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Stellos 3/06/08 11:47:22 AM
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Hard Core Member
Joined: 9/15/06 |
I often advocate for high death penalities. However, time can be one hell of a deterant to die, especially when you don't have as much time to play the game as you'd like. I still lean more on the side of strict DP, but if done properly, time can be an acceptable DP for me. It will never be the way it use to be in 1997 Ultima Online. But that's probably for the best due to all the grief players that exist. |
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madiusmax 3/08/08 12:24:31 PM
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Novice Member
Joined: 5/15/06 |
This is a bit off the death penalty topic, but I remember reading that there is a diminishing returns to renown points from killing a player again too soon. Not sure how close the resurrection points will be but if too close it could prevent some sort of camping to take place. Time indeed will be a great penalty, yet it has to be carefully calculated. If the distance placed away after fighting is too far or takes to long to get back to, then I can see alot of players who perhaps die rapidly or many times simply not bothering returning if its too much of a hassle. |
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altairzq 3/08/08 6:45:14 PM
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Hard Core Member
Joined: 7/05/04
$$$OE$$$ |
The best would be not dying at all, just make the players immortal, that way we won't lose any time.
Hey this is the future! yay! |
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Ngeldu5t 3/09/08 7:11:51 AM
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Hard Core Member
Joined: 10/14/05 |
Originally posted by Alienovrlord This is not MMO evolution it`s only more Whiners who looks like school girls in whores outfit who get prude when things go dirty |
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korvass 3/09/08 7:19:23 AM
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Novice Member
Joined: 5/29/06
Has successfully forgiven SOE/LA for the NGE. |
I agree with Alienovrlord, niche markets don't survive too well in this modern market. Look what happened to Fury, a PvP-only game. They officially closed down after what, one month? Personally I'm a roleplayer, but can you imagine what would happen if they made a RP-centric game where you had to make all the content yourself? Yeh, that's right, it would close down after one month as well. However, I think it's a pity that niche games don't have much of a chance. There should be games to cater to all tastes. hardcore PvP folks, hardcore RP, casual, whatever you like. |
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Ngeldu5t 3/09/08 8:18:16 AM
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Hard Core Member
Joined: 10/14/05 |
Originally posted by korvass Niche game can survive if they are well done and released with few bugs.EvE Online is a niche game which doing well and I believe that the game will be there for a very long time.Vanguard could have been great if Sigil didn't ruin it all.I do hope that AoC too will be a niche game that will survive. |
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Raztor 3/09/08 10:56:46 AM
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Hard Core Member
Joined: 12/19/06
EQ-WoW raider |
Originally posted by Ngeldu5tI would hardly consider EVE a niche game now considering it has passed 200k subscribers, and continues to grow. Source.
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Ngeldu5t 3/10/08 12:46:34 PM
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Hard Core Member
Joined: 10/14/05 |
Originally posted by Raztor It has survived WoW and the WoW wanna be(s)without seeing its population decline dramatically and now its subs recently topped the 200k I would call it a successful niche game which is getting a well deserved renown |
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Raztor 3/10/08 1:30:45 PM
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Hard Core Member
Joined: 12/19/06
EQ-WoW raider |
Originally posted by Ngeldu5t And a big cheer for it |
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Gurkz 3/10/08 5:50:24 PM
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