| 150 posts found | |
|---|---|
|
2/03/08 10:00:48 PM#121
Originally posted by altairzq
but when someone uses a percentage such as 99% and speaks about all encompasing platforms, and follows it up with "everyone I know", .. well need I say more? |
|
|
2/04/08 3:57:58 AM#122
Your right piracy is one of the major problems of the game producers today... and worse of it... I think they are more serious on producing on the consoles(I think so). The graphics are much intense on the consoles than in the PCs... |
|
|
2/04/08 4:50:56 AM#123
Originally posted by Fion Till you offer up some real proof, it's still just your opinion. Not a very good one at that. |
|
|
2/04/08 6:59:46 AM#124
I somewhat kind have to agree with you but if games would look too realistic then it would look like a crap that the fantasy theme would be crap... |
|
|
2/04/08 7:13:24 AM#125
Originally posted by Fion The fact that you are completely ignoring my other examples just proves you're just grasping at straws. and Final Fantasy movies? Who is talking about Final Fantasy movies? I'm talking about the games, not the movies. |
|
|
2/04/08 7:28:24 AM#126
Roffle, Fable a deep RPG xD You console people obviusely don´t know what a "deep" RPG is. |
|
|
2/04/08 7:38:44 AM#127
Give me your skull first and I'll give you mine |
|
|
2/04/08 7:54:35 AM#128
As mentioned, piracy makes consoles much more appealing to most developers. My guess is that in the not too distant future, almost all content will be internet-based either through an Xbox360 <whatever the name of that subscription is> or Steam or some other verification process. Online buying only which records your processor ID so keygens won't work would also be a likely anti-piracy step. The days of "free" games via torrents is limited... <p align=center><a target=_blank href=http://www.nodiatis.com/personality.htm><img border=0 src=http://www.nodiatis.com/pub/20.jpg></a></p> |
|
|
2/04/08 8:07:10 AM#129
i laughed to this post. Have you guys missed that World of warcraft have hit 10million players. and that makes it what ? the biggest game ever or somting o_O. i mean.... ppl dont play that game lika stupid console game. Wow players live for that game spending a whole lot more houers than ppl with consoles spend.
PC games rule everything in gaming, seriusly how can ppl play shoot em up games on a a console. no precicion or reflex gaming at all. music is a weapon |
|
|
2/04/08 8:17:37 AM#130
Of course PC games are not dead. :) Console actually still IS king - with something like a 20% edge in gross revenue over PC gaming. But you're still talking about over four billion US dollars a year in PC sales and subscription fees, *and* a steady rate of NONSTOP GROWTH over the last decade. Yeah, a lot of revenue has shifted from box sales to subscription sales. Yeah, a lot has left the retail stores and moved to D2D systems. That is the nature of business - the only constant is that it will always change. But the industry is changing - not dying. Owyn |
|
|
2/04/08 8:30:00 AM#131
I'm not gonna get into some pointless argument over which is better, because clearly thats all subjective and nobody is going to change anyone elses minds. As to the FF movie comment, I was getting ready to watch my netflix movie (a history of violence, great film btw,) and had a little slip there lol. When I say more PC games are deeper, more mature and more complex. I'm not exactly sure how this can be so heatedly disputed. 99% is of course an arbitrary number, I do admit I use it far to often. Also, who said CoD4 and Oblivion are deep? CoD4 is a great game, but it's completely a scripted experience. The multiplayer is relatively deep though. Oblivion on the other hand has got the be the 'lightest' western RPG I've played in.. hell I've ever played. Story you could see coming from a mile away, combat that once you learn the basics.. thats about all there is to learn. Dungeons that once you've played one of each type you've basically seen them all. Some of the side quests were relatively original, but the majority of the game was very light weight. As to Mass Effect. Thats definitely the deepest RPG to come out on a console in some time. But it still pales next to the depth of Morrowind, or Planescape: Torment or any myriad of other western PC RPGs I could name. Why did they release it to the Xbox360 only? Because it was very