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mo0rbid 2/11/08 11:23:05 AM
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Novice Member
Joined: 4/15/07
If god gave men free will why do we burn in hell if we use it? - Deí |
Originally posted by eris0023 It's easy to play as a hunter, so easy I stopped playing on mine. I've played all classes and 5 of them at 60. I have raided, raided a lot. Topped the damage meters, not all the times ofc.
oo, looks like your statement is false |
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Sharajat 2/11/08 10:31:32 PM
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Hard Core Member
Joined: 12/14/07 |
Originally posted by mo0rbid 60 hunters and 70 hunters have a big fat zero in common, raid wise. Sorry, he's right, you're wrong, hunter is the hardest DPS class to use correctly in a Raid. Hmm, maybe Warlock is harder. Well, its in the top 2 in any case. |
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| In every country and in every age, the priest has been hostile to liberty. He is always in alliance with the despot, abetting his abuses in return for protection to his own. -Thomas Jefferson |
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Sidoxs 2/11/08 10:36:57 PM
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Apprentice Member
Joined: 5/06/07
HOGG4LIFE |
I didnt know thats how the combat system worked, you have to click every attack? old people arent going to want to do that. That doesnt make much sense though.. didnt funcom think of that? young people will click but oh wait... they cant play because its 18+ |
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spbrooke 2/11/08 11:31:57 PM
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Apprentice Member
Joined: 12/20/07 |
Originally posted by Sidoxs
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Elikal 2/12/08 12:47:20 AM
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Elite Member
Joined: 2/09/06 |
I must say these combat video kinda dampened my interest in AoC greatly. It reminds me SO of the NGE combat from SWG. Aim and turn. If SOE didnt understand one big thing back then with the NGE combat it was people coming from a CRPG background didnt want to AIM, take cover and target. Its just the nature of the beast MMORPGs. There is a minority who likes this, and a special interest group playing online shooters like Planetside, and thats it. The rest, as I see it, has little to zero interest to go into the hassle of aim and miss. Its only a video ok, but if I understood it right and the stick to this, it may become a big desaster. Using number to aim, WASD to walk and mouse to look AND numbers for special moves sounds like the right combat system for an octupus! I am totally honest here. The classic EQ/WOW/DAOC/UO whatever MMO system of using skills to more or less stationary mobs in front of me is just so much as I can handle. Whenever possible I turn on auto-turn and auto-attack. Maybe its because I am no longer 18 a long while now, and I get old, or I never was that nimble I dunno. I bet quite a lot that many are rather unwilling to go into a clickfest as that sounds. |
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| "Who is the greater fool, the fool or the fool or replies to the post of a fool?" |
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admriker4 2/12/08 3:45:55 AM
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Hard Core Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
Originally posted by Elikal exactly my concerns which is why I posted this subject. Combat like AoC is proposing requires a 3rd hand or as my son says, a gamepad. And that my friends is why I think the combat is made the way it is...its best suited and designed for the console and its controller. Ive said it before and I'll say it again, consoles have no business existing in the MMO world unless the developers force them button smashers to hook up a keyboard and mouse. Consoles have USB ports, although Ive never seen a keyboard or mouse for sale for my son's xbox360 So in my opinion what we're getting with AoC is a combat system designed to work best for a console's gamepad. This quasi-fps doesnt belong in MMO's. It negates stats on armor and weapons because it ultimately comes down to whoever has the best reflexes (and a 3rd thumb). These combat systems never work, see the other games using no auto-target / no auto-attack systems. Theyre all small candy in the MMO industry rarely doing more than 50k players. |
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Mouth 2/12/08 5:40:52 AM
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Novice Member
Joined: 4/22/04 |
Dude, if button mashing is your concern, go with a caster class such as the Necro or the Demonologist. See you on the bloodstained battlefields of virtual Hyboria late May! |
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ethion 2/12/08 9:25:12 AM
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Elite Member
Joined: 7/25/03 |
Originally posted by spbrooke We will see... More then anything however this might be a deal breaker for this game. I really like having to do a bit of thinking in games rather then mindlessly clicking of turning the game into a dexterity challenge which ultimately just becomes frustrating and boring. So far I don't see anything that entirely unique other then the directional attacks in AoC, you have no autoattack and the fact that every attack is an AE attack which I'm wondering how will impact things like mez abilities. Seems to me this could create an imbalance by making mez type abilities ineffective. It will be nice when open beta starts and we can get some real feedback on this system. I like most everything I've read about AoC and I'm pretty excited about the game but I'm not going to preorder this time. Probably a good thing the last few games I've preordered have had problems at launch, I think I'm hexing them by preordering ;)
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Illius 2/12/08 7:50:33 PM
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Hard Core Member
Joined: 4/12/06
I intend to live forever -- So far so good! |
I'm thinking that you'll be able to rebind your direction attacks to whatever you like. Personally this is what I'm gonna do: I have a mouse with 2 thumb buttons so what I plan to do is bind the mouse wheel up, down and click to my main 3 attacks and the 2 shoulder buttons to the other 2 that melee characters supposedly get when they get to higher level. This way, I can hold down right click to spin my character around and look in various directions, move around with the WASD buttons and still select my attacks as I see fit with the other fingers on the mouse that don't usually do much of anything. All the other combo starters can more then likely be bound to any of the other buttons located around the WASD such as Q or E or perhaps even F. And since I don't plan on using my 1,2,3 keys for directional attacks I can then map them to some of the special abilities. In regards to mezz abilities, I have not really heard much on this subject. Maybe I've not been reading enough about other people's abilities but I am really not worried. People are usually smart enough and inventive enough to make it work for them. To use WoW for a comparison (and for lack of a better thing to compare it to) I have spoken to some of the people about their setups and they have found a ton of ways | |