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SonofSeth 5/11/08 5:18:55 PM
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Elite Member
Joined: 12/17/05
Find a form |
Say what you want but casuals will never get the chance to expirience "the old" BWL and as for things geting easyer, well, did you see howmany heroes in full epics is runing around?!?! It was only a matter of time before things get easyer and safer. Imagine, what kind of a world would it be where there was constat battle, never ending, never showing signs of weaknes, it would be HELL!!
edit War is Hell. |
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sorcielle 5/11/08 8:01:39 PM
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Novice Member
Joined: 2/02/08
...at the gettin'' place... |
Originally posted by Daffid011
But this thread has gotten off topic I think... for a company that only releases an expansion every two years, it is sad to see just more of the same gimmics and instances re-introduced. Yes it is nice that more people will see NAXX, but it will never be the same as it was as a 40-man, and it was HARD. And all raiders do not live in their basement with their mom... On another point - the lore of the WOW IP has been broken beyond all repair.. so who really cares what they dream up... |
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Xiaoki 5/11/08 11:01:37 PM
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Hard Core Member
Joined: 3/07/04 |
Originally posted by sorcielle
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Daffid011 5/11/08 11:18:30 PM
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Elite Member
Joined: 1/03/04 |
Originally posted by sorcielleNaxx was no harder than anything prior to it really. BWL was just as hard when it was new, the same for AQ40 and the next 10 dungeons down the road will be difficult in their own rights. WoW does a really good job of mixing things up enough so it isn't just a series of tank and spank or some artificial mechanics to challenge players.
I just don't subscribe to the mindset that the only course of progress needs to be hard core raiding. That is where the majority of my MMO background comes from and something I enjoy, but I have no problem with people taking alternate avenues just so long as equal efforts are required. The last part is a little off balance right now, but it seems to be working all right. Not what I call perfect, but pretty good for a new trend in MMOs.
Personally I don't mind the 2 year wait for expansions as long as they are done well and enough free content is released in between. I've had more than enough of companies dumping generic lifeless expansions onto a game that continually throw the games design, values and balance out the window. I will take slow and well thought out over quick and rushed.
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Washo 5/12/08 1:03:21 AM
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Novice Member
Joined: 4/21/08 |
What everyone seems to be missing is the ridiculousness of having the same boss in a 10 man and 25 man? From a storyline point of view its stupid to have someone like Arthas as a 10 man raid. The Lick King/Arthas is supposed to be one of the most powerful entities in the game that can be done in a simple 10 man more. And have the same boss in 2 different instances ... that is stupid. In WotLK there will be 10 classes. Unless they make the 10mans simple stupid there will be no room for moonkin druids, ret paladins or fury warriors. Even prot paladins will have limited roles unless Blizzard throws up some manufactured scenario where AoE tanking is required on trash. And don't forget we have to fit in Death Knight tanking. How are you going to fit 4 tanks in a 10 man? Prot warrior and paladin, feral druid and death knight, hmm? There aren't many bosses where a prot paladin beats a warrior tank. So casuals will complain that utility specs like moonkin, elemental shaman, ret paladins aren't wanted in 10 mans. And if you can complete the 10 mans with these classes they will be simple and easy. The benefit of bringing these classes to 25mans is that they provide raid and group buffs that outweigh their lower DPS. With only 2 groups for 10mans you don't have things like melee groups and caster groups. And the reason you can complete Karazhan/ZA with off-specs is because they are EASY. I was in a guild that cleared Hyjal/BT recently only raiding 12 hours a week. 3 nights of 4 hours. Most people watch more than 12 hours of TV a week. Most of the players in the guild were 25-30, virtually all of them worked full time, the only ones who didn't were married women with children who stayed home. I used to play sport that required 2 training nights a week and a match day on Sunday. Roughly about the same as WoW. I used to be in a "casual" guild where we actually raided more often 4 nights of 4 hours but attendance we would have 10-12 of the 25 spots would be different each night. This guild progressed nowhere BECAUSE WE WERE BAD. I even spoke to some of the members when they finally got to 5/6 SSC and 3/4 TK, and guess what, they couldn't even down Vashj because no one put in any effort into it even though they spent more hours attempting it than me new guild who downed Kael and Vashj in much much less time because we PUT THE EFFORT IN. If you have that little time to devote to a hobby, if your life is THAT exciting that you can't put the effort into learning how to play the game and organising 25 then maybe play a different game? As I have proven you can see most of the content in the game without being a 40 hour a week raiding guild then these changes are not designed for "casual" players but BAD PLAYERS. I'm all for having simple and easy content for casuals, but why does it have to be the same as 25 man content that progresses the storyline? Because you pay $15 a month too? I pay $15 a month too therefore I DEMAND THAT BLIZZARD GIVE ME A 2200 ARENA RATING. After raiding I had little time for PvP but since I pay the same monthly fee as the PvP'ers I demand to ahve the same ratings, titles and PvP gear as them. |
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Washo 5/12/08 1:11:33 AM
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Novice Member
Joined: 4/21/08 |
Originally posted by Aethios What are you talking about? You have badge gear THAT IS OF TIER 6 LEVEL and you can get the badges from heroics and Karazhan. 3 daily heroics and Karazhan will net you around 35-40 badges a week. You have crafted gear and now that primal nethers and nether vortexs are no longer BoP. Between badge gear, the odd PvP item and crafted gear you can easily make a character BETTER THAN TIER 5. Or are you just saying you want the best gear in the game without having to work for it? This is what it gets down to. Its not casuals who want these changes, it's the bad players. |
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valdex 5/12/08 1:15:59 AM
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Novice Member
Joined: 11/24/05
To rise, One must fall |
all this QQ over someone crying about instances, be glad they are making something YOU can do. |
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Washo 5/12/08 1:24:58 AM
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Novice Member
Joined: 4/21/08 |
And some people play a game for a challenge. Just because something is hard doesn't mean that it shouldn't be done. If I play a sport and my team gets thrashed should I whinge and complain and say "its only a game, you guys tried too hard?" If I pay the same fee to play in a competition does that entitle me to the same results and rewards as the team who puts in the most effort and plays the best? If your argument is that you should have the same rewards (in anything) because you pay the same amount of money then effort means nothing. If WoW's content is based on your monthly fee then why doesn't Blizzard give hand out epics to everyone when you log on?
I love this argument. Why does every casual need to stereotype and insult the "hardcore" players as no life nerds? I'm all for casuals seeing content. But why does that content have to ruin the storyline of WoW? (reducing main characters in the WoW story to little more than loot bags). Why are you so obsessed with seeing everything hardcore players see? If you have your own casual content created for you then why do you NEED to do exactly what the hardcores are doing? I think it is you who is the fanatical one here, getting all upset because hardcore players get to see content that you don't. So why should that worry you with your exciting and socially brilliant life? |
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TheHavok 5/12/08 1:27:48 AM
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