<
>

Page 1 of 2

1

2

 Thread (27 posts)
blade55555  4/24/08 12:10:19 AM

Rank: 21/100 Rank: 21/100 Rank: 21/100 Rank: 21/100 Rank: 21/100

Apprentice Member

Joined: 8/01/06
Posts: 99

Honestly every single MMO i'v seen so far is the same damn thing.  you click, your character fights, you use your magic or w/e your class has.  I think its time Some company gets a smart idea and changes the fighting.

When I say change fighting I mean where it takes a little bit of skill.

what I think would be cool is if they make a medieval game or whatever (pve and pvp) the fighting you can actually control your characters attacks and stuff. 

What I mean is if you press a button your character will block the attack (of course there would have to be ways so that you can't jsu tsit there adn block all day)

The fighting should also be different.  Like when you press the mouse button you swing your sword or shoot your bow. 

Lets say your fighting a couple of guys.  You do some sword attacks (with combos and what not) and block attacks. 

In my opinion more people would be interested in an MMO like this because you have to actually do something more then send your character, right click on a monster and watch you take turns hitting eachother pretty much.  It would really step MMO's up and I would almost garantee it that people would get alot more into it and have alot more fun then the MMO's of today.

My question is why has no company done this yet?  Is it to hard?  Are they just to lazy?  I hope soon a company decides to step up teh fighting because as of right now MMO's are all the same pretty much.

 

 
gath  4/24/08 12:16:06 AM

Rank: 47/100 Rank: 47/100 Rank: 47/100 Rank: 47/100 Rank: 47/100

Advanced Member

Joined: 6/13/06
Posts: 420

_________________

Senhores da Guerra

blade55555  4/24/08 12:20:20 AM

Rank: 21/100 Rank: 21/100 Rank: 21/100 Rank: 21/100 Rank: 21/100

Apprentice Member

Joined: 8/01/06
Posts: 99

Interesting I knew about Age of conan but I was just going to wait till an open free beta.  I havn't read anything on their fighting so that link you gave me I did read. 

At least this company is heading in the right direction.  I will have to try this one out to see how good it is if it is like this I will definately subscribe and will prolly play it a lot more then i'v played any other mmo.

 
Tecknic  4/24/08 2:03:57 AM

Rank: 59/100 Rank: 59/100 Rank: 59/100 Rank: 59/100 Rank: 59/100

Advanced Member

Joined: 6/27/07
Posts: 320

 

Originally posted by blade55555

Honestly every single MMO i'v seen so far is the same damn thing.  you click, your character fights, you use your magic or w/e your class has.  I think its time Some company gets a smart idea and changes the fighting.

When I say change fighting I mean where it takes a little bit of skill.

what I think would be cool is if they make a medieval game or whatever (pve and pvp) the fighting you can actually control your characters attacks and stuff. 

What I mean is if you press a button your character will block the attack (of course there would have to be ways so that you can't jsu tsit there adn block all day)

The fighting should also be different.  Like when you press the mouse button you swing your sword or shoot your bow. 

Lets say your fighting a couple of guys.  You do some sword attacks (with combos and what not) and block attacks. 

In my opinion more people would be interested in an MMO like this because you have to actually do something more then send your character, right click on a monster and watch you take turns hitting eachother pretty much.  It would really step MMO's up and I would almost garantee it that people would get alot more into it and have alot more fun then the MMO's of today.

My question is why has no company done this yet?  Is it to hard?  Are they just to lazy?  I hope soon a company decides to step up teh fighting because as of right now MMO's are all the same pretty much.

 


You know, I've been yammering endlessly about just this sort of thing ever since I got into MMOs.  I would love to see an MMORPG that uses a combat system similar to games like, say, Devil May Cry, God of War, Ninja Gaiden... a combo-heavy, action and skill-based fighting system.

