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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
4/11/08 7:32:26 PM#41
Originally posted by TealaWhy is it difficult to believe ? adding functionality followed by internal testing, its usual process.. Do you have sources prove they not internal testing ? or pro testing ? all you admit is "i won't believe what tasos says" and i say to you I simply don't believe what you say ...you lie .. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
4/11/08 7:36:39 PM#42
Originally posted by waverat81 features that don't work like on paper will get sorted by bot testing and internal testing tasos said, live with that or move to other game ... -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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4/11/08 7:39:36 PM#43
Originally posted by downtoearth I wouldn't go there, I can name a couple features both advertised that are very similar to each other, but I'm not going to go there. That wasn't the intention of my post. |
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4/11/08 8:10:16 PM#44
you know what i mean .. |
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4/11/08 8:18:57 PM#45
Originally posted by downtoearth I know what you mean. I feel I raised a valid concern. If what the post I quoted is true, I think thats something that should be a concern for anyone that wants to see this game come to fruition, instead of turned a blind eye to. Something a lot of people are so willing to do here. I just don't understand it. It's got nothing to do with being a fanboi or a hater/troll but a lot to do with being a smart consumer. The developers are more than welcome to develop this game however they want, however "we" shouldn't take so lightly the fact that those developers would rather let a couple internal beta testers and "bots" play test a game that assumingly will have to deal with possibly 20k concurrent users in addition to those "bots". I don't care how much they're paying those people, they will not find all the issues that the players will and eventually it will possibly turn into another charged beta, no matter how you look at it. |
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4/11/08 8:38:33 PM#46
hahaha holy crap
I bet he has a .txt file at hand and copy paste lines from the past 7 years and labels it "New Dev journal"
Keep on waiting guys!! show em how loyal you are!! |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
4/11/08 8:54:31 PM#47
Originally posted by waverat81
Quote from Journal
end quote ------ Simply put an open beta drags in players who wanna see a function, polished game that suits them and is nearly publish ready to make up their decision about buy or not .. These folks are not bug freeing material or do you expect a hater here has an intention to help DarkFall , common look at the posts here...this open beta you request would open up the game for haters in the very sensible phase of bug-freeing This job is better getting done by pro tester ....professional, discretional and well payed for.. And on the end hater still have the chance to decide if they wanna join by this open "playerbeta" that will be hopefully bugfree so the haters don't have material to shoot at the game ... I like your idea of all working together for an enjoyfull goal. The Company , the community all friendly helping each other , but look around you ...
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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4/11/08 9:14:54 PM#48
Tasos reminds me of that kid in school that would brag to everyone about all the Nintendo games he had at home. After you got the chance to go to the kids house, you find out he only has Duck Hunt and Exite Bike. You then ask the kid... so ummm... I thought that you had this game and that game, the kid says... oh I lent them to my friend.
What a lame arse Dev journal! Grow some rocks Tasos! If they want Darkfall to be tested, let the community of people who have been waiting for many years play and test the game. Tasos should just say we are working on the game and it will not be out for a very, very long time. |
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4/11/08 9:26:30 PM#49
Originally posted by downtoearth ..... No dude...just no. Every MMO company is full of "gamers". Blizzard ran internal testing too....wanna guess at how many game destroying exploits and bugs their LITERAL professionals couldn't catch that actual gaming masses did? Go try and read through the first years patch notes alone. Thousands. You do NOT rely on in-house testing for shit. Its used to make sure a mass beta will actually be playable enough that people won't be inclined to burn your house down for even trying to play the game. If these guys are skipping a mass beta, thats the final straw. There is no chance in hell this is real...no intelligent person thinks that a handful of in-house guys could even find 1/10000th of the major issues that are going to be present. By the by.....Pro Testers (in house employees) break NDA's all the time. We've seen A LOT disclosed in the past from other companies in house team. If anything...they break it worse, because they have a lot more incriminating information to give. I'd much rather have some random player talk smack...generally speaking no one ever listens to him anyway. When Tom the project manager talks, though, people listen and judge. |
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4/11/08 9:31:41 PM#50
Originally posted by DarthRaiden If you think a handful of company jockeys has any chance of making this "playtesting" phase bug free...or even playable...then you obviously have no clue what you are talking about. Some of the largest issues in a game are ever only uncovered when a mass of players descends upon your world with a lust for exploiting every last inch of it to their twisted desires. A whole bunch of major issues get patched in most games open beta, just check in on what Blizzard worked on while they were in open. They had to retool a ton of just basic class elements...and STILL had to go back later and do it over again on live. There are no professional testers, thats just a stupid ideal. There are gamers, and then there are power-hungry min/maxing powergamers. You need more than a handful of powergamers to figure out just how stupid you've been with some of your concepts when making a game. |
