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 Thread (4 posts)
iz8086  4/21/08 6:29:23 AM

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whoever made the pirvate map is

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reddo  4/21/08 6:33:18 AM

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"Never go to Canada with a Mexican flag and a harpoon on a boat."

I have no idea what you said. Thus, either you repeat in a different context or I ignore you completely.

 
iz8086  4/21/08 6:35:09 AM

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i hate the pirvate map idea

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reddo  4/21/08 4:04:28 PM

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"Never go to Canada with a Mexican flag and a harpoon on a boat."

ANet made it instanced because in many MMO's there are players who complain about respawn time, Kill stealing, and all that stuff. It also provides a more "enriched" roleplaying experience, and less lag on average in a map (more players = more division of server bandwidth). Although a negative is one would have to return to town to meet with friends, and either complete or restart a quest in doing so. I like this idea of instancing, but not instancing to excess. In GW2, however, they are making instances better. I read on wikipedia (yes, wikipedia) how ANet would make big instances for many people rather than a party, not where there are multiple separate servers like many MMO's, but a very large server that was separated (and would converge on some maps). But yeah. Good stuff.