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Stradden 3/28/08 10:51:44 AM
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Managing Editor
Joined: 7/08/05 |
Funcom has released new info for players looking forward to PvPing in Age of Conan. This short info piece tells us about PvP mini games, siege PvP and more.
Read the original here. |
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| Cheers, |
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Mortemia 3/28/08 12:04:54 PM
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Novice Member
Joined: 10/21/07
"Cursed Be Iron." |
Sweet! All this with regualr ganking, sounds really good. |
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mindspat 3/28/08 12:28:56 PM
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Advanced Member
Joined: 12/08/05 |
Hmm...I just might have to look at the PvP RP server when I start playing this. I shall be the Destroyer of Worlds...Muahahaha!!! |
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JTCMidas 3/28/08 1:47:27 PM
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Novice Member
Joined: 5/22/06 |
Drunken brawling... why has this not been done before? Greatness |
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Hives 3/28/08 2:43:19 PM
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Hard Core Member
Joined: 1/29/04 |
Sounds good but they need to leave the minigames off the pvp servers. |
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Laserwolf 3/28/08 5:23:33 PM
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Advanced Member
Joined: 5/04/05 |
3 Points on Seige Warfare: I am very glad they are appearing to make Battlekeeps attackable instantly, during a vulnerable window. This is in contrast to Shadowbane that would set both a date and time a couple of days in advance. This was fine too, but the guild-set attackable time window still allows for a little bit of surprise, and gives guilds a reason to hire guards and look-outs which is just plain cool.
The 2nd point I am concerned about. They never mention anything about a cool-down window between attacks. If your guild is able to defend itself against an attack what's to stop the other guild from trying again the next day during the window, or the day after, or the day after? Or are they going to make the vulnerable window set for a certain time and a certain day of the week? Lastly, is there any limit to when guilds can set themselves to be vulnerable? Will it be something like 9am-9pm M-F and 1am-Midnight(24 hours) Sat and Sun? If so, that would give guilds a very important choice. They can set the vulnerability at times where most people are at work/school(Weekdays) or asleep(On weekends) to discourage large attack forces, or they can set it during prime-time to be able to gather the larger force themselves. Very interesting. |
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Greefer 3/28/08 6:33:49 PM
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Novice Member
Joined: 2/16/04 |
Originally posted by HivesQFT!!! When wow put in CTF I quit. Totally takes away from teh pvp / politics / hardcore feel .. not that wow ever was hardcore .. or fun for that matter .. but anyways .. the ctf stuff ill play call of duty if I want that garbage. |
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AmazingAvery 3/29/08 7:02:30 PM
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Smart-Alek
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
Someone tell the trolls to read the part about massive siege pvp and the link there too. IT IS IN THE GAME |
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Samuraisword 3/30/08 12:22:04 PM
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Advanced Member
Joined: 2/15/06
Gamers who use RMT are like athletes who use steroids. |
Developers that feel the need to add mini games to a MMOG are basically saying their MMOG sucks and won't hold your interest. |
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| With PvE raiding it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fauning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privelege. - Neanderthal |
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Rohh 3/30/08 12:24:58 PM
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Novice Member
Joined: 1/25/07 |
Originally posted by Samuraisword I thought it was to add more content |
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AmazingAvery 4/07/08 12:58:18 AM
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Smart-Alek
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
Originally posted by Rohh | |