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MMORPG.com Discussion Forums

Aion

Aion 

General Discussion  » Aion the game for me?

17 posts found
  Numquam

Apprentice Member

Joined: 2/27/08
Posts: 23

 
2/27/08 3:56:17 AM#1

I'm leaving WoW simply becuase I think PvP took to much focus by now, making PvE "only" about seeing the content. I believe that Blizzard have screwed the game up completely by now, pleasing the PvP'ers and the casuals so much that the game makes no sense anymore.

The games at the top of my list of possible replacements are Aion and AoC, but some information concerns me.

I'm asking the users here if they think this game will be something for me after having read the rest of this post.
 
My biggest fear is that this game will be to casual and/or to PvP-oriented. I like PvP, but as a bonus to good PvE experiences (like it was in WoW from the start, maybe just a little bit modified so endgame "raiders" are not that overpowered).

I like it when determination matters and I don't want a game in which skill matters more than dedication. I want a game in which the main priority is gathering the gear and learning abilities, not a game that any FPS-player can enter and dominate after 3 weeks simply because he's got faster reflexes than the next guy. Of course skill should matter - and always will - but if it was only about skill, why not just play any FPS on the market?

What I'm looking for in a game is:
• Dedication paying off in the long run
Upgrades should not be to easy to obtain, and they shouldn't be given to people for free after a certain amount of time. Working for your gear over an amount of time should benefit you and matter more than anything else.
• PvE-content and a point in building guilds
It should be required to find together in guild-like groups to see the endgame content. Also, PvE should be the main focus of the game. Abilities and skills should not be changed all the time due to the developers trying to balance PvP better.
• Not to much hybrid-fuss
A healer should be a healer and a tank should be a tank. All the hybrid confusion seems to me to make games to advanced for the developers to keep them balanced.
• Nice controls and Interface 
One thing I really enjoyed about WoW was the nice controls and the possibility to tweak the interface a lot. These features are next to a must for me when I find my new game.
• Balanced requirements
I need a game in which it pays of to spend quite a lot of time, but not a game that requires me to play 10+ hours a day. I will probably spend 20-25 hours a week or so and I don't mind not getting the very best gear with that time put in, but I would like it to be enough for getting somewhere in the game.

What I'm really not looking for in a game is:
• PvP balance dictating all skills and abilities
• To many changes made all the time that requires people to change playstyle.
• A whole lot of people below the age of 17

With these things in mind, do you people think that Aion is the game for me?
 

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

2/27/08 9:58:47 AM#2

It's hard to say cause you're pretty much asking for a game made just for yourself, will it have some of the things you want? sure, will it have some of the tings you don't want? probably.

You will probably end up either dissapointed or converted (who knows) since the game will have a heavy focus in pvp, after all, it's a RvR game, however, if your pvp experience is limited to WoW only i'd rather hold my horses, since the pvp in wow is pretty much nosense, there's almost no drama involved and the massiveness of those is quite unexistant.

Dedication will end up paying off, obviously, however, this is a game where everyone can participate, anyways, you play 25 hours weekly, that's not hardcore at all actually, so I don't get why you want such a severe dedication reward, there are people who will play 15 hours daily and if the game is that rewarding, you won't ever manage to stand a chance against a big quantity of people.

Hybrid fuss? There will be some in solo content, but i'd put my money that in party play people will play their roles. Healers will be able to solo, but in party they will probably end up doing what they are meant to do.

Hard to say if controls are nice right now without having it tested, but the GUI interface won't be like wow (a lot of exploits in wow were cause of that same feature you ask here).

From what I get you are looking for an item centric game, and Aion might have that, but it will be also pvp centric game and you might dislike that.

  Ponico

Novice Member

Joined: 2/01/06
Posts: 625

Can you imagine what I would do if I could do all I can?

- Sun Tsu

2/27/08 10:15:29 AM#3

You expect too much... expectation is only met with disapointements.

 

AION will be a good game and have many of what you are looking for but it's not a game made only for you that is for sure.

  Sovren1

Apprentice Member

Joined: 7/23/07
Posts: 279

"One day your life will flash before your eyes, make sure it''s worth watching."

