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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » WoW 2.0 ?

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42 posts found
  dmxkrew

Novice Member

Joined: 3/29/07
Posts: 56

 
4/11/08 11:42:36 AM#1

Yeah Yeah, I get it.  Warcraft is a complete carbon copy of the original Warhammer orcs against humans template.  Even the steampunk/guns/tanks/etc are basically all from Warhammer...

Youd think then, that Warhammer would at LEAST TRY to look different that WoW when they come into their own MMO ?   With the exception of the faces and some improvement on character detail this game looks like 2004, chunky monkey cartoon neon graphics that WoW has already given us.

They could have really pushed it here and gone for some of the realism and gloss of their RTS games... why didnt they take their own direction?

 

  Randem

Novice Member

Joined: 8/24/07
Posts: 14

4/11/08 11:45:10 AM#2

Why should Warhammer change the way that their art looks? It's familiar to the fans, and it was theirs first.

 

  dmxkrew

Novice Member

Joined: 3/29/07
Posts: 56

 
4/11/08 11:48:20 AM#3

Its not only the art STYLE that is wayyy too familiar and likened to WoW, but it's the quality.  These graphics are pixelated to shit and chunky.

  therain93

Advanced Member

Joined: 11/01/06
Posts: 1972

"Racing to endgame is like racing to the end of your vacation."

4/11/08 11:49:50 AM#4

Again? Or is every member supposed to make our own thread about this?

It's the warhammer style -- "look and feel" -- which partially defines the universe.  If you don't like stylized content.....oh well....

I'd bemore concerned if another company rolled out a fantasy mmo with this same exact style -- then you can cry foul.

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---------------------
MMORPG's seem to be striving for equal result instead of equal opportunity. That's where I see the problem
Originally posted by dave6660

  Randem

Novice Member

Joined: 8/24/07
Posts: 14

4/11/08 11:51:56 AM#5

Ah right on, I think I see what you're saying. Yeah, while I think WoW "set the bar" so to speak in gameplay for MMO's, I hope other games won't simply be satisfied with being on par with what WoW has done. I hope games will keep trying to improve upon what WoW has kind of set the industry standard for.

  Griffonage

Novice Member

Joined: 1/08/08
Posts: 38

<quippy saying that makes me look witty & smart>

4/11/08 11:52:30 AM#6

Originally posted by dmxkrew

Yeah Yeah, I get it.  Warcraft is a complete carbon copy of the original Warhammer orcs against humans template.  Even the steampunk/guns/tanks/etc are basically all from Warhammer...

Youd think then, that Warhammer would at LEAST TRY to look different that WoW when they come into their own MMO ?   With the exception of the faces and some improvement on character detail this game looks like 2004, chunky monkey cartoon neon graphics that WoW has already given us.

They could have really pushed it here and gone for some of the realism and gloss of their RTS games... why didnt they take their own direction?

 

you're right, wow looks very similar to traditional warhammer theme, both in story and in artwork...

 

why should warhammer change because wow is big and successful?

 

additionally, wow simply put, looks old and more disproportionate...ie the size/shape of alliance buildings as an example.

 

Warhammer online not only does warhammer offer a newer graphics engine, but it also offers a different style that is a step more towards realistic proportions.

 

but frankly you weren't looking for discussion and i know this..you're just trolling

 

I'm ok with you playing another game, I won't miss you a bit.

  dmxkrew

Novice Member

Joined: 3/29/07
Posts: 56

 
4/11/08 11:56:25 AM#7

NO!!!

 

Quite the contrary -- I have two collector's editions on preorder.  I'm just concerned after seeing the latest screens I'd assumed much would have improved since EforAll in terms of animations and look... Im just being honest for me I felt like I was playing a WoW Battleground when I play-tested it.  I didnt have that "ohhh woahhhhh" moment that I had wanted.

Ill admit the characters looked cool but I was looking for that warhammer style but REALLY pushed graphic-engine wise.

Unfortunately that didnt happen.

  therain93

Advanced Member

Joined: 11/01/06
Posts: 1972

"Racing to endgame is like racing to the end of your vacation."

4/11/08 12:01:34 PM#8
Originally posted by dmxkrew

NO!!!

