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4/03/08 9:50:41 PM#81
Originally posted by saay Then why were refunds given? They specifically promoted things in the game that they knew they were taking away, and had been developing for 6 months the removal of these things. That is about as textbook a case as "bait and switch" as you get. Had they not had given out a refund, they very well probably would've been sued, or at least the BBB would've launched a nice investigation on them. |
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4/03/08 9:55:50 PM#82
Originally posted by Kesran I would simply say look at the uproar caused over Pirates of the Burning Sea, when FLS struck a partnership simply in publishing with SOE. Simply having their name mentioned in the same sentence was enough to scare off thousands of customers. |
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4/03/08 9:56:44 PM#83
Refunds were given for TOOW because the lawyers told Smed and Ward that they might face "conjugal" visits with Bubba in a Federal "pound me in the ass" prison for corporate fraud if they didn't. No other reason. The way the expansion was marketed with the NGE happening under cover was the clearest cut open and shut case for interstate and international fraud ever in the history of gaming. Considering that they were marketing stuff for professions that were going to be deleted just weeks prior to the NGE, and that they waited UNTIL THE DAY AFTER we were charged for the expansion to announce this deletion, they knew that the expansion was a fraud. Their only defense possible to that charge would have been if the NGE literally was designed, approved, and announced in a day. Sorta plausible given how horridly designed and buggy it was and still is...
Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2 I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com |
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4/03/08 10:10:20 PM#84
Thunderous wrote: I guess I just don't think that SOE overall are going to be noticably troubled by the anger of the Vets, as they do have other games to rely on - games that are generally doign OK - even if SWG disappears off the radar.SOE notices. Whether or not they have ever been troubled by it remains to be seen. I'm sure all the accounts they lost and didn't gain back in new accounts has hit them pretty hard. The reason the Vets are so justifiably (imo) angry is that there are no other games out there like SWG today. I can't think of a single one. EvE online is extremely monotonous, and strictly space-based. All the popular MMOs are based on the same ubiquitous linear leveling system. SWG was unique in this regard. It was unique in many regards, and all of those unique points were removed by SOE in one massive decapitation, with no request for feedback from the players. SOE then went public and stated opinions that completely did not reflect those of the playerbase. I could get into so many other ways SWG was unique, but that will simply anger me, and I don't wish this to turn into a borderline-flame. I'm just trying to offer a viewpoint in answer to this. |
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4/03/08 10:52:46 PM#85
Originally posted by hgavin9 I always thought this was connected to the rating system as in "because we can not completely control what people do, the content of the game as created by the company may be rated 'T' but, upon going online, player may be exposed to 'AO' material." Also figured it covered changes made by others: player cities come and go, new buildings get placed, the vendor you spent so much time last play session hunting down may now be gone, the group you played with last time may not be online this time, etc. (changes that would not occur during most solo games because the game saves as it was last played except in some games like "Animal Crossing" where some changes do occur between playing due to a "real time" type of system but even in games like these the change is not as major as it is in an online game). |
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