| Thread (3 posts) | ||
|---|---|---|
|
kingtommyboy 4/17/08 6:39:12 AM
|
||
|
Advanced Member
Joined: 3/19/06 |
Hello!
I'm looking for a free trail of this game but I can't find one. Is there a free trail? And can someone also tell me what it's like to play this game?
thanks! |
|
| ------------------------------------------------------------------- |
||
|
Ontblod 4/17/08 9:17:09 AM
|
||
|
Apprentice Member
Joined: 1/17/08
Hey ho, lets go! |
No free trial so far, only by buddy-key, ask someone. Read posts here, give you a picture of whats it like, however only by experience it yourself you will know. If AoC or warhammer cant deliver what I want in a game, im buying this game and hope they have updated it.(lol) Lets hope for a re-launch, lets hope they fix this game on the issues that needs to be fixed because it has potential in my opinion.
|
|
|
Murugan 4/18/08 8:00:51 AM
|
||
|
Apprentice Member
Joined: 4/18/08 |
Trial Island is set for launch with the next game update, if you want in before that it is worth the price. It has dropped in price, and is available digitally.
To be honest I have never been able to get a complete feel of a game from a trial I always try but end up buying it anyways and then making my decision after I have seen the real content.
To try to explain playing Vanguard I would say...
It requires a slightly above average gaming computer. However if you are able to play new releases your computer should be fine for this game.
This game has three spheres of advancement (all can be done on the same character)
Adventuring 1-20- A lot of solo, there are groups from level one but you will not find real dungeons until you reach level 15. There is a much steeper learning curve for tanks than in other games, damage dealers and healers can squeek by as they can in every other game however. 20->40- Grouping is much faster than solo at this point for everyone (although some classes can solo faster than others). It is not difficult to find a group, at least on Seradon or Xeth during the usual peak times, and groups exist even during the off hours. However because many are leveling 2nd characters /tells and networking is necessary to find a group reliably. Soloing your way entirely to 50 is possible, and while not dead slow is slower than grouping (as it should be).
40-49- It's leveling still, skill is not required but it definitely comes into play much more at this point as far as how fast you progress. Can be soloed, can begin to start collecting your necessary gear to start end game starting ~47.
50- For the non raider, there are several group instances, factions, and a flying mount quest which is the pinnacle of group content in vanguard (it is genuinly hard, and iinteresting all the way though no one who has completed it to this point would disagree with that statement I don't think)
For those interested in End Game- You can look forward to a very complex and very well put together first raid zone called Ancient Port Warehouse. Consisting of 5 wings, 19 bosses, 12 mini bosses. More than 10 quests, class specific armor, recipes, harvestable recources, and crafting. To date only a handful of guilds across all servers have completed it (has been out for months). There are also currently 5 overland raid bosses, with at least one being added per major patch and 2 other large raid zones in the works.
1 raid zone may not sound like a lot, but this is not a WoW raid zone. It could compared more to an EQ style expansion zone (although a much higher quality than most I would say, much harder to blow through).
Copied from my response to another thread on this forum regarding end game in Vanguard:
Originally posted by Murugan Crafting
Component crafting that is benefited but not entirely dependent on gear, an enchanting type system built into the crafting game with 3 different ways of "enchanting" each item. I don't craft much but my friends who do say its some of the best crafting out there.
Diplomacy
Access to the most interesting of Vanguard lore, not for everyone similar to a card mini game. While a lot of diplomats would like to see it play a bigger role in the overall game as was promised (and is still promised), they are a necessity for building structures, have a roll in the economy, and are needed in end game guilds.
Hope this post was somewhat helpful, however I find that any MMO requires an advancement of at least a couple months to find out if it is really "for you". |
|