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taxguy 3/17/08 8:19:30 AM
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Apprentice Member
Joined: 6/15/04 |
I am constantly amazed that MMO games get developed with a strong emphasis on PVP. Frankly, i HATE PVP. Not that I am aginst one on one, which is somewhat honorable,but usually PVP turns out to be a gank fest of 6 on one or it starts after a player is engaged in RVR,which is also unfair.. The most successful MMORPG game in history is WOW. Why not adopt their strategy? Have some servers with very limited PVP unless consensual and some with wide open PVP except for starting areas. This would appeal to everyone. Also, as with WOW, instead of forcing folks into PVP, you can have a few ( and I mean a very few) zones that are PVP oriented and give some good rewards. Thus, you would be using the carrot vs. the stick approach. You can even have special PVP events found in "arena" types of zones. If you are going to put PVP in all servers, then at least make it painless with cheap insurance or little penalty for ship destruction, If you want to maximize your player potential and therefore profitability, you will adopt my suggestions. |
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Sweeet 3/17/08 8:48:52 AM
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Advanced Member
Joined: 8/25/07 |
Dear Developers: Please design the game around an open world player run economy in which anything is possible. That includes base-raping pvp gank-fests. It is of the up most importance that a sense of realism is gained if this space genre MMO is to thrive. Dear taxguy: This is a space we're talking about - A dark scary place of almost unlimited potential. It may seem daunting and it may frighten you, but softening the edges will only hurt a game of this genre. Comparing JGE to WoW is like trying to compare EvE to WoW and any sensible person would never do that... |
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| To wank, or not to wank. The ultimate MMO sacrifice. |
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Renko 3/17/08 9:04:09 AM
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Advanced Member
Joined: 8/27/06 |
You might want to have a read of this: |
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Eraser55 3/17/08 9:21:58 AM
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Novice Member
Joined: 8/05/04 |
Dear. Mr WoWguy.. Wowsux. I hate it. I hate wowfanbois.. and if u want wow in every game.. go play wow. /rant off
Pls dont:=) |
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| My cool sig: Turrets suck. |
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Sweeet 3/17/08 9:37:21 AM
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Advanced Member
Joined: 8/25/07 |
Originally posted by Renko Very interesting. Although I still feel that comparing to WoW's PvP mechanics is detrimental to the space genre and fundamentally flawed. It's EVE they should be using as a benchmark. Those subscription numbers they're talking about are most likely going to move across to WAR or AoC anyway... Not come here to JGE. They're aiming at the wrong crowd of people. Sitting on the fence will only hurt the game. It's PvP or server specific, nothing else will work. |
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| To wank, or not to wank. The ultimate MMO sacrifice. |
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daemon 3/17/08 9:48:23 AM
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Advanced Member
Joined: 1/04/04
From all the things I''ve lost I miss my mind the most. |
EVE as a benchmark? no thanks. EVE with its 150k subscribers shouldnt be a benchmark for anything. EVE is boring me the hell out, and anything besides its economy isnt great. and hell i dont even like how the economy turns out cause you either need to not have a life or buy your in-game money to get anywhere serious with that game. sure it looks pretty but lets not go off-topic. In a fast paced space MMO, you need to make your own PVP rules. Get in open beta see how they work and adjust. its the best way. |
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Sweeet 3/17/08 10:16:53 AM
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Advanced Member
Joined: 8/25/07 |
Eve is boring as hell. But if you were to combine EVE's open world policy with JGE's game play, not only would it pull a massive chunk of EVE's subscription base, but it would also draw in all those people boycotting EVE because it sucks. I completely agree though, a fast paced space MMO needs to be run by the player. |
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| To wank, or not to wank. The ultimate MMO sacrifice. |
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Phos 3/18/08 1:14:54 AM
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Advanced Member
Joined: 1/10/07 |
Please make the game FFA PVP, 100% Looting, No Instances, and allow players to live and play within their ships and/or houses. And let there be planetary play AS WELL AS spaceship play. - Phos |
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Anofalye 3/18/08 1:28:55 AM
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Advanced Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander. |
Taxguy,
Why isn't there a "PvE-server" in every game*? It is jumpgate devs which estimate that the PvE market is at least half the players base (prolly a lot more).
At least, they are semi honest and you know from the start(semi cause they still try to argue that PvE can be fun in such a setting, LOL). That's been said, there are plenty of games, which don't you go check another?
*Actually, there should be many PvE variation servers in every game IMO, but that would be another topic. |
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| - "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation) |
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impulsebooks 3/18/08 5:47:12 AM
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Novice Member
Joined: 5/16/07 |
Originally posted by Anofalye Why do you laugh about PVE being fun? Remember all those (admittedly non MMO) old games like Elite, Wing Commander series, Privateer series etc etc etc. They were all player vs environment and they were great fun. They didn't have online versions then. There are some people who would enjoy those games updated to current standards with the ability to chat and group up to do stuff. But I do agree that all new MMO games MUST have PVE content for the huge numbers of people that enjoy it. The Devs need their money to keep going, so all pvp players should be encouraging them to create PVE servers for the cash cows that PVE players represent. That way Devs get the cash injection they NEED (not just want, but NEED) to keep a great game going, while keeping the PVE players on their own servers where pvp players can't get all up set by the sight of them. To the guy that posted about wow: I agree with you if you are talking about the pvp tag system. You will get a lot of wow haters responding to you if you mention that game. What you should have done was talked about the mechanic (pvp tag on/off) and not mentioned the game you were taking the idea from. I think PVP tag on/off should be implemented if JGE goes for one big server type where PVE and PVP players have to mix. IF JGE has PVE and PVP servers separate though, they should not bother with tags.
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| ______________ Mark E. Cooper |
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