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Stradden 3/14/08 10:28:43 AM
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Managing Editor
Joined: 7/08/05 |
Recently, Managing Editor Jon Wood had the opportunity to sit down with Produceer Hermann Peterscheck to take a look at the progress of NetDevil's upcoming MMORPG, Jumpgate Evolution.
Read it all here. |
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Dedthom 3/14/08 10:45:45 AM
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Novice Member
Joined: 5/21/04
Gary Gygax |
"The good lord must have loved vaccum 'cause he made an awful lot of it." -Old Spacer Saying I like the idea of having a more varied background in a spaceship MMO as long as it doesn't go over board. |
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| Trying to think of something new..... |
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stormwaltz 3/14/08 11:40:51 AM
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Apprentice Member
Joined: 8/30/05 |
I like the way this guy thinks about loot. Story-evoking "roleplaying" loot is always a nice touch. It doesn't have to all be uber - a big pile of small stuff, so long as its stackable in inventory, is just as nice. To put it in terms of what I'm playing now, I've gotten rich in LotRO off piles of crap mob trophies, and despite the fact that I can't use them (wrong crafter class), I've saved all the unique cooking recipes I got from quests in the Shire. |
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| Explorer - Killer - Socializer: Traveling to exotic distant lands, meeting exciting, unusual people, and killing them. |
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AmazingAvery 3/14/08 2:09:45 PM
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Smart-Alek
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
nice interview, apparently the game will be playable at Connect'08 in B'ham UK for the public. |
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Grifin 3/14/08 4:20:15 PM
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Advanced Member
Joined: 1/09/04 |
Loot a few cases of burbon off the pirates,Go back to station, Get plastard, All in All a good Day. |
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phosphoros 3/14/08 4:49:46 PM
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Hard Core Member
Joined: 10/04/04 |
Huh? There are no games filling the genre. There's what... 2? EVE and Jumpgate itself. The loot thing sounds very interesting. Looks like someone finally is getting past the anal retentiveness in MMOs. let's hope it catches on (Which is most likely won't because it's a good idea). Thanks for the update! |
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Zorvan 3/14/08 9:52:06 PM
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Elite Member
Joined: 10/02/06
"You know what happened to the man that got everything he ever wanted? He had nothing to hope for." |
Originally posted by phosphoros He said sci-fi, not space ( which there are 3 "major" space games at least when you count SWG:JTL). There are more than 2 sci-fi games (Anarchy Online being the most worthwile. but there is also SWG, Neocron 2, etc.). |
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"Zorvan" sig by Impyriel |
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Goolz 3/15/08 6:08:53 AM
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Novice Member
Joined: 11/23/05 |
Why do I get the feeling this is just going to be exactly like Auto Assault but in space.... |
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chryses 3/15/08 6:49:11 AM
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Elite Member
Joined: 5/29/07 |
This game will succeed even if they did a 50% improvement on Jumpgate. I have some amazing memories from Jumpgate and I will purchase the new game in a heartbeat and I will still keep playing EVE because both games are very different. I do remember I could only play JG for a period of 2-3 hours max because having full control over flying with all structures being hard meant you really had to concentrate. You learn the hard way when you ram into a jumpgate or station but that is where this game is special. Its ultra realistic and the dog fights were heart pounding affairs that required mass amount of skill. I hope they keep some of my favourite stuff in the game such as earning badges for completing certain targets and alien motherships blocking jumpgates so players had to group and repel the attack. Bring it on is all I can say! |
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eric_w66 3/15/08 1:09:05 PM
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Hard Core Member
Joined: 1/12/06 |
The biggest hurdle they have to overcome is their past history. Autoassault was a fun game for a little while, but it wasn't meant to be a MMO. But far more problematic is their own hardcore small fanbase in JGC. These people won't accept any derivation from the JGC mold, and mercilessly flame and ridicule anyone who has the audacity to suggest a change or improvement to the game. NetDevil obviously learned their lesson about PvP and is trying to make a game similar to many others that has PvE areas and PvP areas so that a player can choose whether or not to partake in PvP. This drives that tiny group of JGC fans crazy. It is unfortunate that ND has to live with that history always there flaming them (Hermann himself has been vigorously flamed for his PvE and PvP ideas) at any sign of a change from JGC. I think ND wants to make a successful MMO third time around. Not another failure. To do this, they must learn from their mistakes and not repeat them. |
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Gargantula 3/16/08 12:19:26 AM
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Novice Member
Joined: 3/01/08 |
Originally posted by phosphoros
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