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2/25/08 12:38:58 PM#41
Originally posted by Mequellios He was a quest giver. (/spammer).
Unlike the other quest givers he wasn't an AI he was a live action character played by one of the support staff. He would turn up in game at secret locations every couple of weeks and if you found him in time you could talk to him. Typically he would give a some kind of speech in an abandoned church somewhere to the faithful. "The Frenchman is foreign. The machines run on batteries" or some equivalent twaddle. People would either ask him "meaningful questions about the The Matrix" or just verbally abuse him. |
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3/16/08 12:59:13 PM#42
Originally posted by neolivesftw
I tried the game, but it's hard when you meet a roleplayer that can't get out of his character to help a newbie learn and, perhaps, enjoy the game, subscribe, invite friends and really keep the game alive, and maybe, growing. |
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3/16/08 7:48:57 PM#43
I just find it funny how people continue to buy into ftw's bull. |
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3/18/08 2:14:45 PM#44
Ok to the op the reason why nobody playes the game is simple Soe and the matrix staff aren't doing there job. All games from Eq to wow to hello kitty online are suppose to be developed, maintained, and upgraded by the companies that run them. When games population go down instead of creating better content fixiing f'n bugs that have plaged games from launch and advertise game companies and some people playing the game start saying the problem is the community. I don't care to roleplay it's not my thing i need missions, content, exitement that is what makes me want to play and also people. People to have fun with it's not up to me to fix there bugs or advertise there game. Take swg for instant instead of giving what everybody wants wich is a classic server they refuse to do so and people are allways complaining that there are no people in the game. I love the matrix the movies and this game was fun for me for a long time. I am not the owner or developer of this game if the dev's want feed back on an idea then ask a question then act on the anwser from me and others if possible. If they want me to stay fix the game give me stuff to do other than "roleplay" (last time i rollplayed i had a carboard sword and playing d&d board game). W.o.W is the biggest mmo because they keep making it better (well for some people). There is a ton of stuff to do and they are allways developing more stuff wich attracts costumers. And no i am not a wow fan but i wont deny they know what to do to make a succesfull mmo. Just my opinion.
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3/19/08 1:42:05 PM#45
I just got a buddy key, and I really enjoy the game.. However I find the questing/mission system is really dull.. I mean, accept mission, go to location, go up in elevator, kill kill kill, loot, rince repeat. THere's no variation in the missions at all, very sad. I'm finding I can only play like 30 mins then I shut it down and need a brake.
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3/22/08 10:33:34 PM#46
Originally posted by Centhial You just hit the probverbial nail, I see no reason to empower bad behaivor with my $ |
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3/22/08 11:04:39 PM#47
I sort of fell into this game via boredom. I don't remember exactly what game I had just quit or was waiting on, but I remember seeing that there was a trial out, and thought "What the hell? I'll try this one." So, I downloaded, updated, and got started. I remember being somewhat curious of the game, because based on screenshots, it looked to be really good. I'm not a shallow guy, but good looking graphics (at the time) go a long way in making a game enjoyable. Although, it's not the only thing, nor the most important. Anyhoo, I was fortunate enough to get into a nice crew, who then introduced me to the whole Guild/Faction system. I had no expectations for the game itself, so it wasn't a hard sale for me to be Merovengian. I actually came to enjoy being the "badguy". The crew I joined, was part of a guild that was BIG into RP, and I had the opportunity to really sink my teeth into some pretty good RP. The people actually made up stuff for the other players to participate in. There were all kinds of twists and whatnot to be had... it was good fun, and probably some of my most memorable moments in an MMO (oh the irony). I had never RPed before this time, and really, haven't since. So, why did I not buy the game after my trial was out? Well, the most obvious reason was that I was out of a job and broke. Not having any money tends to get in the way of this sort of hobby, as I'm sure most of you know. Secondly, the whole mission setup... all of it... it seemed extremely buggy at the time (this was right after SOE had taken over and had implemented their Combat 2.0 revision, so bugs galore). It felt like a major grind. I came from SWG... I realise all MMO's will have a certain element of the grind, but playing MxO felt like nothing but (sadly, this is what keeps me from playing CoH too.... which sucks, because that game was incredibly innovative and fun.) Lastly, the game just didn't feel like The Matrix unless I was RPing, and that was attributed to the people leading the events, keeping the tone. I mean, look it - there really wasn't anything in the game that reminded me of The Matrix. No running on walls; bullet time was practically non-existent.... everything that made the movies something we'd never seen before, was nowhere to be found in MxO. I will say this, however. The first time I ever saw an Agent, was something to behold. It was incredibly intense. I remember doing a mission with my friend in some restricted area, and he was almost done. An Agent pops up out of nowhere and... well... the whole thing started to unfold. I began fighting the Agent, knowing I didn't have a chance of winning. I knew I didn't have to defeat him... I just had to keep him busy long enough for my friend to finish his mission. I was using Aikido at the time, which is sort of the "tank" profession of the game, so I knew I could hold my own, given the defensive nature of my skill-set. He finished his mission, and we got the hell out of there, all the while, Agents chasing us all over. I was almost dead the whole time they were chasing us, and those guns they used were nothing nice. Finally, we saw a telephone booth, and got to it just as my life bar was almost depeleted. It was very exciting to say the least. One of the best gaming experiences of my life :) |
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3/30/08 12:20:32 PM#48
$OE is the reason I dont't play it (SWG victim) http://www.speedtest.net/result/1775656162.png |
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4/03/08 2:46:54 PM#49
Originally posted by WRyan Heh, that's a great story! |
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4/03/08 4:43:52 PM#50
