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Aramath 4/03/08 12:05:23 PM
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Novice Member
Joined: 7/11/05 |
Originally posted by jmerriex Umm, I fail to see the problem with banning and not refunding accounts for violations. Every company is allowed the rights to service. i.e. The right to provide or deny service. Criminally, that right can't be broken. Civil rights however can cause cases where the company is sued, but then again, if you look at someone funny or breath the wrong way, at least in the US, you can be sued. I understand the issue of having the funds to actually fight the perpetual battle that will ensue from things of that nature, however, setting precedence would probably solve the issue quickly.
As to EULAs. Did any of you sit down and spend millions in development cost and years of coding and testing to make the game? Are any of you providing space, bandwidth, facilities or any other form of support to the company besides having an account? As an IT professional, I am well aware of the enormous task involved in setting all this up. For a real life example that everyone can equate to, if you built a house with your own hands, would you not have rules about what happened inside that house. If one of your friends came over and trashed that house you worked on so hard, would you say, "Oh well" and let them continue to come to your house? The EULA is a contract, yet companies like Black ICE entertainment and IGE have made a mockery of them, thereby making contracts no longer a valid legal stance. However, in the US, remember that, playing MMOs is not a right. It's a privilege, and with any privilege, it can be removed. Again another real life example, you do not have the right to have a driver's license, you have the privilege. If you speed too much or have too many accidents, that privilege will be removed. Also, as Kasmar pointed out, ignorance of the law, or rules, does not make breaking the law, or rules, right. |
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Alverant 4/03/08 12:26:16 PM
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Advanced Member
Joined: 3/12/07 |
Originally posted by soulwynd So let's say I buy a MMORPG at timecard, open it, install it, run it, read the EULA and decide it doesn't match the advertising or I just don't agree to it. Can I return the game and timecard for a full refund? Most stores don't let you return opened merchandice and that goes double for software unless you can prove there's a physical defect. Why should I have to waste $60+ on a game before finding out it has a bad EULA or otherwise doesn't live up to the advertisment? |
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Aramath 4/03/08 12:29:52 PM
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Novice Member
Joined: 7/11/05 |
Originally posted by Alverant Most companies provide a trial issue of some short time, simply because they are aware the retailers are taking advantage of the customers by not allowing them to return merchandise that did not suit their gaming need. The answer to your question is therefore obvious. Take the trial time and see if you like it before you buy it. |
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Feldron 4/03/08 1:04:20 PM
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Novice Member
Joined: 5/28/04 |
Originally posted by streea
So with items and characters on their server, its just game code it was their property from the start to the end regaurdless of the time you spend collecting it. Same with the content of the game code, its theirs always was and they can change it. Thats where the companies are coming from the players see it differently and laws and courts are still mostly vague on the topic. |
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wjrasmussen 4/03/08 5:16:38 PM
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Hard Core Member
Joined: 4/16/05 |
Originally posted by Feldron
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SolidMG 4/03/08 7:41:52 PM
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Novice Member
Joined: 12/15/07 |
Very nice article, it got me thinking a lot. |
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WRyan 4/03/08 8:26:08 PM
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Elite Member
Joined: 9/28/05 |
My thoughts on EULA's are very simple. It's a crying shame that we even need them. Some lady burns the roof of her mouth from a cup of McDonald's coffee; then sues McDonald's for millions (and wins) because there wasn't a warning label on the cup that read "This shit is hot!", and suddenly video games have to go through a huge mess of legal crap. *sigh* Oh, how I wish issues like this could just be solved with some plain, old-fashioned common damn sense. This is precisely the reason why I should be the king of the world, where I reserve the right to judge all people(s) and their issues. If you *uck someone over.... the penalty would be easy to predeict - I *uck you over! End of story. The world would be so much happier if I were king. Vote for me in 2016! |
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mellobri 4/04/08 4:43:20 AM
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Novice Member
Joined: 3/23/08 |
While I agree that EULA's are important, I believe they are misnamed. They are End User License Demands, pure and simple. An agreement is drafted between two parties, with benefits for those parties. EULA's are drafted by the game company, and are designed solely to protect the game company. As joe schmoe gamer, my rights and concerns are not addressed in EULA's. I have the option to either agree to them or not, with no input or reasonable feedback option. Then there's the problem with them changing. Sure, when I start playing the game, I read through the EULA, but down the road, the company decides to change something, or sometimes several somethings over the course of my playing. I have no idea these changes are implemented, but I still click play anyway, just because I believe I am bound to my original agreement. I think an easy way to address this would be just require the companies post 45 days in advance their intentions to change the EULA, what the changes are, and how they affect me. Then I can decide, 'ok, I disagree, and wish to cancel my payments prior to the change,' and off I go, looking for a new MMO to play. No fuss, no muss. I agree that companies need to protect themselves. I just think that I as the End User should be represented in the drafting of these EULA's. I don't know how to accomplish that, other than the project mentioned in the article. I think that's a great step in the right direction, and a game should have some sort of badge saying they follow the EULA that is drafted by this project, providing it turn out beneficial to all, just like they have ESRB badges. If a game chooses not to follow a standard like that, that is fine too, but I'd be a lot more likely to play games with said badge. As to ownership, the software company has every right to ownership of your character and equipment. Your time spent on the game is NOT an investment, if the game falls under the entertainment heading. Let's say I buy a tv, watch it 20 hours a week, then 2 years down the road, the channel I like is taken off the air. I can't sue the manufacturer because the reason I bought the tv has been taken away. It mainly boils down to the fact that I want any agreement between myself and a company to pay respect both to myself and the company, not just that company. I want my consumer rights protected, and I don't think I should have to hire a lawyer to make that happen. SOE is the prime example of what happens when the consumer has no say, because they are arrogant and don't listen to what customers say; that's why we have things like the SWG fiascos. I will be VERY happy if this EULA project comes out with some positive results. I'd rather not have to drag the government in | |