. Along with the very, very dated graphics. There's far more to a modern MMO project than just a collection of simple systems working together. For some examples:
In Runescape (and to a lesser extent UO had this same thing) it was very easy to program in a lot of different systems because 1. They were working with very simple systems and 2. The graphics didn't take a lot of time to work with. Runescape is not a big-league project. It's small peanuts. Working on extremely dated graphics and systems that are no longer in use in blockbuster MMOs of today. You cannot compare Runescape to any modern mainstream MMO. It's like comparing a '74 Stingray to a '99 Viper. |
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| ----------------------------------------- "Oog think it miss something." |
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rsreston 5/13/08 6:20:01 PM
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Hard Core Member
Joined: 11/26/06
DOS 6.22 - fuzzy memories... |
I think you had THE epiphany. My biggest question is why ppl pay solo MassiveMultimplayerORPGs when they could be doing it for much less offline...? |
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| Games tried: MxO, FFXI, TR, D&DO, EQ I & II, Archlord |
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deviliscious 5/13/08 6:26:04 PM
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Elite Member
Joined: 11/09/07 |
Originally posted by nethervoid
Yes things are much easier to create on old systems but they are not impossible on new syetems. In runescape not everyone did the same thing in battle with the same skills available .. They maged ranged meleed and now summoning but the point being you could do this all on one character the way they did it was mage beats melee, melee beats range , range beats mage.. but you could expand that concept easily by adding more skills that counter each other. anyhow you could range in mage gear mage in melee gear and yes it would affect bonuses but could still be done effiently. As long as all skills are made strong enough and plentiful enough you would never know the combination that was going to be used at any given time. game balance has nothing to do with whether it is an old system or a new one or a heavy hitter or small peanuts. In the wilderness even though you had all skills available on each player, not everyone used the same thing at the same time. You would see melee rangers, melee magers, and mage rangers because everyone likes to do differnt things at different times. trying to say that games have to have classes to be balanced is false, and balance in itself is an illusion simply because no matter how hard you try to balance a game you will still have players that are just not very good and ones that are very effective in combat., and the losers will always complain. Trying to focus a game on solving that problem is futile and limiting the game for the sake of it is madness. In reality isn;t balanced .. I do not see why this has become such a focus of developers, even at the cost of the games fun. Runescape is a 3d game if you were not aware, but yes It does have poor dated graphics, basing a game on graphics alone is a common disease. Having all the beautiful artwork in the world on a game without the content is a terrible waste. Pretty to look at but why bother touching it? Now wow didn;t go the route of the "best graphics" and they went with more of a cartoonish feel but it is still beating everyone else in sales. trying to compare runescape to AoC in a graphics is silly. No one plays runescape for it's graphics.. they play it when they are bored of killing because it has skills that the other games are not offering. It is amazing how many people actually play that game even with it's old graphics , slow gameplay, and poor customer service.. imagine how many would play it if they corrected all those problems? It is successful for what it is... if a game took the good from it and made it better.. it has the potential to be a great game.
Are you saying that the new systems are not capable of doing what the old systems were? If so that is not an imporvement .. that is a step backwards. I do believe the new systems are very much capable .. just if people can get by with the bare minimum they will. They just need to stop being so lazy. lol |
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nethervoid 5/13/08 6:39:06 PM
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Novice Member
Joined: 5/01/05 |
Yeah newer games mainly can't do what older games could do because the newer systems are far more complicated; therefore, costing a lot more in dev time, which equals money. Yes it is an improvement because playing a warrior in WoW is a lot more complicated than playing a 'melee' in Runescape. So it means I don't master it as quickly, hence I can play longer without getting bored of the class/skill I'm using. Now pre-emptively I'm going to say that tanking as a warrior is a lot more difficult than tanking as a 'melee' in Runescape, because there are a lot more things to manage in WoW than in Runescape. |
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| ----------------------------------------- "Oog think it miss something." |
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Consensus 5/13/08 7:13:41 PM
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Advanced Member
Joined: 3/22/07
The theory of evolution is as much open to doubt as the theory that the earth goes round the sun. |
I think its just the current community is less social. you can still do alot of group stuff. but finding someone to do it with is pretty tough unless you have a friend or guildy. most random people just seem to want to be left alone, and don't want to group, even when I yell "we're doing the same quest it will we twice as quick if we group!". they'd still rather be antisocial and compete for the mob... I didn't play EQ and those mentioned back then but I bet it was largely the community that made it feel more social. |
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deviliscious 5/13/08 7:25:35 PM
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Elite Member
Joined: 11/09/07 |
Originally posted by Consensus
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