heavily funded by M$. It's also the reason any game goes Vista only lol. I will admit that even PC games don't have the depth they used to. I'm an older guy, and it seams to me this new generation (Gen X's children) like their entertainment with as little thought as possible. When I was there age I was playing Zork and Kings Quest and the like, games that made you think. Over the years as games became more realistic and practical and mainstream they remained pretty thought-provoking. Though I did spent far to much time playing Quake 2. :p But aspects of that game (particularly some mods) can be fairly deep. These days you'll find me playing a variety of games. From the strategy FPS Team-Fortress 2 to the Total War series to Neverwinter Nights 2 to The Movies to Crysis.. and beyond. Each one of them for the most part has more depth in their cover art then almost every single console game I've played in the past 3 years (though I admit, I've not played all that many console games. Mass Effect, Halo 3 (which I quickly realized was an overhyped piece of crap compared to any PC shooter, but thats typical,) and a few others. Seriously, I think that while PC gaming isn't as in depth as it used to be, because the audience is more broad to be sure. I still think they are far more deep, mature and complex then every console game I can think of off hand. Last, by the gods man, if you really think Fable is a deep RPG. You need to go out and pick up some classic PC RPGs. Fable was childs play compared to any decent PC RPG worth it's salt. |
|
|
2/04/08 8:49:19 AM#132
Originally posted by Fion Have to concur with this. I do not think it is coincidental that this new rash of "oh no, PC gaming is dying!" is happening immediately after three major console releases - the time when console specific game funding is always at its highest! New consoles mean a slew of new heavily funded games right afterwards; and heavily funded games means games generally released for JUST that platform. The Vista comparison is apt. Microsoft is taking a major hit on each of those Vista only titles, because the number of Vista users is still small. It's a gamble on their part, to try to help boost Vista sales among the high end user crowd - most of whom are gamers. (Of course, this backfired when users distributed the simple file changes needed to make all those "Vista only" games playable on XP, and proved M$ was lying through its teeth when it said they could not be made to run on anything but Vista...but I digress...) You should always expect a number of new high profile games to be made for any new platform. It's good business. And you have to remember that PC games gain a big percent of their total sales from subscriptions now, which means less actual box sales, which means less actual games created. As console games go online and start charging for online play (subs, RMT, whatever), we'll likely see a similar thing happen there. Owyn |
|
|
2/04/08 8:58:20 AM#133
Originally posted by Gameloading
Platform games, beat-em ups and racing car games are mainstays of console gaming, but largely ignored by PC gamers. Similarly, flight sims and MMO's are not common sellers in the world of console games. Console games, quite simply do not provide the same experience as PC games. They have their own individual set of design priorities. What's the difference between being a PC fanatic and a Console fanatic? Each medium has it's own strengths and weaknesses, you should find the one that best suits your own. You are a fanatic when you claim that the weaknesses of one system out perform the strengths of another, or when you fail to recognise any relative weaknesses in your platform of choice completely.
Lionhead's (glorious and highly rated by me) RPG's are not really comparable to the average PC RPG in terms of depth. There is a very large difference between the average console RPG and the average PC RPG. There are many that are comparable and a few that are multi-platform, but usually the interface and the options in console RPG's are very limited by comparison. Really and honestly, can you compare Bioware's console games with say Dark Ages of Camelot for complexity? Of course you can't. I don't want to go as far as give a 99% figure on this, but....... PC games dominate the market for depth. It's a different design ethic for a different audience.
