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Briansho 2/21/08 11:05:18 AM
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Elite Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism... |
Ultima Online (when it first came out) Quake 1 Bioshock |
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Vyeth 2/21/08 11:08:36 AM
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Elite Member
Joined: 12/17/07
90% of the world is ignorant.. The other 10% just don''t give a fuck.. |
Now all these people shouting EQ1 and WoW.. We better have some serious 3 year +vets in here, because the hype machine can ONLY dissapoint within the first 2 months of release BEFORE they have had time to fix everything up and get all pretty for ya.. So how many of you guys ACTUALLY beta'd EQ1 or at least pre ordered the original game back in 99? I didn't but I was told it wasn't really all roses and dandelions either.. I think we will ALL look back at some of these games we deem "failures" and when their populations start to get comfortable and rise we may say "hmm.. guess it wasn't THAT bad.." |
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| If I didn't have a back, there would be corpses everywhere. |
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GreenChaos 2/21/08 11:09:14 AM
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Hard Core Member
Joined: 10/21/06 |
Originally posted by Briansho
Still my favorite game of all time. |
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nariusseldon 2/21/08 11:11:07 AM
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Hard Core Member
Joined: 12/21/07 |
Originally posted by Gajari For me, it was EQ & WOW. I haven't got to the end game of WOW yet so I am still enjoying it a great deal. However, I do understand that all good things come to an end and there is no reason I would enjoy ONE mmorpg forever. I am pretty prepared to move on to something else after I hit end-game for WOW. Although I do expect that will take at least months if not a year because a) I played to level my main to 70 and get the crafting epics & epic mounts. That alone would take time. b) I haven't experience all the zones/quests via my main. For example, I never hit silverpine in my 10-20 level (i did that in ghostland). So I plan to at least do 1 (if not more) alts. c) WOTLK probably will add another 6 months of play. No game last forever but mmorpg last a LOT longer than single player games (like i spent less than 10 hours on Halo3 and I am done). |
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SinisterCB 2/21/08 11:13:04 AM
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Novice Member
Joined: 5/30/05 |
Most have there pros and cons in that somes things were good and others things blew. But for the most part my answer would have to be no. |
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| "I'm not a racist...I only hate stupid people..."-SinisterCB |
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Milamber 2/21/08 11:14:10 AM
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Novice Member
Joined: 8/14/03 |
The only MMO games that met the hype for me was Everquest 1 (because it was my first one and didn't really know what to expect) City of Heroes (That game met my expectations and more, I still play it) World of Warcraft (put a big smile on my face, and still does!)
The most disapointing MMO that I thought would be awesome!! I was expecting so much out of it but it really didn't deliver all it said it could do was "Horizons: Empire of Istaria" Do you guys remember back in the day when it first started coming out and they said that they would have demon and angel classes in the game? And Vampires too! I was all excited, then the game came out and they didn't have any of those classes, and they STILL DON'T!! I still played that game and maxxed out a dark elf healer and carpenter. But I was so looking forward to that angel/demon and vampire war!! You guys let me know if you remember that stuff! That was back in the day! |
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Mark701 2/21/08 11:15:14 AM
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Novice Member
Joined: 9/09/04 |
Originally posted by gillvane1
I shelled out $50 for the game and only played for about 3 weeks before I got bored with it. I don't expect miracles in new games, especially ones that have predecessors. However, I do expect improvements, better ways of doing things, especially when the game has been in developement for 6 years. So after all the hype I expected a much more polished and innovative game than the one that was released. Ever since large corporations (or small ones that got large) started making games genuine innovation has gone down the tubes. Why? Because innovation involves a degree of financial risk that large gaming companies with anxious stockholders are unwilling to take. They reason, why mess around with something really new when the old ideas are making them millions? And with newbie gamers entering the market everyday (for who EVERYTHING is new) there is little motivation to change the basic business model. That's why so many games, fundamentally, look and/or play like some many others. It's also the reason for the hype, or as it's more commonly refered to - ADVERTISING. In the past, making money was obviously an incentive but creativity and innovation were the law. Now its ALL about making money and limiting risk with the predictable results we see today--sameness. Along the same lines, there is a little known fact that gaming websites like this one, don't like to discuss. Namely, if they don't give positive and copius coverage to big game titles, they won't get the exclusive interviews with the devs that keeps peeps clicking on the sites weblink. So my rule of thumb regarding hype and game releases is as follows: the level of hype surrounding a new release is inversely related to it's content, and, as always, buyer beware. |
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Nadia 2/21/08 11:16:28 AM
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Elite Member
Joined: 7/26/03
Played and enjoyed: |
Originally posted by VyethI started playing EQ 3 months after launch -- July 1999 the best part of the game was interacting with the other players, bugs didnt matter at all
but again, EQ was not a hyped up game for me - so I cant include it |
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GreenChaos 2/21/08 11:17:59 AM
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Hard Core Member
Joined: 10/21/06 |
Since we are listing any and all games, I’m going to add:
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nariusseldon 2/21/08 2:11:15 PM
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Hard Core Member
Joined: 12/21/07 |
Originally posted by NadiaI also beta-tested for EQ (and also UO). EQ is *really* good in those days. I have also played dikumuds and I was blown away by EQ, which is essentially a 3D diku. However, I played only a few years after release and i have to leave because I cannot stand the grinding. WOW fixes all that.
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