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 Thread (42 posts)
iwantmyswg  4/27/08 5:27:21 PM

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Originally posted by smg77

 

Originally posted by Torak

 

You vets make blanket statements based on individual opinion and try to pass them as fact, then use made up "stats" that no one can prove either way.

Kind of like how the fanbois do the same thing? We keep asking for some screenshots of heavily populated servers because they keep insisting that there are thousands of players on every server but amazingly the only screenshot that has been posted that showed a large group of people was a big bunch of afkers pet grinding.

 

 

Anybody can sign up for the free trial and take a look at the population for themselves. I tell curious people to do it all the time so they can see we're *not* exaggerating.


i've seen more truth from us vets then i have from the fanbois and fanbots.

i think it is clear that swg only has 6k players left.

 
Rippentuck  4/27/08 9:09:16 PM

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Joined: 4/27/08
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Originally posted by waveslayer

Many of you can live in your dellusion all you want, but if SWG was so good in the beginning and had all those people playing there never would have been any changes,  the fact is that  R. Koster created a terrible game and the true population numbers after some time reflected that , and thats why Lucas Arts ordered SOE to make changes.

Sometimes I wonder how many of the people that post about how great SWG was pre whatever, really did play, or if they are just spouting crap they read on other posts, just becuase they think it makes them look cool in some odd way.

 

Cut, pasted, and slightly edited from another post:

I  think people calling for a "return to the pre-CU game" are asking for the wrong thing.  Considering that the game engine is now five years old and the original code is apparently not suitable for any realistic, significant improvement, I think we're all better off just leaving SWG, letting it shut down, and putting our hopes into some new form of "SWG 2" with new code, new engine, updated features, etc.  Maybe put our hopes into whatever Bioware is making, which may or may not be based on Star Wars.  All the major overhaul this game needs apparently just can't be done with the current game's setup.  If the game is still having all these problems 5 years later, I don't think it can ever be fixed.

I say all this because I played SWG from 10 days after launch up until December of 2004, so I never saw all the CU-NGE-expansion stuff....until today (4/27/08).  I downloaded the trial because a friend and I are on a bit of a Star wars kick, and read some good things about the current SWG.  When I logged in, my characters from 3.5 years ago were still there (even sitting in the same spot I left them), and except for JtL, I didn't really see anything different from when I played.  The npcs and missions were still dumb as rocks, there was nobody around on Starsider except for a couple of towns on Tatooine, and I just wasn't very impressed (and remember, I was essentially playing the old SWG).  My point is, that while I was completely addicted to SWG back then and still remember it with fond memories and nostalgia, it just wasn't a very good game even before the CU and NGE. 

Now, almost 5 years and two major debacles later, still seeing bugs unfixed, the AI still terrible, still no GCW, and "revamps" being done over and over (with more promised), I think it's been reasonably established that the game can't be improved in any significant way -- thus my call (among many) to let SWG die and look forward to a new Star Wars MMO. 

We don't have to play SWG just because we like Star Wars.  The sooner we let this game go away, the sooner a new Star Wars game will be made.

 

Rip

 
Lateris  4/27/08 9:57:54 PM

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~AoC~Sturmgrenadier~

Even the more populated servers have empty cities on a constant basis. It is nothing like the old days when every NPC city was packed with players who had an identity attached to to the city and planet they started on. The numbers have been tweaked to reflect heavy or medium. There are no full servers at prime. And major PvP events that players take part in can crash the server just like the wookie protest did when they wanted armor.

 
BlackWatch  4/28/08 9:08:36 AM

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Currently playing: WoW -Retired SWG Beta Tester (4+ years)

I actually logged in to see how things were this weekend.

I couldn't play on any of my regular accounts (that's a story about SOE support that will be published later), so I created a free 14-day trial account.

On the newb space station, I only saw 1 other player the entire time I was there.  I ran through it 2 times to get 2 characters beyond the worst of the newb levels.

The servers throughout much of the weekend looked like the 1st screen-shot, not the one posted later on.  Very light loads on most of the servers, light loads on some, medium on 2-3, and the only server with any real action... looked like a Euro server.

If I were a new player, this would be pretty discouraging, imho.

And yes, preCU, the starter towns would've been pretty packed.  Obviously there were some areas that were 'less traveled', but I don't recall ghost towns like there are now. 

I hit up the top 10 hotspots (dying while trying to get to a few of them, due to my level, of course)... again, 1-3 people at a few of those places. 

PvP = Restuss.  If there was PvP anywhere else... I guess there was a 'Fight Club' somewhere.

I'm not saying that there are only 6,000 people playing.  But if there are many more than that, I sure didn't see them.

tillamook  4/28/08 10:51:58 AM

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Vanive
Bloodfin Vet
Ex-SWG player
RLMMO.com

Don't forget all the threads where people complain about how empty servers are. We see the same thing when we do trials ect, so no matter what the fans say the game is struggling. The only ones living in a dream world are them. It's not what it once was, and never will be. Even the few people in my old guild who swore there was plenty of fun to be had have now left. I thought I would never see the day.

I gotz a 300,000 BTU WTFBBQ!

Thunderous  4/28/08 12:04:38 PM

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I am not surprised the populations are so low, and they are very LOW.  The game isn't fun.  If you don't even compare it to Pre-CU and just compare it to WoW, the game fails miserably.  At this point, SWG is closest to Vanguard.

Bugged, empty, and with a HORRIBLE reputation for being mishandled.

It's very unfortunate and it pains me to see my day 2 toons sitting there wasting away but I can't pay for a game that offers so little fun gameplay. 

Every time someone pays for a server transfer or goes out of their way to hype up a tiny instance the developers added it just reinforces how easily manipulated some consumers can be...

Fanboism really is a strange phenomenom.  It's very similar to Stockholm Syndrome.

Me want Sandbox again.

daeandor  4/29/08 1:53:58 PM

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And what is the syndrome associated with beating a dead horse, Thunderous?

 
Thunderous  4/29/08 1:58:23 PM

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Originally posted by daeandor

And what is the syndrome associated with beating a dead horse, Thunderous?


Not sure, I don't think there is one.  Truth is never a dead horse now is it, Dae? 

Me want Sandbox again.

Valeran  4/29/08 1:58:36 PM

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Originally posted by daeandor

And what is the syndrome associated with beating a dead horse, Thunderous?

Those who don't learn from history are doomed to repeat it.

 

 
murphys123  4/29/08 2:05:02 PM

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Originally posted by Valeran

 

Originally posted by daeandor

And what is the syndrome associated with beating a dead horse, Thunderous?

 

Those who don't learn from history are doomed to repeat it.

 


First one to get all philosophical about a video game wins!

 
Valeran  4/29/08 2:34:37 PM