 

Quite the contrary -- I have two collector's editions on preorder.  I'm just concerned after seeing the latest screens I'd assumed much would have improved since EforAll in terms of animations and look... Im just being honest for me I felt like I was playing a WoW Battleground when I play-tested it.  I didnt have that "ohhh woahhhhh" moment that I had wanted.

Ill admit the characters looked cool but I was looking for that warhammer style but REALLY pushed graphic-engine wise.

Unfortunately that didnt happen.


Pushing the graphics engine would alienate players in general.  Pushing the graphics engine in a game where you're expecting to concentrate a lot of players in a small area in combat against each other would be REALLY bad.

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---------------------
MMORPG's seem to be striving for equal result instead of equal opportunity. That's where I see the problem
Originally posted by dave6660

  User Deleted
4/11/08 12:07:21 PM#9

 

Originally posted by dmxkrew

NO!!!

 

Quite the contrary -- I have two collector's editions on preorder.  I'm just concerned after seeing the latest screens I'd assumed much would have improved since EforAll in terms of animations and look... Im just being honest for me I felt like I was playing a WoW Battleground when I play-tested it.  I didnt have that "ohhh woahhhhh" moment that I had wanted.

Ill admit the characters looked cool but I was looking for that warhammer style but REALLY pushed graphic-engine wise.

Unfortunately that didnt happen.

www.warhammeralliance.com/articles/showentry.php

 

 

All I can say is... "let's wait and see" ;)

The Second Day Vet

  NotNiceDino

Apprentice Member

Joined: 4/19/06
Posts: 321

4/11/08 12:14:01 PM#10

Originally posted by Randem

Why should Warhammer change the way that their art looks? It's familiar to the fans, and it was theirs first.

 

Simple, because it's been done to huge success recently and we don't need any more right now.

Here's the thing: I have no doubt that War:AOR is going to play/feel/act diffrently to WoW, but it's going to look exactly the same because WarCraft and Wahmmer are conceptually practically identical, owing to WarCraft having been from it's very beggining a completely blatant and thoroughly unashamed rip-off of Warhammer.

Here's my take, and while this is MY OPINION, I'm sure I'm not alone:

I played WoW for years. I am not a WoW hater. I had a lot of fun playing WoW. But I am done with WoW. Like I said I'm sure War:AOR is a very diffrent game, and probably a very good game, but I just spent SO much time playing WoW that I look at War:AOR and see a bunch of places I've already been and I really don't want to go back. That whole style... just... no more. I can't take it, I really can't. I think a lot of players out there need something that is in no way similer, gameply or artistically to WoW, and I think those who don't are still playing WoW and aren't likly to stop any time soon (and may God have mercy on their souls).

Now that said, obviously there is a market out the War:AOR and there are a lot of people looking forward to it, and I hope it's everything those people want it to be. But if a lot of gamers are turned off because of this games (even superficial) similarities to WoW, it should be and understandable reaction.

And yes, Warhammer was the first to come up with the art style, but WarCraft was the first to make it into a go-gillion subscribber MMORPG, as they say: Thems the bricks.... or something.

Active: WoW, DDO: EU

Semi-retired: Darkfall, STO, EvE

Fully retired: UO, EQ, AC, SWG, FFXI, DDO:SR, PoTBS, AoC

Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101

  dmxkrew

Novice Member

Joined: 3/29/07
Posts: 56

 
4/11/08 12:36:26 PM#11

Originally posted by NotNiceDino

 

Originally posted by Randem

Why should Warhammer change the way that their art looks? It's familiar to the fans, and it was theirs first.

 

 

Simple, because it's been done to huge success recently and we don't need any more right now.

Here's the thing: I have no doubt that War:AOR is going to play/feel/act diffrently to WoW, but it's going to look exactly the same because WarCraft and Wahmmer are conceptually practically identical, owing to WarCraft having been from it's very beggining a completely blatant and thoroughly unashamed rip-off of Warhammer.

