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x3rx3s 5/10/08 8:08:37 AM
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Novice Member
Joined: 9/28/07 |
From what I've seen these two are the only web-based games that resemble in any way true MMORPGs (WoW,DAOC,EQ etc). All the others seem to be text-based strategy games and stat calculators falsely using the 'MMO' tag to attract players. The question is, what do you think is a better platform for web-based MMOs to run on... Java like Runescape or PHP/AJAX like Eternum? |
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Consensus 5/10/08 8:30:34 AM
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Advanced Member
Joined: 3/22/07
The theory of evolution is as much open to doubt as the theory that the earth goes round the sun. |
I've never heard of eternum but judging by its 2d screen shots I'd would say java, but I wont because java is terrible runescape lags and stutters and can only achieve a couple of frames per second, independant of your rig. |
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Arathor 5/10/08 8:49:35 AM
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Apprentice Member
Joined: 8/06/07 |
I think AJAX is a brilliant platform for online games. There's more to a game that graphics and Eternum's gameplay is a lot faster and less frustrating than Runescapes. Having said that Runescape isn't exactly the best game ever and I'm sure someone could implement a more fun game using Java if they really tried. |
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Tithrielle 5/10/08 3:51:03 PM
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Novice Member
Joined: 8/31/05 |
Personally I would take detailed, 2d graphics over Runescape's 3d graphics. The field of vision is so small in Runescape you can barely see more than three feet in front of you... it's impressive for a java applet but I don't think the technology is there yet for decent graphics engines in web-based games. Playability is the key here.
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