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I'm trying to design the skill system in my new MMO. I don't want a Class based system and I'm fond of the Pre-CU SWG Skills. Do you think that would be a wise way to go? How should it be modified? -- When I die, I want to go peacefully in my sleep like my grandfather; not screaming and yelling like the passengers in his car. |
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Adamantine
Hard Core Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
3/20/08 7:17:38 AM#2
As I hear praises of this mysterious SWG system left and right, I would like to know if there is any documentation about this lost Holy Grail of game rulesystems around ?
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Devildog1
Novice Member
Joined: 8/30/06
Ryzom: Znathara |
3/20/08 7:23:05 AM#3
Originally posted by Aargh
Now playing: Played: Looking Forward to: |
Originally posted by Adamantine Here is the closest thing to documentation on Pre-CU skills I could find: http://swg.allakhazam.com/db/skills.html?swgprof=01 To see the next skill tree, change the number at the end of the hyperlink (swgprof=01, swgprof=02, swgprof=03 etc.). It's not really documentation but if you study it, you can tell how the system worked. The only other place I found these is in the original booklet that came packaged with the Pre-CU game. I liked the SWG approach and I'm using it as a model for my MMO only modifying it slightly. -- When I die, I want to go peacefully in my sleep like my grandfather; not screaming and yelling like the passengers in his car. |
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4/26/08 8:25:40 PM#5
1. Don't group the skills into professions. Simply having a pool of skills. Some may be built on top of others, that's fine, but do not group them into professions; and 2. Eliminate all modifier redundancy. Without redundancy people can't stack, if they can't they can't imbalance your entire skill system. That's where SWG failed. |
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4/26/08 8:29:06 PM#6
http://www.swgcharacterbuilder.com/swg-cb.php check out this god of a site. it pretty much gives you the whole system MMO wish list: -Changeable worlds |
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Adamantine
Hard Core Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
4/28/08 4:53:43 AM#7
Thanks for both links |
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4/28/08 9:10:24 AM#8
Pre - CU SWG Skills Pre = before CU = see you SWG = Stormwind Guild, dude! Skills = Char. or the git behind keyboards ? Can you deepen out your post ? I donno if i am just dumb or what, but i dont get anything yoursaying Hmm Wikipedia says SWG = Star Wars Galaxices.. Is that right ? |
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6/05/08 3:31:00 PM#9
Originally posted by ThunderheadYou can't be serious?
OP, check your private messages.
Want a taste of religion? Lick a witch. |
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