2/27/08 10:19:20 AM#4

No, look for something else...lol. You my friend are an unadaptable sludge.
OmG, why does my mage keep changing how I play him? Grow up. You aren't making the games. The way games are progressing or leveling out obviously says that the things you want in a game just aren't going to be done.

By the way, In WoW there really hasn't been many changes in play style. A mage is still just a mage.

I'm responding to this because I am so sick of folks like you who think more time in a game grants you the high rise penthouse over the peons on the street. We all pay the same price to play these games. We should all have access to the lore for one, which the culmination usually happens in endgame content. But because I like being solo I should never know the story? Dude fuck off!!!!

Troll over and out.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12524

2/27/08 10:24:16 AM#5

OP, you are basically asking questions that no one can really answer because the game isn't out. Heck, it's still in closed beta.

 

There will be a pvp focus though from what I get, people don't have to pvp (for the most part) if they don't want to.

This game is made to be more casual.

After that, who knows.

  Numquam

Apprentice Member

Joined: 2/27/08
Posts: 23

 
2/27/08 4:52:26 PM#6

 



Originally posted by Sovren1
 
No, look for something else...lol. You my friend are an unadaptable sludge.
OmG, why does my mage keep changing how I play him? Grow up. You aren't making the games. The way games are progressing or leveling out obviously says that the things you want in a game just aren't going to be done.
By the way, In WoW there really hasn't been many changes in play style. A mage is still just a mage.
I'm responding to this because I am so sick of folks like you who think more time in a game grants you the high rise penthouse over the peons on the street. We all pay the same price to play these games. We should all have access to the lore for one, which the culmination usually happens in endgame content. But because I like being solo I should never know the story? Dude fuck off!!!!
Troll over and out.




 
Nice and very usefull comment. You're one of those guys that helped ruin wow by saying "give pvp'ers ownage items cause the raiders don't deserve them" and "don't let anyone benefit from hard work, cause I pay the same as they do", I bet?

Well grats. You're one of those 50% that keeps forcing serious gamers to new mmorpg's cause one game after another is gradually made more and more hollow.

As a note, it's perfectly ok for me to ask these questions, it's not like I'm already in the game demanding that they change it to please me, is it?

And another note: I played a hunter, a holy priest and finally a warrior tank in WoW, and for the hunter and priest a lot changed due to patches. For instance they removed the deadzone for hunters and spirit is being buffed for priests all the time now, forcing those priests that built and geared up for mp5 to change their ways. WoW forced priests to think in boxes, forced them to go for tier-sets. Those are major changes.

But I'm really really sorry that I'm looking for a game that would suit me. I fully accept that certain people would burn me alive for being so selfish. NOT!

  curiindi

Novice Member

Joined: 10/19/07
Posts: 488

Please feel free to leave a message.

2/27/08 8:10:29 PM#7
Originally posted by Numquam

I'm leaving WoW simply becuase I think PvP took to much focus by now, making PvE "only" about seeing the content. I believe that Blizzard have screwed the game up completely by now, pleasing the PvP'ers and the casuals so much that the game makes no sense anymore.

The games at the top of my list of possible replacements are Aion and AoC, but some information concerns me.

I'm asking the users here if they think this game will be something for me after having read the rest of this post.
 
My biggest fear is that this game will be to casual and/or to PvP-oriented. I like PvP, but as a bonus to good PvE experiences (like it was in WoW from the start, maybe just a little bit modified so endgame "raiders" are not that overpowered).

I like it when determination matters and I don't want a game in which skill matters more than dedication. I want a game in which the main priority is gathering the gear and learning abilities, not a game that any FPS-player can enter and dominate after 3 weeks simply because he's got faster reflexes than the next guy. Of course skill should matter - and always will - but if it was only about skill, why not just play any FPS on the market?

