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General Discussion 

News Discussion  » Pirates of the Burning Sea: Life After the Server Merge

2 Pages « 1 2 Search
31 posts found
  Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 5056

5/09/08 7:16:31 AM#21

This game reminds me of Eve a lot, the development team is slowly remaking the game into what the playerbase needs.  I just hope they have the time to do it.

  reaperuk

Hard Core Member

Joined: 9/20/06
Posts: 322

5/09/08 7:27:40 AM#22

Originally posted by Ozmodan

This game reminds me of Eve a lot, the development team is slowly remaking the game into what the playerbase needs.  I just hope they have the time to do it.

I see it more as a case of them treading water, trying to delay the inevitable sinking without trace beneath the waves of mmorpg history.

  Teiman

Apprentice Member

Joined: 2/29/08
Posts: 1327

5/09/08 10:12:35 AM#23

Originally posted by reaperuk

 

Originally posted by Ozmodan

This game reminds me of Eve a lot, the development team is slowly remaking the game into what the playerbase needs.  I just hope they have the time to do it.

 

I see it more as a case of them treading water, trying to delay the inevitable sinking without trace beneath the waves of mmorpg history.

IMHO, thats exactly what everybody else is doing, even WoW, and specially EvE.  The EvE dev's are smart, and the new Fx and hi-res texture is exactly what was needed. Other MMO's like Planetside, Anarchy Online, etc.. also need a hi-res texture pack, but seems theres not money to make it. So these games will die, once the graphics look that outdated, that most people will not understand the screen.

  User Deleted
5/09/08 10:12:39 AM#24
Originally posted by Tomsavage

 


Oh boy, those who can't wait to jump at SOE's throats...

 

OK. SOE are responsible for 2 things:

1. Subscription payment for US and EU countries

2. Publishing of PotBS in USA


And if you believe that you'd believe there are Richard Simmons Juniors running around!

  Tomsavage

Novice Member

Joined: 5/08/08
Posts: 6

5/09/08 12:15:35 PM#25
Originally posted by BigBlackWook
Originally posted by Tomsavage

 


Oh boy, those who can't wait to jump at SOE's throats...

 

OK. SOE are responsible for 2 things:

1. Subscription payment for US and EU countries

2. Publishing of PotBS in USA


And if you believe that you'd believe there are Richard Simmons Juniors running around!


Look onto the back of any EU box of PotBS. They're required by law to post who's publishing it and it's not SOE.

  Tomsavage

Novice Member

Joined: 5/08/08
Posts: 6

5/09/08 12:24:29 PM#26

Originally posted by keNg_eLLy

..i heard pirates* is a pretty good game!!!can someone post here any more info(hardware req., game rules,etc)??thanks

The current reccommended specs are as follows:

Windows XP/Vista

Core Duo 2.0 Ghz or greater

1024 MB RAM

6Gb Hard Drive space

DirectX 9.0 compatable video card (NVIDIA GeForce 6800, ATI X850 or equivalent with 256Mb of texture memory)

DirectSound compatible audio hardware

Broadband Internet Connection

16x DVD-ROM

Game rules are far too numerous to go in to here, your best bet if you want to look into the main combat rules and such is to look at the stickied posts on this part of their website

  Gyrus

Apprentice Member

Joined: 11/20/07
Posts: 2033

5/10/08 8:43:04 AM#27

 

Originally posted by Tomsavage

 


Oh boy, those who can't wait to jump at SOE's throats...

 

OK. SOE are responsible for 2 things:

1. Subscription payment for US and EU countries

2. Publishing of PotBS in USA

Read that over again and again. The EU publishing was handed over to another group, mainly as SOE stated to FLS that they didn't have recent experience with launching a game over in the EU (true, they've released many games in the past, yet FLS wanted large coverage with a current publisher who knew the market specifically in the EU).

As a result of that, the EU publishing was handed over to Koch Media GmbH, Austria. That was the choice of FLS and SOE were happy with that arrangement. SOE still provide the subscription service and the production and publication handed over to Koch Media. As to why it didn't launch in Spain, no-one's got a clue. The launches in all the other EU countries went great, yet something with Spain just didn't happen.

FLS are happy to admit that it went wrong, yet overall things are going great with them. They had their Australian launch to total success, that is going through a different company entirely, without SOE's involvement on the whole. BigPond's covering that over there for FLS.