COD4 is not a PC game released on the console. COD4 is a console game released on the PC. It is a console port, not a PC port. Just as with Elder scrolls, these games have been designed with the lowest common denominator in mind. It runs on both because it is made to run on both. If you really want to see the difference, you must compare games that weren't. So while COD4 can run on both a console and a PC, Cryssis, released at the same time and also an FPS, can't. But did you really find COD 4 immersive? This is the big question. I didn't. It's an arcade shooter. I like simulation games. I found Red Orchestra immersive, or the The Regiment. Perhaps even America's Army. Hidden and Dangerous 2, Operation Flashpoint. All highly immersive. But sorry, none of the COD series. Thankfully that franchise has made the jump over to console where it belongs. (Consoles do pretty serious driving sims BTW). If this was the kind of gameplay I was looking for then I would be a bigger console game fan than I am. I am Roflofagus that you should choose COD 4 as a game title that exemplifies the words deep, mature, realistic and complex. What exactly is so realistic about endlessly spawning enemies, being shot 4,000 times over a 12 hour period and not being wounded. What is so mature about another teh U.S. saves the world from teh bad guys theme, and shooting 1,000 Russians and Muslims? What is so complex about running through a linear game with audio prompts telling you which direction to go? And deep? You really had to think hard to complete this game did you? Lmaosville. This is typical of the console community. Play a load of utter brainless slosh and harp on about how intelligent it was. I can see how playing COD 4 has expanded and disciplined your mind. How much smarter you must feel for playing it.
"Every person I know" is a way by which we measure the credability of our research. While an internet poll could tell me that the world is about to end or that 99% of people in the world think chocolate is evil, we apply a reality test to this kind of information by seeing if this agree's with our own basic experiences and those of the "people we know". Statisitics alone have no credability with direct and person evidence to reinforce them. |
|
|
2/04/08 9:42:46 AM#134
Originally posted by baff " "Pick up and play" is a console game design priority. In PC game design, this priority is often over taken by the principle of "learning curve". These are two very distinct and opposing game design principles used by developers. PC gamers and Console gamers do want different styles games."
"Platform games, beat-em ups and racing car games are mainstays of console gaming, but largely ignored by PC gamers. Similarly, flight sims and MMO's are not common sellers in the world of console games." I see playing to many PC games has made you lose focus on what is actually avaible on consoles. It's obvious you have little to no understanding of console gameplay. Platform, Beatm em ups and racing car games are mainstays of console gaming? I'm sorry, have you been living under a rock? The platform genre has been in mainstream decline since the year 2000 and the beat em up genre has been dead since the mid 90's. Do you even know what a console look likes? "Lionhead's (glorious and highly rated by me) RPG's are not really comparable to the average PC RPG in terms of depth. There is a very large difference between the average console RPG and the average PC RPG. There are many that are comparable and a few that are multi-platform, but usually the interface and the options in console RPG's are very limited by comparison. Really and honestly, can you compare Bioware's console games with say Dark Ages of Camelot for complexity? Of course you can't. I don't want to go as far as give a 99% figure on this, but......." You obviously has done little to no research on Fable 2. I urge anyone to do some actual research on the title before you comment about it. Yes, I played Fable and I know what kind of game it is, but if everything Molyneux says about Fable 2 is true (You never know with him) then you can't even compare the complexity of Fable 2 to Fable 1. Can I compare bioware's Mass Effect with Dark age of camelot? Are you refering to the Mythic game? Please. Dark Age of Camelot is not even in the same galaxy as Mass Effect in terms of complexity. Dark age of Camelot is Everquest with RvR slapped on it, that's not complexity, that is basic mmorpg design. COD4 is not a PC game released on the console. COD4 is a console game released on the PC. It is a console port, not a PC port. Just as with Elder scrolls, these games have been designed with the lowest common denominator in mind. It runs on both because it is made to run on both. Incorrect again. the Call of Duty franchise started on the PC, not the consoles. There is no difference in terms of gameplay and design in Call of Duty 