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SonofSeth 3/27/08 5:48:21 PM
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Elite Member
Joined: 12/17/05
Find a form |
Boxes are evil but I
So, KILL THE HUD, BURN THE UI, down with spread sheets, praise the intuitive. FPS are boring.
X X R1 O |
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Munki 3/27/08 6:48:43 PM
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Apprentice Member
Joined: 12/04/02
Location: Canada |
Originally posted by TeimanIn all your solutions you suggest radical changes to the game (healing a mini game, content created on a computer then downloaded to the console, removal? of private channels (I didn't quite understand you solution to this, from what I understood there would be a lot of "sudo-keyboard" work which would be painful, especially trying to get a hold of XxXSepheroth783XxX.) It seems like a LOT of work, and possibly confusing/complicated mechanics to work around the lack of the ability to type. |
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SonofSeth 3/27/08 6:59:51 PM
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Elite Member
Joined: 12/17/05
Find a form |
Originally posted by Munki What if the game was a crab MMO with building sand castles and claw fighting over teritory and all comunication was done in a Mass Effect fashion where you don't speak words but use moods and phrazes? |
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Teiman 3/27/08 7:19:45 PM
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Novice Member
Joined: 2/29/08 |
Yea, you will write teh scripts in the notepad, in windows, at work, and paste these scripts in Internet Explorer ( or firefox) on a special page. That page will store that script with your account, so you will have available that script as a option. Maybe with say macros You may also visit that page with the console web browser, If you don't have a PC. Anyway all this stuff feel absurd even to me.. maybe you are right.
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Gishgeron 3/27/08 11:26:17 PM
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Apprentice Member
Joined: 3/05/07 |
Originally posted by SonofSeth Only if there is an emote for /spit and /humpleg Speaking in moods is awesome. A simple "HA, I have killed every NOOB in the ZONE!" becomes "Happy Happy Joy Joy" I dig. |
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Devalon 3/28/08 5:52:26 PM
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Apprentice Member
Joined: 11/26/03 |
You guys miss the most important thing. You only got 10 digits. So drop the number of buttons. Also keep in mind you can always add more buttons if needed. A keyboard and PS3 are both controllers. The difference is with the mouse being a sensor controller. This sensor controller is best for MMO's and other games. It's usually replace by the analog stick for the ps3 but not as fast DPI as the mouse. Maybe they will improve it latter down the road. The PS3 also has a 6 axis sensor what will benefit more for some games over the mouse. For example a flying game. Although people might say it needs improvement like the WII controller. This debate should be about what sensor is best for an which mmo or should there be any?
WoW UI. That screenshot of someone UI is also missing many many major raid mods. Omen and deadly boss mods are the top two. This usually have more bars on the screen and will take up more room. You only need this stuff because the game built that way. If you remove pots and majority of buff abilitys you will remove much from someone UI. I just had an idea that I don't see in mmos. Button combinations for example. You cast smite with Square or 1 what takes 1.5 seconds to cast. During the cast at .5 seconds into it. You hit Circle or 2. Your smite then turns into a Holy Fire with 2seconds added to the cast timer. I think this would add a lot more to combat.
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baff 3/28/08 6:40:25 PM
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Hard Core Member
Joined: 5/22/05 |
Originally posted by Jimmy_Scythe The reason I play MMO's with their crap gameplay is because of the social element.
If gameplay was all an MMO had to offer, a console controller would be fine.
Unfortunately, gameplay in MMO's is abysmal. If that's all i was looking for I wouldn't be playing one at all.
The social element is king, and for communication, the keyboard is the undisputed master.
How long does it take you to type your name in on a console controller? Sorry but when it comes to typing, console controllers don't work. If they did, offices the world over would have adopted them already. They keyboard would never have been invented in the first place. It isn't a question of being "creative", it is a question of being practical. MMO's aren't arcade games. They didn't evolve from arcade games. They evolved from MUD's. Sure you can do all your 3D interaction with a controller if you please, but the core element of these games, communication with other players, requires something a little more sophisticated. |
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Jimmy_Scythe 3/28/08 8:54:05 PM
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