Here's my take, and while this is MY OPINION, I'm sure I'm not alone:

I played WoW for years. I am not a WoW hater. I had a lot of fun playing WoW. But I am done with WoW. Like I said I'm sure War:AOR is a very diffrent game, and probably a very good game, but I just spent SO much time playing WoW that I look at War:AOR and see a bunch of places I've already been and I really don't want to go back. That whole style... just... no more. I can't take it, I really can't. I think a lot of players out there need something that is in no way similer, gameply or artistically to WoW, and I think those who don't are still playing WoW and aren't likly to stop any time soon (and may God have mercy on their souls).

Now that said, obviously there is a market out the War:AOR and there are a lot of people looking forward to it, and I hope it's everything those people want it to be. But if a lot of gamers are turned off because of this games (even superficial) similarities to WoW, it should be and understandable reaction.

And yes, Warhammer was the first to come up with the art style, but WarCraft was the first to make it into a go-gillion subscribber MMORPG, as they say: Thems the bricks.... or something.

^^^ Basically exactly how I feel but put MUCH more eloquently .  Thank you -- Yes, agreed completely.  It just looks all too familiar.  I got shudders of Barrens, Goldshire, Westfall, etc....  just by looking at the screenshots.  Places I dont want to soon visit again.

I think, and its just my opinion, that WAR should have explored some of their other artwork that they've done for their RTS titles. MUCH more visceral, grizzly, dark, and frightening... Would be much more appealing to see these orcs and goblins more realistically... rendered with much more detail and menace.

As it is, WAR looks like a saturday morning cartoon.

  elvenangel

Novice Member

Joined: 10/03/04
Posts: 2228

Why So Serious?

4/11/08 12:40:28 PM#12

if WAR suddenly started looking plastic like EQ2 & Vanguard..or like Age of Conan's attempt as realism I'd seriously reconsider wanting to play the game.   WAR is war....there's no way in hell that Games Workshop would ever allow their IP to be so fully bastardized ..... WAR"s art style is what makes it Warhammer.  To take that away you no longer have Warhammer.

Please stop pre judging the game based on beta & alpha screen shots...as to the art style changing that is a full bastardaziation (totally mangles the word and moves along) of the IP that is completely Unnecessary. 

You can't compare an MMO to an RTS.....you can't STEAL someone's RTS art and put it into an MMO..if you've ever super zoomed up onto the Warhammer Fantasy Mark of Chaos RTS game yea its gritty but its also cheaper & uglier than you think it is.

Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  User Deleted
4/11/08 12:45:16 PM#13

its noits not copying anything

look at the table top

 

 

 

 

they look surprisingly similar to the game.....know why.......cos they are based on them duh....

god...wow fanbois never stop

 

  NotNiceDino

Apprentice Member

Joined: 4/19/06
Posts: 321

4/11/08 1:19:52 PM#14

I'm not suggesting for a second that War:AOR should change it's style, that would be incredibly stupid as that style is iconically Warhammer. No question. All I'm saying is that for a lot of us, it's just not the time for a Warhammer MMO.

The issue is that that WarCraft uses that same iconic style, because WarCraft is fundementally a blatant rip off of Warhammer.

So in a sence, I feel like I've been playing what might as well be a Warhammer MMO for 3 years. So basically it's like I'm being told, "Hey! You know that kind-of sort-of Warhammerish MMO your completely sick off? Why not replace it with this totally really actually Warhammer MMO!" and I'm like, "Does it have Dwarves with shotguns?" and I'm told, "Well yeah, of course! It's Warhammer, we invented dwarves with shotguns!" and I'm like, "If I have to play another game with dwarves with shotguns I'm gonna kill myself."

This seems to me to be a valid opinion, and I dont' see how it makes me a WoW fanboi, but um... you know... whatever.

Active: WoW, DDO: EU

Semi-retired: Darkfall, STO, EvE

Fully retired: UO, EQ, AC, SWG, FFXI, DDO:SR, PoTBS, AoC

Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101

  mrwasted

Apprentice Member

Joined: 5/04/05
Posts: 31

"There is no such thing as innocence, only degrees of guilt" -Senior Librarian Blood Ravens Chapter

4/11/08 1:21:56 PM#15
Originally posted by dmxkrew

Yeah Yeah, I get it.  Warcraft is a complete carbon copy of the original Warhammer orcs against humans template.  Even the steampunk/guns/tanks/etc are basically all from Warhammer...