 

 

Well actually, AFAIK the handing over to Koch was SOE's call - they contracted this work out - and FLS were the ones who said "okay then".

But, don't take my word for it - here are some quotes and links from FLS:

The Press Release:
http://www.burningsea.com/pages/page.php?pageKey=news/article&article_id=10349
and note within that:
Here’s exactly what SOE brings to this that we want:

1) Strong distribution: We want Pirates of the Burning Sea to be in every retail store that carries games. SOE has that down cold.
2) Great localization process: We really want a simultaneous launch in Europe and the US because we think it could do as well over there as over here. Working with SOE gives us the best chance of making that happen.
...

The related thread:
http://archive.burningsea.com/forums/showthread.php?t=24865
Within that thread (post # 62)
http://archive.burningsea.com/forums/showpost.php?p=459691&postcount=62
RUSTY[FLS] SOE only has distribution rights for NA and Europe.

So, as I read it SOE sub-contracted the European Distribution to Koch.
Sorry, but that still makes it their responsibility.
It is up to them to oversee Koch and make sure Koch meets the requirements.  If Koch was unable to distribute in Spain then they were well within their rights to sub-contract the Spanish Publishing and Distribution to a different company.
Ultimately though - it is up to them to see that it got done.

If you can show different information I would like to see it?

 

Oh, and as an aside: In Australia the publisher / distributer is Telstra / Bigpond.  You will not find any advertising for PotBS here either - outside the computer community I mean.
(They did advertise heavily in ATOMIC magazine - and the last edition had the Client as a cover disc)
 It is not on any shelves (Even in Telstra shops!) either.
The server population here is "light" across the board.
This is particularly bad here as the Client is FREE.
All they would have to do is put a box on the counter with a sign "Please take one!" - they have not even done that.

I tried playing Real Life but the graphics sucked, the community was annoying too.
- WolfOfBloodAndBone commenting on "The Guild"'s Game On Music Vid

  nohey

Novice Member

Joined: 5/10/08
Posts: 3

5/10/08 10:08:56 AM#28

I'm sorry to say but i think their time has already run out. They released this game without any decent content at all and whats more they continue to mess it up with a series of major flaws.

The most recent being merging and disbanding several servers. Not only did they disband servers but they placed the plays from those servers onto others servers (roberts etc) and unbalanced them heavily.

This problem is not just about the server merge.

This game had major content flaws from day one and they really as a majority, refuse to listen to those players and improve the game.

  Airspell

Novice Member

Joined: 3/05/07
Posts: 1400

5/11/08 1:51:48 AM#29

 Maybe pirates will make a decent f2p game like Anarchy Online, or Shadowbane :P

  User Deleted
5/13/08 4:55:36 PM#30

Originally posted by Teiman

 

Originally posted by reaperuk

 

Originally posted by Ozmodan

This game reminds me of Eve a lot, the development team is slowly remaking the game into what the playerbase needs.  I just hope they have the time to do it.

 

I see it more as a case of them treading water, trying to delay the inevitable sinking without trace beneath the waves of mmorpg history.

 

IMHO, thats exactly what everybody else is doing, even WoW, and specially EvE.  The EvE dev's are smart, and the new Fx and hi-res texture is exactly what was needed. Other MMO's like Planetside, Anarchy Online, etc.. also need a hi-res texture pack, but seems theres not money to make it. So these games will die, once the graphics look that outdated, that most people will not understand the screen.

Actually... for Anarchy Online, they are releasing an entire engine update in the not-too-distant future...

http://youtube.com/watch?v=bRmk0hZam7A

 

 

  NightGod473

Novice Member

Joined: 12/16/06
Posts: 33

6/12/08 4:25:55 PM#31
Originally posted by reaperuk

 

Originally posted by Ozmodan

This game reminds me of Eve a lot, the development team is slowly remaking the game into what the playerbase needs.  I just hope they have the time to do it.

 

I see it more as a case of them treading water, trying to delay the inevitable sinking without trace beneath the waves of mmorpg history.

And here's were aligning with SoE pays off for them. Games that SoE publishes and adds to the Station Pass seem to never really die. If Matrix Online is not only still active, but actually publishing updates regularly, then I don't see any major threat to PotBS in the near future.

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