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 Thread (25 posts)
Szark  2/12/08 3:00:38 PM

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SOE has published the patch notes for Game Update 1 for Star Wars Galaxies.

Smuggler:

  • False Hope should now animate and throw its grenade properly.
  • Fence Items listing no longer lists items that are equipped.
  • NPCs can no longer spawn and intercept smugglers over water.
  • Hide Ally should allow a target to move after stopping all movement while stealthed.
  • The abilities "Call a Favor 1: Smuggler" and "Call a Favor 2: Medic" that summon a smuggler or medic have been fixed so that the NPC the abilities summon can be killed in combat.
  • Fence Item now will reshow the interface if no junk was selected and the "Fence" button was pressed.
  • Hide Ally should play a smoke effect on the target.
  • Smuggling: Emory waypoint on Rori is now at the correct location.
  • Smuggling system NPC's should no longer spawn with a level over 90.

Spy:

  • Fixed a bug that allowed traps to be dropped in houses and then moved around with decoration options.
  • Preparation and Decoy no longer show in other players' combat messages.
  • Spies can now abandon quests while stealthed.
  • Mon Calamari, Wookiees, and Ithorians can now wear the stealth gloves granted for their profession.
  • Changed Covert Mastery expertise from "Reduces the action cost of Smoke bombs, Without a Trace, and Burst of Shadows by 10% per point" to "Single target direct attacks that fail to hit their target (Miss, Dodge, Parry) cost 0 action".
  • Reduced cost of Covert Mastery expertise from four points to one.

Read more here.

 
mindspat  2/12/08 3:03:08 PM

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Are they resetting the publish/chapter/etc title of the updates with each new dev-team?

 
cabal001  2/12/08 3:07:29 PM

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the game is bad and they should feel bad.

arguing with a corporate fanboi is like teaching special education.
even if you teach him something...at the end of the day he's still retarded.

mackdawg19  2/12/08 5:00:44 PM

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Game Update #1? Am i mis-reading something here? I could of swore this game has been out long enough to have more than one game update. Maybe its just me ......... heh.

 
Terranah  2/12/08 5:03:21 PM

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Wow..so many broken things.  Glad they are fixing them though.

 

 

 
Clattuc  2/12/08 5:06:47 PM

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Originally posted by mackdawg19

Game Update #1? Am i mis-reading something here? I could of swore this game has been out long enough to have more than one game update. Maybe its just me ......... heh.

You forget that you are living in Year Zero!

 
Sarvan  2/12/08 5:19:54 PM

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Woo! Animations?? I'm gonna have to resub   

 
VideoJockey  2/12/08 5:30:00 PM

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"Game Update #1"?

LULZ.

 
Wardrop  2/12/08 6:05:03 PM

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The meaning of life is attained by caring for the one you have created.

Papa for life!!!

So they still havent fixed the issue with npc's shooting through obstructions such as cave walls, floors, and buildings, rocks, trees etc..

jay8378  2/12/08 6:17:46 PM

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Originally posted by Wardrop

So they still havent fixed the issue with npc's shooting through obstructions such as cave walls, floors, and buildings, rocks, trees etc..

 

There is too many things to fix. Thats always been the problem with this game. It is too big and complex for the team of devs to keep up with. So they had to dumb it down a little and its still too big for the now small team. A game like this used to be, needs a much bigger team or better. Look at darkfall online, its supposed to be more complex than any other game ever. Why do you think it hasnt come out yet with no date set for beta.

 

Even with all the bugs id still play the old swg.

 

Some much needed bugs fixed and better animations are needed baaaad. GJ team

 
Ironman2000  2/12/08 6:41:57 PM