Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,078
Members:1,592,087  Online:0
Guests:0  Posts:4,845,151
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Dungeons & Dragons Online

D&D Online 

The Rusty Nail (General)  » worth the money?

5 Pages 1 2 3 4 5 » Search
82 posts found
  yesuconn

Novice Member

Joined: 3/07/07
Posts: 19

The Dude abides

 
2/11/08 1:39:32 AM#1

just got done playing the trial for this game and Ill admit....not a bad game at all. I considered playing it but i felt it wasnt worth the $15/ month. I dont know maybe its just me but it just didnt seem to have enough to make me want to play it that much. I did enjoy my time playing......there were a few faults, just as in any game but overall it wasnt too bad and i was suprised. I admit i didnt expect much but it was good, just not worth the money in my opinion. what do you think?

  smitty0356

Novice Member

Joined: 8/13/06
Posts: 365

elite member by post 82

2/11/08 1:45:11 AM#2

completely agree.... you sir are a genious!!  This game would be a pleasant suprise for a FREE game, however, since it costs real money, I expect something more than what I could design myself.... small world, pre-existing lore.

With 1/3 of the money put towards development, I think I could lead a game development team to a more fulfilling game than turbine did in this case.

The skills are too simple, the world is too small, and the systems are too under-thought to earn my money.

 

Elite poster by 82

  Dr.Rock

Novice Member

Joined: 1/31/08
Posts: 608

No good deed goes unpunished!

2/11/08 3:22:39 AM#3

Been playing since beta, so I obviously think it is worth the money. I also bought GW, which is free to play, decided it was really a single player game, not a MMO, lots of much better single player games, so overally it wasn't worth the money to me even to play for free. So all subjective.

With DDO you get continual development thrown in for the price. Now if I had to pay a monthly fee and then pay for expansion packs on top, that would bug me more.

p.s. I play in Europe and we pay a lot more than $15.

  Dr.Rock

Novice Member

Joined: 1/31/08
Posts: 608

No good deed goes unpunished!

2/11/08 3:27:15 AM#4

Originally posted by smitty0356

With 1/3 of the money put towards development, I think I could lead a game development team to a more fulfilling game than turbine did in this case.

I can guarantee if you did, people would be lining up to tell you how idiotic your design was and how they could do better for a third of the price.

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

2/11/08 7:07:13 AM#5

I think "worth the money" means comparable to the market and demand...and using that, I think absolutely it's worth it.

1. Industry standard is 15 bucks a month for most of the large MMOs.  DDO has as much content, if not more, than a good portion of those.  I would also say DDO has much more "real content" (not kill 100 bears) than almost any of them.

2. DDO has the best combat system available in the MMO market today, IMO.  Hands down, no one else is even close.

3. DDO has the most in depth character building in any MMO out today, IMO.  Between feats, enhancements, skills, stats, multiclassing, and equipment there are no "cookie cutters".

4. Graphically, DDO stands with just about any game out there, particularly after the engine upgrade in mod 5.

5. DDO offers dozens of free updates already, more than doubling it's size and content since launch, compared to many other MMOs who you have to buy a box to get the development.

 

Is DDO for everyone?  Nope, and I'd prefer to keep it that way.  It's not a big sandbox MMO with all the bells and whistles of some MMOs that I consider mostly fluff (housing, music making, clothes designing, etc.).  It's not a PVP game...but neither is D&D...so what PVP there is, which is fun, is more than enough.

p.s. As far as the "pre-existing lore", I'd like to point out that the original lore created by DDO is good enough that Wizards is now publishing an entire Eberron book based on it.

  smitty0356

Novice Member

Joined: 8/13/06
Posts: 365

elite member by post 82

2/11/08 11:52:44 AM#6

Problem is, the game is small, and it's so dead that it stinks.

Honestly, people expect more from that title.  If I said that D&D was making an mmoRPG today (and DDO never existed) there would be twice the buzz of WAR.  Frankly, it's not much of an mmo at all unfortunately.

I expect character built zones... because that is the heart of the title. 

I expect more of a free-flow combat system, and not the cheesy mana/block garbage.

Those are just two of my personal expectation, that I think this game absolutely NEEDS to appeal to anyone outside of the players who dropped 50 bucks on this game without ever trying it out.  I will be so bold as to say, that if you cap any game, you obviously think it is ok, and most likely will defend the game because you don't want to be the "dark-lord" of a dead game.

In this case, however, turbine dropped the ball, and without a major expansion and refit of the entire game...  this game is over, until maybe d&d releases another game under a different dev.

Elite poster by 82

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

2/11/08 12:33:28 PM#7

Originally posted by smitty0356

 you obviously think it is ok, and most likely will defend the game because you don't want to be the "dark-lord" of a dead game.

In this case, however, turbine dropped the ball, and without a major expansion and refit of the entire game...  this game is over, until maybe d&d releases another game under a different dev.


Sorry smitty, you clearly haven't played the game in a long time...

