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iz8086 4/21/08 6:29:23 AM
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Novice Member
Joined: 1/19/08 |
whoever made the pirvate map is |
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reddo 4/21/08 6:33:18 AM
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Novice Member
Joined: 10/24/06
"Never go to Canada with a Mexican flag and a harpoon on a boat." |
I have no idea what you said. Thus, either you repeat in a different context or I ignore you completely. |
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iz8086 4/21/08 6:35:09 AM
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Novice Member
Joined: 1/19/08 |
i hate the pirvate map idea |
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reddo 4/21/08 4:04:28 PM
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Novice Member
Joined: 10/24/06
"Never go to Canada with a Mexican flag and a harpoon on a boat." |
ANet made it instanced because in many MMO's there are players who complain about respawn time, Kill stealing, and all that stuff. It also provides a more "enriched" roleplaying experience, and less lag on average in a map (more players = more division of server bandwidth). Although a negative is one would have to return to town to meet with friends, and either complete or restart a quest in doing so. I like this idea of instancing, but not instancing to excess. In GW2, however, they are making instances better. I read on wikipedia (yes, wikipedia) how ANet would make big instances for many people rather than a party, not where there are multiple separate servers like many MMO's, but a very large server that was separated (and would converge on some maps). But yeah. Good stuff. |
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