 

Take your typical fantasy MMORPG.  You've got your team of a big guy with a sword, a healer lady wearing white because that's the healer dress code I suppose, a caster with a witch hat and wooden shoes for no good reason, and an elf archer who looks so smug that you just want to reach through the screen and slap him a few times.  They go into battle against a small pack of somethings... orcs... goblins... let's say Orblins.

The Heavyset Swordsman leads the charge, casually cleaving the pair of leading Orblins off to one side mid-stride.  The Elf and the Caster stay back and pick off different targets with arrows and magic respectively, and the healer tries not to get struck by a stray gust of wind, lest it kill her.  The Swordsman would, if he's doing his job right, attract a lot of attention and likely the entire Orblin mob, but still be able to clean house and send the little green people flailing this way and that.  Also, he'd ideally have an attack that would send the enemy skyward, where they could be picked off by one of his teammates in mid flight.

To get to the point, a system such as this would be absolutely amazing if done correctly, and could easily catapult a decent game into that fabled "WoW-Killer" level of goodness that many a game fails to reach.  Furthermore, I simply refuse to believe that we do not have the technology for it to be pulled off if reasonable effort is put into it.

- - - - - - - - - - - - - - - - - - - -
Playing: Nothing At The Moment
Played: CoX, WoW, lots of free-to-play crap
Looking Forward To: Champions Online, Blade and Soul, Star Trek Online, Football Superstars.

forest-nl  4/24/08 7:43:04 AM

Rank: 27/100 Rank: 27/100 Rank: 27/100 Rank: 27/100 Rank: 27/100

Apprentice Member

Joined: 12/02/04
Posts: 975

It wont work why peeps these days have more then one screen and even television next to pc screen 1.they only have to click mob (wow no effort or skill needed)2.they chat on other screen3.they watch tv:P

No chance majority of players these days want a complicated combat system that ask for skill,thinking and concentration.

 

played:ac,ac2,L2,eq2 and wow.

Hardcore pvp/pve/rpg.
Checked also: Fury,LastChaos,Shaiya and Perfect world,but there below avarage mmo's

Housam  4/24/08 7:51:30 AM

Rank: 29/100 Rank: 29/100 Rank: 29/100 Rank: 29/100 Rank: 29/100

Guide

Joined: 12/24/07
Posts: 1459

Currently playing: Real life

so you basically want an mmoArpg :)

yeah...it will be a while before it happens

 
paulscott  4/24/08 8:12:27 AM

Rank: 89/100 Rank: 89/100 Rank: 89/100 Rank: 89/100 Rank: 89/100

Elite Member

Joined: 12/04/05
Posts: 3783

why do humans build, because it isn''t there

TCoS has a better format than AoC after what the op has said.  basically a shooter with swords, arrows, magic, and normal MMO stuff like quests.

Many would be cowards if they had courage enough.
- Thomas Fuller

Tatum  4/24/08 9:58:39 AM

Rank: 51/100 Rank: 51/100 Rank: 51/100 Rank: 51/100 Rank: 51/100

Advanced Member

Joined: 7/27/07
Posts: 681

It will be interesting when we finally start to see some good, solid, MMOFPS games.  Who knows when it will happen, but its pretty much inevitable.

 

 
Xiaoki  4/24/08 3:20:06 PM

Rank: 76/100 Rank: 76/100 Rank: 76/100 Rank: 76/100 Rank: 76/100

Hard Core Member

Joined: 3/07/04
Posts: 530

Hey, how about you come up with a newer internet first.

MMOs will always be dependent on the internet(duh) so the more real time the action the more lag will affect the gameplay.

Developers use the "Everquest" system of combat because it works well with 56k modem internet.

Your Action MMO idea would work in Korea(standardized high speed) but find a limited audience in the US and Europe where 56k internet is being used by more than half the population.

 
nomadian  4/24/08 4:34:17 PM

Rank: 61/100 Rank: 61/100 Rank: 61/100 Rank: 61/100 Rank: 61/100