Youd think then, that Warhammer would at LEAST TRY to look different that WoW when they come into their own MMO ?   With the exception of the faces and some improvement on character detail this game looks like 2004, chunky monkey cartoon neon graphics that WoW has already given us.

They could have really pushed it here and gone for some of the realism and gloss of their RTS games... why didnt they take their own direction?

 

  Seriously, why do people start threads that have already been talked to death. I swear if i read one more post about a guy that is complaining about graphics heads are gonna roll . I definately think that general art direction and concepts wont change so whining isnt going to help. Its sad to see all the chicken littles raiding the WAR forums like they did Tabula Rasa (and that was even before they ruined that game). Lastly, if your going to start a new thread read old ones first and for you guys that read these forums regularly point these repeaters in the right direction and let em know if a thread has already been made

  NotNiceDino

Apprentice Member

Joined: 4/19/06
Posts: 321

4/11/08 1:33:42 PM#16

Um... wait... did you seriously just say: "if I post one more reply to a guy that is complaining about graphics heads are gonna role"? Really? Does someone have a gun to your head making you reply? Wow. Way to self-own.

It's comments like these that remind why I have such a low post count and such a long membership here.

Active: WoW, DDO: EU

Semi-retired: Darkfall, STO, EvE

Fully retired: UO, EQ, AC, SWG, FFXI, DDO:SR, PoTBS, AoC

Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101

  User Deleted
4/11/08 1:40:32 PM#17
Originally posted by NotNiceDino

I'm not suggesting for a second that War:AOR should change it's style, that would be incredibly stupid as that style is iconically Warhammer. No question. All I'm saying is that for a lot of us, it's just not the time for a Warhammer MMO.

The issue is that that WarCraft uses that same iconic style, because WarCraft is fundementally a blatant rip off of Warhammer.

So in a sence, I feel like I've been playing what might as well be a Warhammer MMO for 3 years. So basically it's like I'm being told, "Hey! You know that kind-of sort-of Warhammerish MMO your completely sick off? Why not replace it with this totally really actually Warhammer MMO!" and I'm like, "Does it have Dwarves with shotguns?" and I'm told, "Well yeah, of course! It's Warhammer, we invented dwarves with shotguns!" and I'm like, "If I have to play another game with dwarves with shotguns I'm gonna kill myself."

This seems to me to be a valid opinion, and I dont' see how it makes me a WoW fanboi, but um... you know... whatever.

warcraft was an idea originally given to games work shop as a pc game they can produce...but they rejected it ....thats why they are pretty similar

  Tarka

Novice Member

Joined: 10/26/07
Posts: 1624

Free speech is a right, common sense is a duty.

4/11/08 1:42:23 PM#18

 

Originally posted by NotNiceDino

Um... wait... did you seriously just say: "if I post one more reply to a guy that is complaining about graphics heads are gonna role"? Really? Does someone have a gun to your head making you reply? Wow. Way to self-own.

It's comments like these that remind why I have such a low post count and such a long membership here.


Maybe they are using the word "role" as in role-play?  E.g. If someone mentions this subject again, they are going to go away to play D&D for awhile.

 

Rather than "heads are going to roll" indicating that something nasty is going to happen in real life.

 

  mrwasted

Apprentice Member

Joined: 5/04/05
Posts: 31

"There is no such thing as innocence, only degrees of guilt" -Senior Librarian Blood Ravens Chapter

4/11/08 1:42:56 PM#19

Ok so maybe i said that wrong (now edited), but you have to understand that after seeing 4-5 threads about guys talking about the same exact thing it gets really old no matter what it is

  Tarka

Novice Member

Joined: 10/26/07
Posts: 1624

Free speech is a right, common sense is a duty.

4/11/08 1:47:32 PM#20

Seriously though, I can certainly appreciate that when people ignorantly assume that WoW's style of graphics and modelling was the first, then it starts to get a little tiresome and irritating after a while. 

But you gotta admit that maybe the makers of the WAR MMO would not have considered the possibility of it being a success in the MMO market had WoW not been released in the first place? 

So, although WAR was first in its style, WoW was first to show that that style can be successfully ported into an MMO and attract a large audience.  The two therefore have a perverse symbiotic and sympathetic relationship going on in that respect ;)

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