TenTonHammer says "Overall, Dungeons & Dragons Online remains a very fun game. If you have not tried it, the fast paced combat interface and small group content really are some of the best examples in MMOGs."

Massively says "DDO still isn't the biggest of MMOs out there, but it seems to have found a pretty sure footing, and there is no doubt that the team behind it is interested in making sure players have access not only to typical hacking and slashing, but also to some complex and rewarding game and group experiences. The Shroud is a very nice example of how MMO designers can break boundaries in what's expected of MMO gameplay"

Gamespy says "The company's earlier release, Dungeons & Dragons Online, is still going strong. According to the company, the subscriber base, while not boasting world-beating numbers, has had relatively little turnover and the game continues to hold a steady group of hardcore players. That's a tribute to Turbine's continuing commitment to the title and the steady stream of content upgrades it releases every four to six months."

MMORPG.COM says "While the visual style was there from the start, the actual feel of D&D took a bit longer to develop. I have to give Turbine credit for listening to their audience, as most of my complaints about the earlier version of the game have been addressed in subsequent" modules.

 

p.s. That's all within the last couple of weeks...but if you say it's DOOOOOOOOOMED...you must be right

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

2/11/08 1:00:56 PM#8

p.s. Reading your posts two things become very clear to me.

1. You haven't played the game in a LONG time.  You talk about low populations, but this hasn't been the case for months since the merges.  You can easily get a group at any level and for just about any quest in a matter of a few minutes.  You talk about the "small world" which tells me you clearly haven't been into the exploration zones, and in fact both the EU and US main forums have complaints now about travel time between quests it's gotten so large.  You talk about the "mana/block" technique...which doesn't work anymore either, thanks to updated AI.

2. You really aren't that familiar with the SRD or D&D rules, regardless of what you claim.  Spell points and mana are an alternate rule set, written out clearly by Wizards, and a much more effective system than memorization for an MMO.  You stated that casters would hate running out of mana in DDO...but fail to mention that in PnP at the current level cap, they'd be able to cast that new shiny 8th level spell...2 times.  In fact, they'd be able to cast a total of 32 spells total, from all levels, between each rest...if we were using memorization instead of mana.

 

As to your expectation that there would be player created content...well...that'd be like me going to the WoW forum and saying I didn't like it because I couldn't fly an X-Wing.  It was never advertised, discussed, or even expected to be in the game by anyone but you.  Virtually none of the "big MMOs" have this, or are even looking at adding it, so no clue why DDO would be expected to. 

  jinxit

Novice Member

Joined: 9/07/06
Posts: 843

2/11/08 1:05:22 PM#9

Bloody good game, i would still be playing if i could afford to hand out for a second mmo to play.

Don't know if you can run it?
Go here http://www.systemrequirementslab.com/referrer/srtest

  Faoite

Novice Member

Joined: 6/22/05
Posts: 30

"If someone ever tries to kill you, you try to kill them right back"
Capt. Reynolds

2/11/08 2:28:24 PM#10

I hated this game the first time I trialed it, can't remember how long ago :) But I just finished my trial with a group of friends and we all decided to get the game. Great game and definitely worth the $7.99 pricetag Amazon has it listed for. I would have bought it for $30+ though, I'm digging this game now. The $15 a month isnt horrible and I have my 40 days of gametime to decide whether to pay it or not.

  mindspat

Novice Member

Joined: 12/08/05
Posts: 1387

2/11/08 4:04:41 PM#11

 

Originally posted by smitty0356

Problem is, the game is small, and it's so dead that it stinks.

Frankly, it's not much of an mmo at all unfortunately.

I expect character built zones... because that is the heart of the title. 

I expect more of a free-flow combat system, and not the cheesy mana/block garbage.

In this case, however, turbine dropped the ball, and without a major expansion and refit of the entire game...  this game is over, until maybe d&d releases another game under a different dev.


You haven't played the game have you - don't front, we can see right through you.  :P

 

Small?  seriously, you are completely unfamiliar with the state of the game and making such statements sound foolish.

Free Flow Combat System - this must be your own catch phrase since it's quite generic in its self without identifying anything specific.  The combat mechanics in DDO are the most dynamicaly proactive short of the pre-cu area of Star WArs Galaxies.

The only thing "chessy" is needless trolling of a title known nothing about claiming to know everything about it?  A hobby might be more enlightening. 

Nothing about "dead" in ddo other then the quoted opinions. While the intial design *was* lacking and *was* lacking open environments there have been vast improvements to place the game to the top.

There's some things we might not ever see in ANY game: Player Created Dungeons.  Can you show me a single example where players are able to create dungeons for others to play in an MMO?  There's a certain amount of technological challenge which needs to be overcome before it can be done. 

No expansion and no refits!?!  OK, you just proved you have no credibilty to your statements and wouldn't know water if it rained on you.  Good luck with that - ddo is doing VERY well without you.  :)

DDO is a game with an astonishing amount of character and combat dynamics that does not tire.  There is not a single game on the market that challenges players to the degree DDO does - exception to EVE Online.

p.s. I came into DDO not knowing anything other then old school AD&D rules.  While it was not what I expected it is still an amazing game that provides for a crebreal experiance unsurpassed by its dynaming gaming environment. 

