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 Thread (31 posts)
Polarization  2/18/08 11:07:30 AM

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Hard Core Member

Joined: 1/06/05
Posts: 882

This is the way the Darkfall ends

Not with a beta but a whimper.

 

Dislike / Turned off by:

The combat system although an improvement on the average is not a fundamental change and is more of an evolution then a revolution. I think a lot of people will be disappointed, its not anything like mount and blade.

For an MMO game there’s an awful lot of instances breaking up the game play and reducing opportunity’s for co-operative play.

The majority of the maps are relatively small and have invisible walls blocking exploration that force the direction of the player through the content.

Stability and performance issues are a real concern, potentially limiting the accessibility for a large portion of gamers.

A lot of the so called “mature” content is limited to blood and gore effects and half naked npc’s with adolescent quest dialogue containing naughty words , not necessarily anything that is more sophisticatedly designed for adult appreciation.

The first 20 levels have an overwhelming emphasize on the solo play experience.

Hybrid fps/ 3rd person ranged and magic combat system not quite satisfactory like Tabla Rasa for example.

Some of the cool and exciting extra features like bar room brawls or going to the underworld probably not being implemented for launch.

The separation of the PvP and PvE elements, and the emphasis on guild end level PvP over open PvP.

The possibility that the large scale PvP aspects might only be possible with much smaller numbers of players then expected.

 

Appealing / Like :

Graphics and music

Combat system although not as good as I expected is still an improvement.

The lore of the IP (apart from the racism and the sexism etc.)

I’m sure I would have more things to mention if or when I play it but I don’t count anything that is generic or industry standard as something particularly appealing or likeable, just consider it as the minimum acceptable.

 

 
Lord.Bachus  2/18/08 2:15:50 PM

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Apprentice Member

Joined: 5/14/07
Posts: 304

live is like a box of.....

Originally posted by AmazingAvery

Nice feedback folks

How about the NDA?

 

Tought you where under the NDA?

 

Sadly i can't give my opinion here, because i am still under NDA. All i can say is that i agree with Avery on most things.

 

 
AmazingAvery  2/18/08 3:19:15 PM

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Age of Conan Correspondent

Joined: 1/16/07
Posts: 3683

Doubt is a pain too lonely to know that faith is his brother.

Originally posted by Lord.Bachus

 

Originally posted by AmazingAvery

Nice feedback folks

How about the NDA?

 

 

Tought you where under the NDA?

 

Sadly i can't give my opinion here, because i am still under NDA. All i can say is that i agree with Avery on most things.

 

I wasn't under NDA for the community event, could ask questions can answers report back etc. So my Likes/Dislikes are based on what I saw there, time played, and also from officially released media =)

 

The views expressed on these forums are my own and do not necessarily reflect the views of mmorpg.com

confusedgoat  2/18/08 8:14:36 PM

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Novice Member

Joined: 1/30/05
Posts: 4

 

Originally posted by throckmorton

I agree mostly with what you've said Avery, so I'll try to add my own twist or cover the ones you haven't mentioned.

Dislike / Turned off by:

 

  • Lack of manual aiming for spells and bows
  • Lack of manual blocking
  • Linear progression (as apposed to sandbox)
  • Level system (as apposed to skill based)
  • System requirements (even making them as low/high as Oblivion is going to turn away a lot of people)
  • Monthly fee (I'd rather it be like AO or Shadowbane where it's F2P, but has advertising)  

(For the most part my dislikes are impossible to change at this stage of the game, or with regards to the monthly fee will be mean less money for Funcom. They aren't game ending for me-- just a disappointment.)

 

 

Appealing / Like

 

  • They are doing something DIFFERENT with the combat. It's not revolutionary, but it is evolutionary in a positive direction.
  • Mounted combat inspired by Mount and Blade. (The closer to your inspiration the better!)
  • Siege warfare. It is a total blast in Shadowbane. And it's not just the PvP- the guild politics surrounding it is very intriguing.
  • Voice overs for some quests. Will this be the first MMO where I actually enjoy doing some quests? I hope so.
  • Tiered PvP arena. Whenever I get bored of the quest grind, at least there's something fun to do!
  • Mercenary system (Funcom, there is epic win in this idea. Do not slash it!)

 

 

There will be manual aiming, it's all talked about in the Ranger discussion. Manual aiming gives you further range and is necessary to increase damage in certain situations. For instance auto-targetting might not give you enough range to hit your opponent from high up, and you will have to aim manually. The bonus is shooting down upon an oponent from a height increases damage.

 

There is no real Linearity to levelling. You're free to do what you like to get to where you want to go. You can PvP to you maximum level as far as i know, it will be slower though you will get there in the end. There's no obligation to follow a story or grind NPCs.

 

The level system is the only sensible option. You level up and get skill points, you then follow a skill tree to customize your character. Being a lower level in PvP will offer you few disadvantages as your level gets automatically upgraded to the highest level in that bracket. The downside is you wont have any skills that you have not yet learned from that bracket, so the players who are a genuinel higher level do kep some form of advantage.

 

As for the rest of the worries i do share most of them, especially that of the games system requirements.

 

EDIT: Though I'm perfectly happy with P2P. I don't like F2P or Cash Stores. P2P is the only fair way a game should be ran imo.

 
tkreep  2/18/08 8:18:51 PM

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Apprentice Member

Joined: 10/28/06
Posts: 857

Any sufficiently advanced technology is indistinguishable from magic

Like

-the game is coming out

Dislikes

-its not coming out now

 
we3ster  2/19/08 3:59:58 AM

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Apprentice Member

Joined: 12/27/05
Posts: 342

Good. Bad. I''m the guy with the +5 Shock, Heavy Repeating Crossbow!

Like most people, it is the combat that has got me interested. I however, only play casters. At the moment I play DDO for its combat and playing a caster is amazing. I can aim my ray spells, cone spells etc quite easily. I also like the fact that these spells can also be dodged. So, for me, magic combat will have to be at least as good as DDO's.

After reading a post or two on here, I am shocked that melee can't shield block???????? Seems odd, especially as it is something you can do in DDO (not only that but you can attack with your shield also).

The game does sound great and I am definitely interested but it is magic combat and combat in general that will decide if I play or not.

You must not leave until you free Arlos and have gathered your party safely in this hallway.

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