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Baseline 5/11/08 11:52:00 PM
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Hard Core Member
Joined: 9/23/04 |
the titanic I don't know how any experienced MMO player can honestly say this game is going to survive past the first month with any more than 100k subs. Most people will complain on the forums and in-game, say they aren't renewing, spam vanguard 2.0. We all know it. If you've played addictive MMO's, you know this one will not be addictive. It will just be "oh this buggy piece of ****" every 5 minutes all over your ventrilo/ts/whatever. AND MY GOD IS THE PVP BORING! No risk... no balls. no rush! See you all in a month when every mmo forum post that bears the word AOC is followed by someone quoting saying "lol aoc". |
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_Kyle_ 5/11/08 11:54:58 PM
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Hard Core Member
Joined: 12/14/03
IGNs: Krileon, Xellia, Neeshka, Xavier, Krayven, Sinolian |
Same shit was even said about World of Warcraft.. and the game before that.. and the game before that game.. etc
You doom sayers are all alike.. grow the fk up and get some damn sunshine.. jesus christ... if you don't like it so much get the hell off our forums and play something else already..
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| [ Played ] 2Moons, Anarchy Online, City of Heroes, City of Villains, Dark Age of Camelot, Everquest, Everquest II, Guild Wars, HellGate: London, Lord of the Rings Online, Rappelz, RF Online, Shadowbane, Star Wars Galaxies, Sword of the New World, Tabula Rasa, Vanguard: Saga of Heroes, World of Warcraft, Last Chaos, Earth & Beyond, EVE Online, Holic, Seal Online, Dream Of Mirror Online, Age of Conan [ Playing ] NONE [ Waiting ] Huxley, Stargate Worlds, Earthrise |
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D3mis3 5/11/08 11:55:08 PM
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Advanced Member
Joined: 12/10/07
In-game: Toxilium |
Well the fact this game has about 600k people applying for beta and probably even more fans (I estimate around 800k), no, this game is not going to die. It may suck but the fanbase is too large. |
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| ____ "If you want a real harsh death penalty, go play Russian Roulet." - Hamzal |
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Sovrath 5/11/08 11:56:13 PM
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Elite Member
Joined: 1/06/05 |
Sorry OP, I think you have it wrong. You obviously yearn for games of "yesteryear". but AoC is pretty good. There are issues, but to be honest, the issues that many suffered I did not. Ran fine. No issues. There are some sloppy things like when the camera frames the person you are talking to and your character, it sometimes is in the wrong place and blocks someone. Still, it's fun. I think it will have a good following. And I'm sorry but the things that you mention as being a failure, others just don't care about. So they are really a non-issue to many. so, no "balls to the wall pvp"? Well, if players don't care about that then it suddenly is a non issue no? The real issue and test is whether or not they can fix some of the performance issues. Other than that I can see many playing it. |
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Agricola1 5/11/08 11:58:07 PM
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Apprentice Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
Originally posted by Baseline
Agricola: "Haters, they shall all drown in lakes of PWNAGE!" |
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bakedpotato 5/11/08 11:58:42 PM
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Apprentice Member
Joined: 12/17/07 |
at least wait until it comes out |
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xcalibur 5/11/08 11:58:47 PM
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Novice Member
Joined: 2/01/04
Leave me alone. |
Originally posted by Baseline nub alert |
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tool089 5/12/08 12:00:25 AM
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Advanced Member
Joined: 11/07/07 |
"AND MY GOD IS THE PVP BORING! No risk... no balls. no rush!" Not sure if you enough sense to know that you contradict yourself. You say it won't be addictive like other amazing MMOs, and then state that the pvp is boring because it has no risk. WoW has the most subscriptions out of any MMO and the pvp on there has NO risk at all. Oh good lord, you have to walk back to your body as a ghost. Not to mention that you gain and lose PvP experience through dying/killing other players in AoC. I think risking your PvP experience would be a risk.. There will only be a percentage of the population able to be the top PvP lvl at a time, so your always risking that kill/death ratio-esque experience... I think what's going to happen is many griefers and Warhammer fanboys will spam MMO forums with negative feedback about AoC to try to prevent people from even trying it, and I bet it works. It will keep the starting subscriptions down, but after the game comes out at release, there will be real information to put on forums and people will see its true colors.
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Shannia 5/12/08 12:02:06 AM
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Apprentice Member
Joined: 11/06/05
"We''re not making a game for Trekkies" Daron Stinnett, Perpetual Entertainment |
OP, are you crazy? I'm no fanbois I can assure you AoC won't die. Matter of fact, Funcom won't let it die. Even if it only has 100,000 concurrent subscribers after the first month it will be a success. That is $1,500,000 more a month in revenue than they had before. I'm betting this game ends up with 150,000-300,000 concurrent subscribers and will be an amazing succuss for Funcom. No game needs WoW like numbers to considered a success.
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| "Pay for items? maybe there will be a credit card swiper in the box as a reward for preordering." Barthburger |
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Leucent 5/12/08 12:05:29 AM
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Apprentice Member
Joined: 1/24/04 |
Originally posted by D3mis3
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tool089 5/12/08 12:06:22 AM
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