| Thread (143 posts) | ||
|---|---|---|
|
Xris375 4/14/08 7:25:29 AM
|
||
|
Novice Member
Joined: 6/26/07 |
Originally posted by atziluth Where do you have those numbers from ? You are basing your conclusion on pure guesswork. |
|
| --- |
||
|
mike470 4/14/08 10:30:53 AM
|
||
|
Guide
Joined: 2/11/08
Currently on vacation---be back in a week..I know you will all miss me ;) |
Originally posted by Xris375
|
|
|
"Jealously leads to Anger, Anger leads to Hate, Hate leads to posting on mmorpg.com I blame WoW. " -SoulSurfer |
||
|
Seggallion 4/14/08 12:29:14 PM
|
||
|
Guide
Joined: 1/16/05
Hell was build for heroes. |
I have not seen anyone leave DF community for Mortal. We're more openminded than y'll think. For us it's just another game fullfilling the sandbox theme. We'll just cloned and welcomed another game to the genre. |
|
| Playing: -EVE- |
||
|
atziluth 4/14/08 1:56:24 PM
|
||
|
Advanced Member
Joined: 9/18/04
Killer 73.33% |
Originally posted by DarthRaidenExecute yes. run like it needs to with the demands specified by DF Devs, no. That is like saying you can fit a lawnmower engine into any car chassis. You would be correct, but the car would barely move.
|
|
| -Atziluth- - Never underestimate the predictability of stupidity. |
||
|
atziluth 4/14/08 2:08:27 PM
|
||
|
Advanced Member
Joined: 9/18/04
Killer 73.33% |
Originally posted by Xris375No more guess work then what fanbois take as gospel from Tasos. I made logical conclusions based of what Tasos wrote. Tasos said they are using Bots to test the game along with in-house testers. 1) It is reasonable to think the human testers are limited to 100 or less because of cost. 2) In order to truly test the game stability you would have to populate the server with at least 1/2 of the total max users they are projecting. That would be 5K. 10K+ divided by 2. 3) The AI Bots are not just activating when a human player gets into "range" like most games. That means the CPU would have to handle AI cycles from 4 - 5K active bots at any given run cycle. Here is an old, but still relevant and good read on Bot AI. I goes into the math more directly then I did concerning what a game can support. It is geared towards single player PC games so keep in mind that the numbers he lists are for Bots that only activate when a player is in range. http://www.gamasutra.com/features/20000619/wright_pfv.htm Even if they had cutting technology for AI, what Tasos describes is not currently possible with todays hardware. |
|
| -Atziluth- - Never underestimate the predictability of stupidity. |
||
|
HYPERI0N 4/14/08 2:42:32 PM
|
||
|
Elite Member
Joined: 1/26/08 |
Originally posted by SeggallionYes Ive seen your Forumfall in the Mortal Online forums
Very welcoming. |
|
| |
||
|
mike470 4/14/08 3:12:04 PM
|
||
|
Guide
Joined: 2/11/08
Currently on vacation---be back in a week..I know you will all miss me ;) |
Originally posted by Seggallion It's pretty obvious that some of the fanbase has moved to Mortal Online. I go over there a bit, I already see Aragon over there :D |
|
|
"Jealously leads to Anger, Anger leads to Hate, Hate leads to posting on mmorpg.com I blame WoW. " -SoulSurfer |
||
|
blackf00t 4/14/08 10:25:53 PM
|
||
|
Novice Member
Joined: 1/09/07
"Be the change you want to see in the world." |
im sorry but i cant get behind a game that's devs generalize and damn near flame its players.
thats just pathetic. |
|
| |
||
|
Seggallion 4/15/08 1:41:32 AM
|
||