What I'm looking for in a game is:
• Dedication paying off in the long run
Upgrades should not be to easy to obtain, and they shouldn't be given to people for free after a certain amount of time. Working for your gear over an amount of time should benefit you and matter more than anything else.
• PvE-content and a point in building guilds
It should be required to find together in guild-like groups to see the endgame content. Also, PvE should be the main focus of the game. Abilities and skills should not be changed all the time due to the developers trying to balance PvP better.
• Not to much hybrid-fuss
A healer should be a healer and a tank should be a tank. All the hybrid confusion seems to me to make games to advanced for the developers to keep them balanced.
• Nice controls and Interface 
One thing I really enjoyed about WoW was the nice controls and the possibility to tweak the interface a lot. These features are next to a must for me when I find my new game.
• Balanced requirements
I need a game in which it pays of to spend quite a lot of time, but not a game that requires me to play 10+ hours a day. I will probably spend 20-25 hours a week or so and I don't mind not getting the very best gear with that time put in, but I would like it to be enough for getting somewhere in the game.

What I'm really not looking for in a game is:
• PvP balance dictating all skills and abilities
• To many changes made all the time that requires people to change playstyle.
• A whole lot of people below the age of 17

With these things in mind, do you people think that Aion is the game for me?
 


Have you tried playing EQ2 or FFXI? I suggest giving one of those games a try while everyone waits for Aion!

  suu141

Advanced Member

Joined: 11/17/07
Posts: 219

" ... "

[Mod Edit]

2/27/08 8:16:31 PM#8

It seems like more and more people are becoming selfish when it comes to what they want in a game and can't fully grasp them if they're anything short of perfect. It's ok to be selfish, we're only human that desire to be entertained in a dull reality.

 

It's hard to say if you'll like Aion. There's no concrete evidence of whether or not this game will have all the features you desire.

Unless you're willing to accept a game that isn't 100% perfect and  is designed to meet most of the preferences of millions of other potential customers, you will be disappointed the rest of your life. If a company happens to make a game with all of these features, then I'm happy for you.

 

Because more and more people are having this state of mind towards games. It's no wonder everyone is complaining about everything. Since disappointed gamers are increasing everyday, regardless of how fast the game industry is growing, the general public will cause it's downfall because they're demanding too much from game companies that can't fully oblige. Eventually, big companies like Microsoft, NCSoft, SOE will buy out all the small companies that have no hope in making "different" games. When the game industry crumbles, only then will people realize they took games for granted.

 

"When you're born you're naked, when you die you're naked again, and in-between all we do is work, eat, and play MMOs."

  1wolfie1

Novice Member

Joined: 6/21/06
Posts: 30

"You know you good when people say you cheat." - Majestic

2/27/08 11:30:57 PM#9


Dedication will pay of in the long run in Aion... i mean iv had to of read this a hundred times. Casual gamers will get to experience what hard-core players so... just the hard-core players will experience it first... as expected

 

The PvE content of the game from what i see will be your realm vrs the dragons (i forgot what they are called... and im really into this game ) but this is only in the Abyss and some few select areas around it from what iv read or understood from what iv read. If you want to play a CaerBear game then dont play a RvR game because im sorry... but i dont want a rogue to 1 hit my mage... specialy when they rogue is -10 lvls below me and i have good gear. PvP and PvE dmg formulas are always different... if they were the same... then my KO Mage would kill everyone i 1 hit with AoEs.

 

hybrid-classes are stated in eps post

 

Controls and Interface are how you view stuff in your own opinion... i preffer C&M over wasd but then again im a PKer so switching directions fast is important to me... i can hardly use wasd while pk... to hard.

 

Balence in time played as stated in the 1st paragraph.

 

now for what you dont wait... your expecting WAY to much from a RvR fantasy game...

 

RvR games will always someone have their skills dictated to PvP (as i said before... i hit MOBs for 10k+... most hp any char can have is 14k... see what i mean) its just the formulas for PvP and PvE are different so oyu just gonna have to get over that quickly if you wanna paly RvR MMOs

 

Iv only really played KO and iv never played wow but on a private server and in KO there are patches all the time but i have NEVER (but 1 time a LONG time ago) had any drastic changes to my play style... just yet another reason i dont play WoW (plus WoWs pk system blows hard)

 

and you will ALWAYS have 16 year olds or younger playing MMOs... iv been playing MMOs since i was 14... and im 17 now... cuz im not 18 does that mean i cant play a MMO, or am i to young and your to old to play the same game?