When you think how bad SOE is, and how much people hate SOE..... It's kind of a perspective check when you find out that SOE is the best thing that ever happened to MXO. It's so bad it makes SOE look like comparative MMO gods. It occours to me that another reason no one plays this game is because no one likes goths. They are immensely boring people. If you are a goth, come on down and role play. |
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Briansho
Apprentice Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
4/07/08 9:42:07 AM#51
I'd come back if they fixed the Nvidia 8800 issues. Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL! |
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4/08/08 2:49:13 AM#52
Originally posted by Briansho
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Briansho
Apprentice Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
4/09/08 12:58:09 PM#53
Originally posted by SkyJackal Hmmm tempting! Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL! |
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4/16/08 3:58:39 AM#54
had forgotten what it was about this game that turned me off when it frst came out. I recently tried the trial to remind myself but just cant muster the interest to log in. Ive only made it to level 7 so obviously i havent delved into it far. It reminds me of CoH/V with groups of "gangs" standing around to be killed and instanced missions to do. Ive heard that its main draw is the story but was wondering if the gameplay is the same later in the game as in the beginning. Im not trying to slam the game just wondering if im missing something or its just not my cup of tea. |
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4/18/08 6:21:56 AM#55
It's hard for me to put into words why I don't play. I guess It just doesnt feel (to me) like how I would think being in The Matrix would feel. 1.First, the game world is really small (smaller than most major cities), and it hasnt changed since launch. Megacity is supposed to be larger than any city currently on earth, and the game world was described (before launch) as being MUCH larger than what it turned out to be. 2. It feels to post-apocalyptic and dingy. Yeah, I understand that all parts of the city are not going to be bright and shiny, but the majority of the city in MxO is dark and dreary. 3. There arent enough bluepills walking around to make it feel like a bustling city. I know that there were more people being 'freed' towards the end of the movie trilogy, but the streets are practically devoid of any thing other than other players and "gangs" (which also dont fit into the world very well). Yes, you can adjust the client-side settings to show more people, but even at the highest setting, the city isnt realistically populated. 4. This ties in with 3, but it's the number of red pills running around. You walk into areas where players congregate, and you see tens of people kung-fooing and shooting each other and casting spells(...i mean hacking....) all without raising the slightest suspicion of bluepills or authority figures (police or agents). It really ruins my suspension of disbeleif. One of the things that made the Matrix cool for me was that it was this battle that was raging out of sight/mind of people who werent 'free'. If you play, try walking around as if you were a bluepill. Hard to ignore people jumping onto buildings and doing kung-foo everywhere, huh? If the game were more instanced like Guild Wars, I think it could maintain the 'covert war' feel that the movies had. Logging into the game and seeing a bustling metropolis, where you and your team are the only operatives in sight would add to the feeling that you are really 'In the Matrix'. Take out the "gang" grinding, add more variance in missions, and make the rewards for completing missions greater. Basically, the game should be more like GuildWars, and less like EverQuest. The former lends better to linear, paced storytelling than the latter.
Just my 2 cents ---------------------------- Games Played/Beta Tested Matrix Online |
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5/12/08 11:15:08 AM#56
It had 2 things going against it. It had to be released fairly close to the last Matrix movie to still have the hype up, but by doing so it was full of bugs. = It got bad reviews and a bad reputation. When the game was patched up enough to run smoothly even more of the hype was gone and people still remember the bad reviews. As it is now it needs well advirticed 2 weeks Trial period just like CCP are doing with EvE online to get rid of the bad press and be more well known.
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5/16/08 9:43:52 PM#57
well i did not play cause i don't have a trial key, so i don't know ho good the game are. i have listen too much from this game but isn't nice things.
bye bye ^^ |
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5/17/08 3:38:20 PM#58
im playing the trial right now, and from the first look i found the game to be pretty decent, but the missions are pretty much the same (and boring lol) and eventually i was getting tired of it pretty fast, but in my last playsession i discovered how to get new skills and im doing the collectible quests which are a nice addition to the normal missions, i pretty much enjoy the game now :D hyperjump beta rocks hehe ^^ the only big letdown was the complete absence of players, even with the server being at medium load i played 2 hours and didnt see a single other player o_0 i guess most ppl who play are diehard vets all with lvl 50 toons anyway.. ill try it out some more, i really really hope i come across more ppl at a higher lvl.. |
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admriker4
Apprentice Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
5/19/08 12:02:11 PM#59
I dont play the game for one simple reason... The combat just plain stinks. I played it at launch and combat stunk. I came back and played it after SOE's revamp, the combat still stunk. I waited another year and again came back to see if combat was better. It wasnt. As much as I love the idea of being inside the Matrix, I cant bring myself to play the craptacular combat system |
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5/27/08 10:27:38 AM#60
I tried it. I mean after all, I LOVED the movies... all of them... and I thought the world going on beyond the 3rd movie was awesome. But it was buggy as hell at first, and I didnt have the hardware to run it well. Due to this, I couldnt get to it till SOE had bought the game up. I hear ALOT of good things from those days in the form of events, ACTUALLY RPed main movie characters, and the like. All I can say for certain is I wanted that level of immersion into the story. What I got was SOE's version. Working, but watered down, barely anyone playing, no bluepills running around, and one of the MOST repetative games ever made. I had to walk away in about 3 months... Im not going back. RIP MxO. I wish I had known you when you were in full swing.. bugs or not. |
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