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Stradden 3/05/08 8:32:26 AM
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Managing Editor
Joined: 7/08/05 |
Recently, Managing Editor Jon Wood caught up with Hilmar Petursson, the CEO of CCP. During the interview, the two talked about EVE Online, the new office in Atlanta and the future of the company.
Read it all here. |
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| Cheers, |
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chromer 3/05/08 9:03:39 AM
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Novice Member
Joined: 11/24/06 |
indeed trinity was a good expasion, alltough the lag issues haven't still been solved. |
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dethduck 3/05/08 9:51:22 AM
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Apprentice Member
Joined: 12/18/07 |
I'm not sure what you're talking about, Trinity is phenomal as is the performance. I play constantly and experience very little if any lag, though I have heard that some people who set their cache too high experience a lot of stuttering. You might want to lower the cache setting in the esc menu, that might help with your lag. Turning off HDR might help too i've heard, it's a very GPU intensive function. |
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Rayalist 3/05/08 10:11:26 AM
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Apprentice Member
Joined: 8/01/07 |
0.0 Fleet and Pos warfare are still very laggy. |
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bobbiac 3/05/08 10:27:59 AM
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Novice Member
Joined: 4/06/04 |
as they will be untill they up the hardware or re-write the database |
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dethduck 3/05/08 10:58:01 AM
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Apprentice Member
Joined: 12/18/07 |
I think that's more the amount of models your vid card has to render than the throughput of their servers. |
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gatheris 3/05/08 11:08:33 AM
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Hard Core Member
Joined: 9/09/06 |
when you move items from one container/hold to another and you have to wait for it to actually happen - that is lag when you activate a module and you have to wait for it to actually occur - that is lag that is EVE - but mostly on Saturday evening and all day on Sunday (U.S.) or if a fleet battle is happening anywhere in the EVE universe
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Saerain 3/05/08 11:30:26 AM
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Novice Member
Joined: 3/27/06 |
They were wearing World of Darkness shirts? Deliciously cruel. |
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Ekibiogami 3/05/08 11:32:32 AM
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Elite Member
Joined: 11/22/06
It''s a Good Time to Be Politicaly Crazzy. |
CCP is The Best MMO Developer out there atm. And to all Complaining about lag, PLZ stop Dragging 300 People Each side in to the combat. Thats why there is lag.... |
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Rayalist 3/05/08 12:14:46 PM
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Apprentice Member
Joined: 8/01/07 |
Yes, with more people there is lag, but bringing more numbers is always going to get used. It's an easy advantage for some alliances, and as some alliances have shown numerous times, sometimes lag plays to your advantage through node crashes. I don't think numbers should ever be limited, but what I wouldn't mind seeing is more logistics required. Where bringing more and more pilots takes an increasing amount of preparation, not just one more x to pick up. That way if you really wanted / needed the pilots, you could bring them, but it adds more inconvineince which encourages smaller fleets. Also cynojammed deathstar Poses with capital blobs... they encourage bigger and bigger fleets as well... Don't get me wrong, I love CCP, I just think there's a lot more to be done so lag does not play as big of part in 0.0 fleet fights. |
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schawo 3/05/08 4:10:50 PM
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Apprentice Member
Joined: 11/25/06 |
I remember, when jita had the same amount of lag with 300 ppl, as nowdays with 7-800 ppl. CCP tried to upgrade hardware, and software, but they cant keep up with the speed of growth...< | |