 

I think Aion would be just fine for you if you just didnt care so much...

  krinkled

Novice Member

Joined: 11/27/07
Posts: 9

2/28/08 3:40:02 AM#10

 

Originally posted by Numquam

I'm leaving WoW simply becuase I think PvP took to much focus by now, making PvE "only" about seeing the content. I believe that Blizzard have screwed the game up completely by now, pleasing the PvP'ers and the casuals so much that the game makes no sense anymore.

The games at the top of my list of possible replacements are Aion and AoC, but some information concerns me.

I'm asking the users here if they think this game will be something for me after having read the rest of this post.
 
My biggest fear is that this game will be to casual and/or to PvP-oriented. I like PvP, but as a bonus to good PvE experiences (like it was in WoW from the start, maybe just a little bit modified so endgame "raiders" are not that overpowered).

I like it when determination matters and I don't want a game in which skill matters more than dedication. I want a game in which the main priority is gathering the gear and learning abilities, not a game that any FPS-player can enter and dominate after 3 weeks simply because he's got faster reflexes than the next guy. Of course skill should matter - and always will - but if it was only about skill, why not just play any FPS on the market?

What I'm looking for in a game is:
• Dedication paying off in the long run
Upgrades should not be to easy to obtain, and they shouldn't be given to people for free after a certain amount of time. Working for your gear over an amount of time should benefit you and matter more than anything else.
• PvE-content and a point in building guilds
It should be required to find together in guild-like groups to see the endgame content. Also, PvE should be the main focus of the game. Abilities and skills should not be changed all the time due to the developers trying to balance PvP better.
• Not to much hybrid-fuss
A healer should be a healer and a tank should be a tank. All the hybrid confusion seems to me to make games to advanced for the developers to keep them balanced.
• Nice controls and Interface 
One thing I really enjoyed about WoW was the nice controls and the possibility to tweak the interface a lot. These features are next to a must for me when I find my new game.
• Balanced requirements
I need a game in which it pays of to spend quite a lot of time, but not a game that requires me to play 10+ hours a day. I will probably spend 20-25 hours a week or so and I don't mind not getting the very best gear with that time put in, but I would like it to be enough for getting somewhere in the game.

What I'm really not looking for in a game is:
• PvP balance dictating all skills and abilities
• To many changes made all the time that requires people to change playstyle.
• A whole lot of people below the age of 17

With these things in mind, do you people think that Aion is the game for me?
 


I feel almost exactly the same way about WoW.  It has become a casual carebear fest where people who play 3 hours a week get the exact same stuff as people who play 25 hours a week.

 

However, I disagree with you slightly about the importance of PvP.  PvP with real consequences makes a game much more fun.

This is how I solved the problem:

1) canceled WoW (I was in a BT/MH guild too).

2) I am playing Everquest 2 full time on a PvP server.  (The game is quite good actually).

3) I have pre-ordered Conan and Aion to try them out.

 

 

  jeam89

Novice Member

Joined: 4/01/07
Posts: 17

2/28/08 4:17:36 AM#11

Yes! =]

  Delest

Novice Member

Joined: 2/20/08
Posts: 35

?????? ?? ????

2/28/08 4:22:36 AM#12

Aion is coming when?

  Numquam

Apprentice Member

Joined: 2/27/08
Posts: 23

 
2/28/08 7:54:37 AM#13


However, I disagree with you slightly about the importance of PvP.  PvP with real consequences makes a game much more fun.
This is how I solved the problem:
1) canceled WoW (I was in a BT/MH guild too).
2) I am playing Everquest 2 full time on a PvP server.  (The game is quite good actually).
3) I have pre-ordered Conan and Aion to try them out.
 