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Shannia
Novice Member
Joined: 11/06/05
"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen |
4/11/08 9:45:25 PM#51
Originally posted by downtoearth At least Dark & Light did something that I doubt we'll see DFO ever do. They actually launched the MMO. Sorry to say it, D&L may have been crooks, but at least they had the nads to show the world what they had, good or bad. Going forward, DFO should just go into a total media blackout until they actually have something. Dev journal #25 is a joke and waste of web space.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is: http://en.wikipedia.org/wiki/Vaporware "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product." |
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4/11/08 10:47:31 PM#52
Originally posted by Shannia
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Shannia
Novice Member
Joined: 11/06/05
"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen |
4/12/08 2:13:23 AM#53
Originally posted by Questionable You are missing my entire point. Trust me, I 100% hate the D&L company because they are two-bit crooks. Make no mistake about it. What anyone with a 1/2 a brain can realize is that D&L did what DFO devs are afraid to do. If DFO was as good as they have claimed over and over, why are they holding back and relying on AI beta testing? They repeatedly said that on at least TWO occasions they were ready to launch the game. If that was the case, why are they holding back? With Mortal Online on the horizon, DFO needs to show their cards or risk being a vaporware footnote in the MMORPG history books.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is: http://en.wikipedia.org/wiki/Vaporware "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product." |
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4/12/08 2:34:18 AM#54
Originally posted by Shannia I'll answer that with this question. What can a person do better than AI? Not much and it wouldnt be that much more of an improvement since they already have on-site testers. When players "test" it its usually no more than them just screwing around which is not what their asking for. Their doing things like going over terrain as to make sure you don't fall through, going through quests and then the same quests in a different line up to make sure there isnt a bug, and other such things that people wouldn't want to do and (which we both know) would cause DF some flak because they said they want the game to be near completion/polished stage before they put this into open beta. two? the last one I remember was that content-wise they we're at the stage where they would open beta. Of course I'm probably just forgetting something. As for Mortal Online...well I don't know enough to say anything about it |
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4/12/08 2:35:00 AM#55
Originally posted by ShanniaI don't think they are holding back actually. According to Tasos, Darkfall is feature complete and is being beta tested by professional testers. Once it goes into 'playtesting' (notice he calls it playtesting and not open beta testing By the sound of it the 'playtesting' phase could be close so everything will be 'put on the table' then. ![]() |
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4/12/08 2:56:34 AM#56
Originally posted by Friction2u
Newsflash, all games are tested before release by professional testers, its nothing new. You think aoc and warhammer arnt being tested by mythics and funcoms own internal testers? The difference is both those games have had to be delayed because of the huge feedback they have recieved from beta testers they have invited into the closed beta. Without all those testers invited into the beta both games would have released last year and flopped hardcore.
Aventurine are just taking the piss out of peopels intelligence and contructively putting worlds together to make you think the games is ready or even in development. |
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4/12/08 3:02:30 AM#57
Originally posted by Questionable
What can a person do better than an AI? Quite a lot really since in terms of real intelligence rather than just performing repetetive tasks, even George Bush makes the best AIs today look stupid. Sure, you can program an AI to mindlessly walk up and down the terrain looking for glitches in solid object definition or get them to knock the electrons out of each other using randomised attack combinations, but only humans are best at finding those unforseen loopholes in the rules commonly know as exploits. Also there are the issues that are purely based on social interaction. Can an AI simulate price rigging on valuable items, both farmed & trade-skilled? The other things that AIs can't really subsitute for is the sheer variety of hardware configurations that real human beta-testers would use & speaking as an 8800 graphics card owner, I am more familar with software vs hardware problems than I would like. I would defintely be interested in trying the game, but the claims about substituting a combination of professional beta-testers & AIs sound highly suspicious to me. If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"? |
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4/12/08 3:31:14 AM#58
Originally posted by AhilesThat's because both games entered open beta in a far-from-finished state. What did the developers think would happen? The difference with Darkfall is that the devs will push out a finished game for people to playtest. When was the last time any mmorpg did THAT?!?! ![]() |
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4/12/08 4:43:20 AM#59
I am curious to know, what makes Mortal Online better then Darkfall? I'm not taking any side here, but clearly I feel the DFO features promise more, and as long as Mortal Online is in development there's always a chance it won't release. Why do people trust them instead of Aventurine? |
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4/12/08 6:28:44 AM#60
Originally posted by Novaire Main reason is that some individuals have as a hobby to piss on DFO. Theyre called DFO trolls and theres alot of them here. Mortal Online is something good for the genre though. One more game with a potential. Aragon - Member of B@D guild |
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