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MMORPG is happy to announce a new project called, "Dear Devs". Have all your Everquest II questions answered! If you would like to write a letter to the Everquest II developers with the opportunity to receive a reply direct from the developers themselves, please send your letters and questions to adele@mmorpg.com . Please include "Letter to the Devs" in the subject line.
*Note- All letters will be given careful consideration. Not all letters will receive a reply. Letters will be hand selected and submitted by MMORPG.com to the Everquest II development team. Please continue to watch the site to see if your letter was answered. ~Adele Caelia |
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3/24/08 6:44:37 PM#2
Wonderful. Maybe we won't have to hear the complaints here much anymore and they'll go where they should. To the devs. My website is closed temporarily. Hopefully it will only be a short delay. |
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3/24/08 7:01:21 PM#3
Originally posted by Moirae Do you honestly think they'd submit them? or get a reply if they did.. |
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3/24/08 11:48:55 PM#4
Quick, everyone ask them if they'll ever make their game work well with today's technology. :P
No, seriously :[
Looking for something new. |
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3/25/08 12:46:47 PM#5
Originally posted by Bigfoot I am on it...my major pet peeve, and I will so be on top of that question.
Thanks
UPDATE:::: Here is my letter guys...whatcha think? _____________________________________________ We know the game engine is getting on in age, and that maybe the development of the engine was made for a different type of hardware...but, at this point, many threads on the tech support forums exists about the many shortcomings of the engine with todays latest hardware. Thank you |
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3/25/08 8:28:21 PM#6
I'd expect your reply on the 12th of never :) |
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h00ligan182
Novice Member
Joined: 9/17/07
Loved: AO/old SWG |
3/25/08 8:34:09 PM#7
Originally posted by openedge1above me is correct, i bet you will never hear an answer for that, and adelee probably won't even pick your letter. im POSITIVE they are looking for questions on the plus side of their game, how they came up with certain ideas/monsters/classes/quests etc. but, a snowballs chance in hell is still a chance, so GL! *note* not trying to bash you hehe, sry if it came off that way. You have a good question, but i just dont think you will get a response =\ |
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3/26/08 4:54:17 AM#8
Don't worry guys...I know I will not be picked either, I already have relegated the question to someone asking "Whats the next expansion based on?" or "How did you come up with the design of Gorowyn" In so many words..."Yawn" I still believe this is the most serious question, and the one THAT NEEDS to be asked. Later guys |
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3/26/08 1:11:00 PM#9
Well, I sent in my e-mail asking about it. Maybe if we get enough people to send in enough, they'll reply :P
Looking for something new. |
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3/28/08 9:45:39 AM#10
May I ask...how long is this going on? I also posted this to the tech forums for SOE. Hopefully we will have an influx of this type of letter writing. The tech issue is the single most important problem right now with the game as content is right where it needs to be... Because we all know, when it comes to content...EQ2 has all beat! |
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nakuma
Novice Member
Joined: 5/04/06
"then again I could be wrong, but that's just my opinion" -Dennis Miller |
3/28/08 9:54:51 AM#11
my questions and concerns also deal with the unaddressed issues with the 8800 series cards, non-dualcore support, and crappy shadows disappearing. overall horrendous uneven performance. As others Im wondering if this will ever get addressed or should I just cancel now, and forget the game, as I have more than adequate system that is not being utilized by the engine of this game. it makes me wonder as a consumer/customer if they even care about my concerns and are only worried about getting money. if this issue does not in fact get addressed I will have no choice but to up and leave to "greener pastures"such as e.g. AOC which I already pre-ordered. SOE is slowly running out of time, and this engine that Eq2 is not built for the future, at least not our future where dualcores and quadcores now dominate the landscape.
there is an old saying "those who do not adapt, die off leaving opportunity for those who can" 3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 285 GTX 1GB, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO. |
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3/28/08 10:00:31 AM#12
Originally posted by nakumaThis is good...I hope you emailed that to adele
thanks |
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Submissions are still being taken. Thanks to all of you who have written. All letters/questions are welcome as long as they are constructive, nicely written, and not an outright attack or flame.
Thanks again:) ~Adele Caelia |
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nakuma
Novice Member
Joined: 5/04/06
"then again I could be wrong, but that's just my opinion" -Dennis Miller |
3/28/08 6:38:16 PM#14
Originally posted by openedge1
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 285 GTX 1GB, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO. |
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nakuma
Novice Member
Joined: 5/04/06
"then again I could be wrong, but that's just my opinion" -Dennis Miller |
3/29/08 8:06:47 PM#15
just curious, how many people would accept a few updates that only focus on performance enhancements?? cause i for one would definitely tolerate a few updates which focus only on performance enhancements. so far we have recieved stellar content and feel we can allow for a good 2-3 updates that focus only on upgrading the code to the engine, and optimizing the engine and game in general.
so just a simple response to that would be nice,like "yes I would like updates to focus on optimizing the engine and game performance enhancements" and adele if you could relay that to the devs by all means please. 3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 285 GTX 1GB, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO. |
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3/29/08 9:19:59 PM#16
Originally posted by nakumaI've been saying this since launch..we need the game stablised rather than more instances added to the game,for me at least i would be more than happy to see a couple of bug fix LUs and in the near furture too.
Now wether they'll do it is the question becuase i would assume itss a bit easier to make a few new dungeons than actually go looking for fixes to problems that the game has but time will tell. |
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3/30/08 12:01:58 AM#17
I agree, I hope these questions are answered.. EQ2's engine for what it does, is far too demanding than it should be. When the animation of fire makes a powerful graphics card chug.. there is something terribly wrong, and I do not mean with the card |
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3/30/08 3:25:30 AM#18
Originally posted by fozzie22 i posted allready before that you won't be able to skip just a few liveupdates for engine changes. a typical mmo dev team after live consists of a few client programmers which are usually just enough for bugfixes, small features, some server programmers, a artist team (sound, graphic), and game designers (people that design content). of these people only the client programers really are qualified to work on a game engine, maybe some of the server ones could help out a bit. but the artists and game designers usually only have basic programming knowledge cause they have tools to work with and scripting languages.
so only a small part of the team can work on the engine, but the thing they have to do would be a very big rework of the engine. From all the infos i gathered EQ2 client was released with the target of a geforce 3 as min requirement, that forced them to use cpu for all things that that card could not do in hardware, so the engine is more compareable to the ones of direct x8 games. I don't think its easier to add a new dungeon/raid just another part of the dev team works on it, add to it thats the content team is probably the bigger part of a dev team after release (there is usually far more conetnt updates needed than client fixes). this means that these updates will happen a lot more often than huge client updates. So what they need is more or less a complete engine rewrite, which usually takes months, then needs months of testing so if they decide to do it (and i hope they do it) that is not a thing that we can expect for a normal LU, its much more likely for them to do such things with a new expansion. But even then they should have started work on it allready (or do taht very soon) to be in time to fit it in this novembers expansion. Also this engine revamp would raise the min requirements for the game which is also something that you better do with a expansion where you can announce it a few months before to give people time to upgrade the old pcs they sometimes still use. |
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3/30/08 6:58:20 PM#19
I wasnt asking for a full engine rewrite becuase we know that wont happen,what i and i'm sure many others would like to see is a massive bug fixing programme implimented within the game,thats not to much to ask for surely? |
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3/30/08 7:44:58 PM#20
Originally posted by fozzie22 Same here. I think people think that is what we are asking for. And the reason for my letter to simply state.."Give us a yes or no if these can even be fixed" If not...then yea...don't worry about it and move on...give us content til we find another game that likes our hardware...and that we like as much...that or EQ3 Cheers |
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