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World of Warcraft

World of Warcraft 

General Discussion  » What WOTLK will be like

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30 posts found
  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

4/24/08 1:40:48 AM#21

I'm betting it's going to be TBC with some new things to do but after you hit 80 and start grinding to get into the "new Kara" people will realize "Been there, done that" feeling.

 

I'm not gonna buy the expansion pack as I'll be out playing a new MMO, but if that one fails me, I'll stop by here and see if I am wrong on my impression.

 

But my money is on Blizzard playing the safe bet of  "If it ain't broke don't fix it" and trying to redo waht they have succeeded in twice now.

Always change your signature.

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

4/24/08 9:14:53 AM#22

As a casual i loved TBC personally, looking forward to a new version of it + their next attempt at expanding on RvR concepts. 

 

 

  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

4/24/08 3:31:43 PM#23

Originally posted by Pheace

As a casual i loved TBC personally, looking forward to a new version of it + their next attempt at expanding on RvR concepts. 

 

 

There are no "RVR" concepts in WoW. Just different attempts to make grinding for PVP gear open world. 

Always change your signature.

  FFandDB

Novice Member

Joined: 4/21/08
Posts: 57

Once we said that Greeks fight like heroes.
From now on we will say that heroes fight like Greeks.

4/24/08 3:35:41 PM#24

Not going to buy the expansion too, if blizzard continues the same things she is doing for over 2 years now.

It was fun at first , but now it has become boring and just an addiction.

Propably will play a game like Aion or Warhammer by then.

  User Deleted
4/24/08 3:49:23 PM#25

 

ROFL.. so many WoW haters who assume so many things..... We all know WoTLK will sell as good if not more then TBC on release... thats all you need to know.

And WoW does not need to chnage.. its a winning formula.. all people who think wow needs to change need to look at themselfs.. and not the game.

 

Now shhhh I need to sleep for 5 days.. cant stand waiting for GTA4 any more.

  Lorenz0

Novice Member

Joined: 2/05/06
Posts: 51

4/24/08 4:10:05 PM#26

LOL.


Don't get me wrong, I love WoW, I think it was an amazing game, and still is.  However, WoW will never have RvR, because they would have to create an entirely new game with completely different concepts. 

You guys should note: Blizzard is only as good as it's marketing team, and the large portion of the target market they captured were children under the age of 24.  

10, 11, 12 million subscriptions, or whatever the count is at these days, is also another marketing ploy.   No they do not have 12 million people playing WoW (add server average player count  x  number severs = do the math, its not even close to 11 or 12 million ), its just how many accounts (or subscribtions) were SOLD, statistically 12% of those accounts were baught by "foreign companies" (which Blizzard allowed by-the-way).  GUESS WHAT, has anyone EVER heard OF COUNTER-STRIKE? OR EverQuest?  Each of those games sold more than 20 million copies world-wide over a span of about 5-6 years.  So I don't think Blizzard has reached the 'holy-grail' status quite yet.

I'm done.

 

  User Deleted
4/24/08 4:23:41 PM#27

Originally posted by Lorenz0

Originally posted by Pheace

Don't get me wrong, I love WoW, I think it was an amazing game, and still is.  However, WoW will never have RvR, because they would have to create an entirely new game with completely different concepts. 

You guys should note: Blizzard is only as good as it's marketing team, and the large portion of the target market they captured were children under the age of 24.  

10, 11, 12 million subscriptions, or whatever the count is at these days, is also another marketing ploy.   No they do not have 12 million people playing WoW (add server average player count  x  number severs = do the math, its not even close to 11 or 12 million ), its just how many accounts (or subscribtions) were SOLD, statistically 12% of those accounts were baught by "foreign companies" (which Blizzard allowed by-the-way).  GUESS WHAT, has anyone EVER heard OF COUNTER-STRIKE? OR EverQuest?  Each of those games sold more than 20 million copies world-wide over a span of about 5-6 years.  So I don't think Blizzard has reached the 'holy-grail' status quite yet.

I'm done.

 

As a casual i loved TBC personally, looking forward to a new version of it + their next attempt at expanding on RvR concepts. 

 

LOL.

Ill do some math.. lets just stick to the western subs as most think chinese players are 2nd class.

there are 463 EU+US servers... from blizzard last press release ( http://www.blizzard.com/us/press/080122.html) there are 4.5 million Western subscribers (please the subscriber definiation below, before talking crap, about being inacative, banned etc).

4,500,000/463 = 9,700 per server

9,700 per server on average thats more than possible.

What is also interesting is that its a fact Blizzard sold 2.4million pre-orders for TBC on day 1. this rose to 3.5 million copies sold in the first month.. this alone backs up wow sub number. (and these were sales just for the western market).

Noe please go troll some other game.

World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.

  NeoVenom

Novice Member

Joined: 11/27/07
Posts: 22

4/24/08 5:41:55 PM#28

I'm sorry but new hairs and new dances is not a "winning formula".  LoL  The storyline in WoW is complete rubbish.  WoW was good before Burning Crusade.  In fact, it was really good but as soon as they ruined the storyline with raiders killing Illidan, I lost respect for Blizzard.  I know for a fact that they going to kill off Arthas is some retarded way like they did with Illidan.  PvPers wouldn't care about that but people who actually do care about what's happening storyline wise will not play the game.  After killing Arthas, what's going to be left?  Forsaken is going to leave the Horde because they achieved their goal.  I can go on and on but just thinking about it is giving me a headache.  Heh  Play WC3 and you'll understand.  As for it outselling TBC, idk about that.   Many people are not happy with the outcome of TBC.  Only people I see getting the next expansion are either fanboys or people who don't have any other MMO to play.

  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

4/24/08 11:23:28 PM#29

TBC boomed cause there was nothing to play.. nothing new. Vanguard proving that yes, you really CAN take 30 million, 5 years and be the poster child of "Epic Phail" left the market barren.  Thus TBC had everything going for it.

 

WoTLK has two games with chances to pull players, AoC and WAR.  With WAR IMHO going to pull the bigger slice of WoW players away, but that's just me.

Always change your signature.

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

4/25/08 3:41:07 AM#30

Originally posted by Lorenz0

LOL.


Don't get me wrong, I love WoW, I think it was an amazing game, and still is.  However, WoW will never have RvR, because they would have to create an entirely new game with completely different concepts. 

You guys should note: Blizzard is only as good as it's marketing team, and the large portion of the target market they captured were children under the age of 24.  

10, 11, 12 million subscriptions, or whatever the count is at these days, is also another marketing ploy.   No they do not have 12 million people playing WoW (add server average player count  x  number severs = do the math, its not even close to 11 or 12 million ), its just how many accounts (or subscribtions) were SOLD, statistically 12% of those accounts were baught by "foreign companies" (which Blizzard allowed by-the-way).  GUESS WHAT, has anyone EVER heard OF COUNTER-STRIKE? OR EverQuest?  Each of those games sold more than 20 million copies world-wide over a span of about 5-6 years.  So I don't think Blizzard has reached the 'holy-grail' status quite yet.

I'm done.

 

 

As coffee already clearly pointed out the lack of braincells used in this post was beyond imagination

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