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 Thread (209 posts)
Teiman  3/27/08 4:49:10 AM

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Apprentice Member

Joined: 2/29/08
Posts: 244

Originally posted by SonofSeth

 

 

Multiplayer is normal on consoles as of this generation, content, GTA4 should have 100ish hours of gameplay, Fallout 3 also. Only thing realy missing from consoles is RTSs, but the next Civilisation game is axclusive to consoles, EndWar for xbox and Halo Wars too.

OFF-TOPIC:

Is EndWar a exclusive for consoles, or a dumbed down migration of  World in Conflict with a gimmicky control, less units, less option and less maps?

It sound like a cool game, and a good idea, and maybe will be more fun than WiC, and maybe  will be played more and longer than WiC, but It still look like "a mod" more than a different game. 

 
Master_Razor  3/27/08 5:02:43 AM

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Advanced Member

Joined: 2/17/08
Posts: 109

I win.

For me it simply depends on what game I'm playing.

I would never play an RTS on a console, I couldn't imagine trying to select units and construct buildings with a controller.

I also wouldn't play an MMORPG like WoW where you have a huge list of abilities and spells, there's not nearly enough buttons on a controller.

However, I absolutely loathe playing FPS or TPS games on a PC. I can't stand it. How do you shoot, run, jump, throw a grenade, reload, and then shoot again with a keyboard and mouse?

Also I like having a controller for fighting games, I can't really imagine playing one with a keyboard.

With racing games it can go either way, I don't play them all that much.

I don't really play many other types of games but hopefully you get my point.




My favorite games ever:

Halo 2
Phantasy Star Online

...and a huge list of N64 titles.

7fireeye7  3/27/08 6:22:07 AM

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Novice Member

Joined: 4/05/06
Posts: 10

PC has my vote as u well if you have a good PC you can get the same graphics and a better choice of games. You can also do tons more things on PC and computer comes first.


Gameloading  3/27/08 6:45:23 AM

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Elite Member

Joined: 2/27/04
Posts: 10391

Originally posted by Wharg0ul

as I said before, of course there are more console games made....they don't last as long as PC games.

A console game is "beat" in a few days, and you're on to another game.

A PC game can last for years, between mods, and subscription type games.

For example, a dedicated WoW player plays ONE game....WoW. His console-playing friend buys a couple of games per month.

I'm sorry, but in what time and age do you live? Those are old stereotypes that belong in 1995. Console games in general are the same as PC games in terms of longevity, that's why every console game now features online play and often adds downloadable content to lengthen the experience significantly.

Ofcourse not every console game is played for years, just like not every PC game is played for years. Games like Halo 3 and Call of Duty 4 will still be played years from now.

Currently playing:
World of Warcraft
Sword of the New World: Granado Espada

Gameloading  3/27/08 6:46:23 AM

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Elite Member

Joined: 2/27/04
Posts: 10391

Originally posted by Teiman

 

Originally posted by SonofSeth

 

 

Multiplayer is normal on consoles as of this generation, content, GTA4 should have 100ish hours of gameplay, Fallout 3 also. Only thing realy missing from consoles is RTSs, but the next Civilisation game is axclusive to consoles, EndWar for xbox and Halo Wars too.

 

OFF-TOPIC:

Is EndWar a exclusive for consoles, or a dumbed down migration of  World in Conflict with a gimmicky control, less units, less option and less maps?

It sound like a cool game, and a good idea, and maybe will be more fun than WiC, and maybe  will be played more and longer than WiC, but It still look like "a mod" more than a different game. 

It's Multiplatform, Halo Wars is as far as I know the only console exlcusive RTS.

Currently playing:
World of Warcraft
Sword of the New World: Granado Espada

SonofSeth  3/27/08 7:06:08 AM

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Hard Core Member

Joined: 12/17/05
Posts: 1200

Find a form
is free to roam

Originally posted by Gameloading
Originally posted by Teiman

 

Originally posted by SonofSeth

 

 

Multiplayer is normal on consoles as of this generation, content, GTA4 should have 100ish hours of gameplay, Fallout 3 also. Only thing realy missing from consoles is RTSs, but the next Civilisation game is axclusive to consoles, EndWar for xbox and Halo Wars too.

 

OFF-TOPIC:

Is EndWar a exclusive for consoles, or a dumbed down migration of  World in Conflict with a gimmicky control, less units, less option and less maps?

It sound like a cool game, and a good idea, and maybe will be more fun than WiC, and maybe  will be played more and longer than WiC, but It still look like "a mod" more than a different game. 

It's Multiplatform, Halo Wars is as far as I know the only console exlcusive RTS.