 


I do not hate or dislike PvP in any way. I just don't think that an rpg game should evolve around it. In a RPG, pvp should be a cool bonus-feature. RPG's are - imho - about building and developing your character by making the right choises and doing some work, it shouldn't just be about who's faster on the buttons in PvP - and imho that's what happened to wow. There is a line between pure pvp-games (fps-games, tekken etc.) and rpg's, and I personally think that wow has crossed that line to please the PvP-fanatics. It's not because it's not interesting to make concepts smelt together to a certain point, but if WoW PvP is reduced to Tekken and all the work you put in your char doesn't really matter, why is it still a RPG?

Thanks for your input btw. Maybe I should try Everquest, many people speak highly about it. Have only played UO and WoW so far, and UO with the wow graphics, interface and encounters would have been orgasmic!!
 

  jmmcglo

Novice Member

Joined: 4/24/07
Posts: 205

"Disciple of Aion"

2/28/08 12:06:41 PM#14

From everything you have stated as far as your likes and dislikes, I can deduce that you are better suited for a strictly PvE game with maybe some PvP tossed in. It also sounds like enjoy a good grind? My ultimate recommendation would be to try out FFXI. I played it for 5 years and trust me... if you want to get anywhere or be anything... you have to be in it for the long haul.

We are recruiting... Want to learn more? Click here.

  1wolfie1

Novice Member

Joined: 6/21/06
Posts: 30

"You know you good when people say you cheat." - Majestic

2/28/08 2:18:52 PM#15

i already said you cant play a Realm vrs Realm (or Race vrs Race) that doesnt have skills built aorund PvP... i mean the whole lore of a RvR game is one nation vrs another nation... and its not a contest of who can gather the most cute bunnies... its who can KILL the most cute bunnies

 

but yea listen to JM... hes probly got the right idea

  User Deleted
3/02/08 11:39:07 PM#16

Is this the "everyone's-a-floating-angel" MMORPG?  Guess the dev's must have figured, "hey, there are no floating angel games; that's a niche we can fill."

Too weird a concept; I doubt this game will make it.

 

  Writh

Novice Member

Joined: 1/23/08
Posts: 85

3/03/08 1:54:09 AM#17
Originally posted by pencilrick

Is this the "everyone's-a-floating-angel" MMORPG?  Guess the dev's must have figured, "hey, there are no floating angel games; that's a niche we can fill."

Too weird a concept; I doubt this game will make it.

Nope no floating angels in this game. A well founded RvR game with asian art direction, fast paced pvp, and indepth story lines for quests is what you got here. You must be thinking of Flyff or something.

That aside, I'm a bit shocked to see a post like the OP's. The two games you are looking at are heavily pvp centric. Also, no offense, but your outlook on MMO's is kinda dated. With WoW pushing MMO's into the mainstream the next step in evolution had to come.

PvP, though actually apart of ancient MMO history, is starting to take the main stage. Player conflict tends to be more dynamic then developer generated content. That's why you see games that are focusing on city building, city/fortress defense, and conquest. Dynamic PvP content tends to generate a more exciting  experience. You start to see rivalries form and more value placed on every accomplishment your guild makes because it can all be swept away.

Another part of this evolution is negating of the hardcore 15hr a day player. Granted people will still play that long but the effort is more to make it so they aren't the gods of the game. Everyone wants to experience the big battle with "the giant killer fork god" but not all of us want to be part of a guild that demands 10+ hours of our day.

The request for itemization over skill is kinda ridiculous. As games shift further away from auto attack skill starts to become the greater asset. Honestly, I am slightly biased on this subject. Just because you have a fancier gun then me doesn't mean you are a better shot. Items should improve your performance but being the deciding factor in a battle, along with removing any quality pvp item acquisition, is just saying you don't want pvp. After all, why pvp if the guy that never pvp'd ever but spends 18 hours grinding instances every day can one shot me. This method leads to MY biggest problem with WOW: the endless ladder. Items keep getting stronger and stronger to give the grinders a reason to play but in the end what is the point of grinding that gear if you think about it. Might as well have one set of armor that never changes and get a congratulations for your work because your gear has no worth but to get other gear.

Aion is not going to deny the PvP'er glory. We can PvP in Aion and get items as good as those who focus on PvE and vice versa. The work is still their it just adheres to various play-styles. Anyways (end wall of text)