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In Lieu of a lot of people who played at release and ask the same question as to what has changed, I’ve decided to piece together a list of improvements that EQ2 has undergone since it came out.
1. Desert of Flames (Rasied level cap to 60)
2. Kingdom of Sky (Raised level cap to 70)
3. Echoes of Faydwer (Introduced content for all levels 1 through 70)
4. Rise of Kurnak (Raised level cap to 80 and introduced new content for 1-20 and 65+)
1. The Bloodlines Chronicles
2. The Splitpaw Saga
3. The Fallen Dynasty
You can find all the Update Notes since the game was released HERE I know there’s bound to be many more important changes that I have forgotten. If anyone can think of any (not trivial ones please like how they changed the resources graphic icon etc) just post it and I will update this list.
Oh, and who votes for getting this stickied. |
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12/04/07 12:12:18 AM#2
sticky this |
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12/04/07 7:51:28 AM#3
Originally posted by Nadia /nods..and its probably needs to be longer :) |
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Awarewolf
Apprentice Member
Joined: 12/04/07
Whether you think you can or you think you can''t, either way you are right. |
12/04/07 7:54:47 AM#4
It was such a big help that I decided to register with the site and comment on it. Thanks for the info.
/sticky vote
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12/04/07 6:00:51 PM#5
Nice post. I've played EQ2 on and off since release and everytime i say thats it i'm not going back i always do. One small thing though, shouldn't it realy be 4 races? Frogloks weren't available at release. |
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Originally posted by Paxmag Thanks for that, its been so long i had forgotten the Frogloks were not in at release. Updated list. |
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12/04/07 6:57:28 PM#7
Some things (other more minor then some): Loads more instanced dungeons… think the original only had a few (Nek Castle, Ice Spire, Draftling and a few I can not recall) Persistent Instances (Heroic and Raid) Removal of most access quests (possibly a bad thing) Scaling revamped guild raid system Moving master strike from level progression to Lore and Legend quests / combining them under 1 icon There was that DoF class revamp too Lore quests like the Behemoth quest that were initiated from the official forums More solo freindly open worlds Sub 30 solo instances Sub 50 minor heroic instances ('slayer ring' instance)
Holidays! <div><span style="width:120px; height:120px;float:left;overflow: hidden;"><a href="http://www.zowned.com/Opef"><img src="http://www.zowned.com/file/pic/user/Opef_120.jpg" style="border: 0pt none ; margin: 10px 10px 10px 10px; width: 120px; height: 120px;"></a></span></div> |
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12/04/07 7:11:37 PM#8
They've done so many amazing things since launch. Also, I hope one day you're able to add "Zoneless" to the list. |
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12/04/07 8:12:33 PM#9
Wonderful outline, very useful for someone like me who left the game a few months after release. I'm glad to see the changes, however I'm not sure about coming back to play, nonetheless this outline sure puts the game into perspective.
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12/04/07 10:08:31 PM#10
I felt the same way BuzWeaver, but after giving into EQ2 a second time (About 1 and a half years after first leaving) I'm now hooked. What SOE has done with EQ2 over the years is absolutely amazing and I can now say EQ2 is truly an MMO masterpiece. If you're into a great community and absolutely awesome gameplay then I think you should give this game another try. |
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12/05/07 1:19:53 AM#11
List of all the updates with dates and details here: http://eq2players.station.sony.com/game_updates.vm Worth checking out for the "what has changed since I last played" crowd... |
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Originally posted by RJO_ Takes time to go through all 39 or so updates thats why i wanted to compile the most important changes into one list here. Took me a good hour to go through those update notes to assist me in compiling this list. Trying to make it easier for people to see the changes as im not sure everyone will want to spend an hour like i did reading all the notes (i actually skimmed through them too after awhile as i got bored with all the clicking
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12/05/07 10:12:57 PM#13
Originally posted by Flem Ahh nah... your post was awesome man... I just wanted to make sure for those who wanted to "see more" they could click through :D |
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Originally posted by RJO_ Thanks, ive added the Updates page link you provided to the original post. |
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12/06/07 7:15:54 AM#15
That was a very informative post. I came back to the game recently after stopping playing for a while and was able to experience many of these positive changes. The game has come a long way since release.
This should definitely be stickied |
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12/06/07 5:44:28 PM#16
Great post Flem, I've never actually played EQ2 but this was still an interesting read. I'm hopefully going to be joining the ranks in a few weeks tho, can't wait haha. I'm wondering if anyone knows where I can obtain a game time card for EQ2, see I live in the UK but SOE (or their publishers, not sure) seem to have a very light presence here in Europe. It's hard enough to find a copy of the game and with no EU portal for their main website it leaves ya feeling a bit left out xD. So any suggestions are welcome.
I vote sticky too ! :D |
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Originally posted by Markkram
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1/06/08 9:25:02 AM#18
Did they make any of the classes fun to play? |
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3/28/08 7:15:38 PM#19
Great list, thank you guys for the effort.
I played for a few weeks starting the first day of its release, and wasnt terribly impressed, I guess I was expecting it to be more like the first EQ. Then my ex dragged me into wow for a long time. Upon divorce and massive boredom I decided to look into this game again, and its truly amazing what they have done to it, I am having a great time. |
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3/30/08 8:59:56 PM#20
The destructible walls in dungeons were a really nice update, I had no prior knowledge of 'em until I ran across one by accident ("That looks funny... Whoa!") haha - Ding im bot! - |
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