Sorry, my bad then. As for Civilisation Revolution, here is the article:

http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/ 

*_*

Teiman  3/27/08 7:15:55 AM

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Apprentice Member

Joined: 2/29/08
Posts: 244

Originally posted by SonofSeth

 

Originally posted by Gameloading
Originally posted by Teiman

 

Originally posted by SonofSeth

 

 

Multiplayer is normal on consoles as of this generation, content, GTA4 should have 100ish hours of gameplay, Fallout 3 also. Only thing realy missing from consoles is RTSs, but the next Civilisation game is axclusive to consoles, EndWar for xbox and Halo Wars too.

It's Multiplatform, Halo Wars is as far as I know the only console exlcusive RTS.

 

Sorry, my bad then. As for Civilisation Revolution, here is the article:

http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/ 

But this made sense. These are RTS  modified to fit into the way people use consoles. And are derivative work from PC games.  We don't "need" then. 

I have played Gears of War and Assasin Creed and hare two mediocre FPS games. What is cool and awesome in a console, could be another mediocre game on the PC,  maybe even If the migration is good, could be mediocre.  Whatever cool people see in Assasin Creed, has been done in the PC for ages. Also for Gears of War.   Also, in Gears of War, you have that thing,  seems console players can't move, shot and chew gum at the same time, but PC players can. So the gameplay of GoW is a non-sense on the PC.
Games like Blood, are like a million times better than GoW. 

Maybe I sound elitist, I am tryiing to avoid it, but is like hard on this topic, sorry.

 
Wharg0ul  3/27/08 12:50:56 PM

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Apprentice Member

Joined: 11/21/03
Posts: 1536

Clench all you want, it''s still going in.

Longevity of PC games VS console games?

Let's use a couple of examples...

We'll start with Oblivion, which is cross-platform. How many people who got the game on the 360 still play it?

They probably played through it a couple of times, and moved on.

now head over to tesnexus.com and see the THOUSANDS of mods that are available for the PC version, and the fact that people are STILL playing it as a result. More mods come out every day. The game still has a heavy player base, and it doesn't even have multi-player. Well....yet, anyway. There's a mod in the works that enables it, guaranteeing even more life from the game.

And then, there's good old Tribes, for the PC. People are still playing it, and it's a NINE YEAR OLD game.

(and as I posted in another thread, I'd like to see someone play a game like this with a console controller....no auto-aiming here, people.)

Quake 3....still being played, and it's seven years old.

Doom....still being played....came out in '93.

PC games...good ones....are designed to last a long time. Often they will have multiplayer, which has moved to console games as well, but then they also offer freely-distributable user-made mods. Often, as with ID's games, the source code is eventually released, and we see a whole new lifespan of the game open up. This is why people are still playing Doom after all these years, as the community ported the game to use modern hardware and graphics, with 3D models.

And of course this is why PC gamers buy new games less often. We don't need to.

 

Jimmy_Scythe  3/27/08 2:13:34 PM

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Hard Core Member

Joined: 12/31/04
Posts: 2154

Originally posted by Wharg0ul

Longevity of PC games VS console games?

Let's use a couple of examples...

We'll start with Oblivion, which is cross-platform. How many people who got the game on the 360 still play it?

They probably played through it a couple of times, and moved on.

now head over to tesnexus.com and see the THOUSANDS of mods that are available for the PC version, and the fact that people are STILL playing it as a result. More mods come out every day. The game still has a heavy player base, and it doesn't even have multi-player. Well....yet, anyway. There's a mod in the works that enables it, guaranteeing even more life from the game.

And then, there's good old Tribes, for the PC. People are still playing it, and it's a NINE YEAR OLD game.

(and as I posted in another thread, I'd like to see someone play a game like this with a console controller....no auto-aiming here, people.)

Quake 3....still being played, and it's seven years old.

Doom....still being played....came out in '93.

PC games...good ones....are designed to last a long time. Often they will have multiplayer, which has moved to console games as well, but then they also offer freely-distributable user-made mods. Often, as with ID's games, the source code is eventually released, and we see a whole new lifespan of the game open up. This is why people are still playing Doom after all these years, as the community ported the game to use modern hardware and graphics, with 3D models.

And of course this is why PC gamers buy new games less often. We don't need to.

 

So I guess this would be a bad time to mention that I still play Street Fighter 2.....

... And Tetris...

... and Mario Kart 64 (I never got to play the SNES or Gamecube versions)....

... I still play the N64 versions of Goldeneye and Perfect Dark...

.... And Soul Calibur on the Dreamcast....

... Speaking of the Dreamcast, I also still play Virtual Tennis, Jet Grind Radio, Power Stone and Chu Chu Rocket....

... And I still feed gobs of quarters to Pac-Man, Donkey Kong, Galga and Defender whenever I see them out in "the wild."

Gameplay trumps content every time. If the game is solid, it can be played forever without any need of new maps, weapons, power-ups, etc.

An individual best achieves optimal stupidity on those rare occasions when one is both given substantial powers and insulated from the results of his or her actions. -Jaron Lanier "Digital Maoism"

SonofSeth  3/27/