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 1825

2/11/08 4:12:39 PM#12

My opinion... No. It's not worth it if you want something to keep you occupied for more than a month. The game world is small compared to other MMOs. I expect much more from something using the D&D world.

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

2/11/08 4:20:24 PM#13

Originally posted by jusomdude

My opinion... No. It's not worth it if you want something to keep you occupied for more than a month. The game world is small compared to other MMOs. I expect much more from something using the D&D world.

And again, when did you actually play it?

The content is more than double the size at launch.  You can level to the cap without repeating a single quest...and in fact won't have even done them all.

There are now 7 raids in total, and a dozen exploration zones, as well as crafting, favor, dragonscale armor, and numerous other longer term "grinds" if that's what you're after as well.

  Mithrandolir

Hard Core Member

Joined: 2/28/05
Posts: 1073

Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt

2/11/08 4:28:23 PM#14

I'm playing the game now and have been for the last month. I'm loving the game but there are a few things I dislike as well. But 2 things that simply aren't true about DDO right now are low pops and small world.

  User Deleted
2/11/08 5:55:40 PM#15

I re-subbed for mod-6 just to see how the game has changed in the past year and change since I had played it last and I have to say I'm quite impressed with how things have come along.  It's still got several issues but it's definitely come a long way and is much much better for casual and hard core gamers alike now.  It's still missing many elements I consider 'key' for an MMORPG but it's worth the money now if you enjoy just hopping on, getting in a group and going on a quick adventure.  If you're raid or pvp oriented it has that now too and lots more solo-able content for those who like to do things on their own.

All in all I have to say that I'm impressed with how DDO has evolved.  I hope it continues though I do still hope that they implement an explorable world map that eventually has links to other cities besides Stormreach.

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

2/12/08 6:43:52 AM#16

For all those talking about how small the world is, just thought you'd get a kick out of this post on the main forums...

http://forums.ddo.com/showthread.php?&postid=1560265#post1560265

 

Apparently your view is not only the opposite of many DDO vets, they're actually complaining about the "sprawl" and the area being too large.

  8hammer8

Novice Member

Joined: 9/12/05
Posts: 1814

"It''s a simple matter of weight ratio, a 5 ounce swallow can''t carry a 1 pound coconut!"

2/12/08 10:00:25 AM#17

Originally posted by Vincenz

For all those talking about how small the world is, just thought you'd get a kick out of this post on the main forums...

http://forums.ddo.com/showthread.php?&postid=1560265#post1560265

 

Apparently your view is not only the opposite of many DDO vets, they're actually complaining about the "sprawl" and the area being too large.

I do not see the world as being small, in the beginning it is definitely compact with the quests all close together in the Harbor and so on.  I myself have not moved past the marketplace as of yet and I look forward to moving out into the "world."

 

BTW...vincenz, I enjoy your posts but your lack of clicky links...

How To Make A Clickly Link (take about 5 seconds):

1) Type Word or Cut & Paste Link

2) Highlight Word or Link

3) Click on Insert/Edit Lick (little world button)

4) Paste Link in URL section

5) Click OK

 

"It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

2/12/08 10:01:39 AM#18

I received a warning for "referral links" for doing that with a link to the high rez download...so it's intentional LOL!

  8hammer8

Novice Member

Joined: 9/12/05
Posts: 1814

"It''s a simple matter of weight ratio, a 5 ounce swallow can''t carry a 1 pound coconut!"

2/12/08 10:13:24 AM#19

I see says the blind man as he picked up the shovel and saw.

You have your reasons then

"It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)

  uncus

Apprentice Member

Joined: 8/18/04
Posts: 530

2/12/08 10:33:27 AM#20

 

Originally posted by Vincenz

 

 

 You can level to the cap without repeating a single quest...and in fact won't have even done them all.


Unfortunately, this statement is still NOT true.  Even with the 25% bonus for each "level" of a quest, you cannot  level without repeating quests.  It mathematically cannot be done, too much xp is needed between levels to do this. [The "new" death penalty will help this a lot, since no xp is "wasted"]

 

Perhaps the material added since launch allows this about level 6 or so, but this is definitely NOT true of the lower level quests.  You hit a large doldrums at about level 3 which continues through level 5 at least.  [I have a level 2 about 3/4 the way to 3 that has only 1 level 2 quest left on Normal and has 1/3-1/2 done on Hard; I have other characters of levels 3 and 5 who are going back and eliting the level 1-2-3 quests now]

Now perhaps it CAN be done if you are doing elites that are a level or 2 higher than your character, but that would involve having a well twinked character, not a "main" [or alt played without twinking].

Edit:  I am NOT knocking the game - I've just resubbed while I have time to play. 

<p align=center><a target=_blank href=http://www.nodiatis.com/personality.htm><img border=0 src=http://www.nodiatis.com/pub/20.jpg></a></p>

5 Pages 1 2 3 4 5 » Search