1 and 4. The problem with PC fanatics as yourself is that you blame consoles for dumbing down a franchise. this is not the case, gaming in general is being dumbed down to appeal to a broader audience, PC gaming included. Sure you can point to older PC RPG's and say those have more depth, and I agree, but those are the old days. Back then you could afford to sell only a few thousand copies to be profitable. nowadays you MUST sell hundreds of thousands of copies, which forces the vast majority of games to turn mainstream. Just Oblivion lacks some of the depth Morrowind had, just like Morrowind lacks some of the depth Daggerfall had. I don't know of any game that captures the sense of modern warfare in the middle east better then Call of Duty 4. Ofcourse you need to play it on the higher difficulty setting to get to the realistic part of the game. It's not a gun blazing game on the veteran setting I assure you. Audio promts telling you where to go? wow. Newsflash: Soldiers are always told where to go and what to do by superiors during combat. And ofcourse you need to understand that Call of Duty 4 are always about big battles, not "Uber soldier sneeks into complex" or "Small team of soldiers finish a mission" type of game. I never said Call of Duty was complex, but it's definitly realistic. |
|
|
2/04/08 10:51:28 AM#135
Is this a quoting party and i have not been invited? |
|
|
2/04/08 6:08:35 PM#136
I have to admit it, I am indeed a console hater, if I denied it I would be lieing. However there really is no need to throw a paddy pal, as for the insults, you don't even fucking know me. You wouldn't speak to people irl like that so what makes you think you can to me, here? We were discussing and I put my opinion accross based on playing PC games for about 20 years and consoles even longer. I stopped playing consoles more recently when I felt that the amount of gameplay from each game simply didn't represent a worth while investment, not so much in money but more so in time spent. In my experience the difference between how people use consoles and PC for games is as I stated, it is doesn't matter how much you dissagree or throw a fit, it's what I see week in week out. I'm not saying consoles dont have a place as stated, after a night out I've spent many a twilight hour on mariocart multiplayer around a mates house. (He has a wii now and while it does look fun, a group of grown men standing in a room frantically making wanking genstures to a screen as fast as they can, is a parody too far for me I will however admit ff7 was one of the best games I have ever played and probably ever will also, A link to Past, great games. But IMO they had gamplay and depth that I dont see when playing other console games. Now for the admitions, I have not played bio shock or many new rpg's on a console (mainly because I gave away my ps3's and 360). I did play oblivion, on PC, nice looking, shallow IMO.
***Many IMO's for you gl. Also the other guy who said I have to prove my point that I was shoving down your throat, actually no I don't, In fact I wouldn't know what I was supposed to proving? you want pictures of me pissed as a fart playing consoles? P.S. sorry for delay in reply, blew up 1 mb and a cpu ----- |
|
|
2/04/08 7:53:15 PM#137
Originally posted by mrw0lf wait, first you complain I 'insulted you', Claiming that I don't know you. In the sentence right after that you claim "You wouldn't speak to people irl like that".
It's actually surprising that you use FF7 and A link to the past as examples of games with depth, as there are plenty of console games that have a lot more depth then those games. It totally depends on what games you buy. If you keep buying games like Mario Kart then I'm not surprised you get a very flawed idea of what console games have to offer, but there are plenty of console games with depth, such as Final Fantasy X and Mass Effect. The thing with consoles is that they appeal to much bigger and diverse audience then PC's do, with the result that software library is much more diverse. You have games like Super Smash Brothers for casuals, but you also have games like Virtua Fighter 5, which, to use a quote a reviewer, has so much depth that it can take a lifetime to master. You have games like Mario Karts and Burnout for more casual arcade like players, but there is also Forza Motorsport 2 and Gran Turismo 5, with hundreds of cars and where every tweak you make to your car has an effect on your driving performance. You have a game like Paper Mario, But you also get a Final Fantasy, Mass Effect or Elder Scrolls.
My point is that there are both hardcore games with deep experiences AND not so deep games that are aimed for a more casual audience. |
|
|
2/04/08 11:27:19 PM#138
Originally posted by Gameloading Pfft, Virtua Fighter 5 has depth? I present to you, in all its glory, the deepest beat 'em up ever known to man.. http://www.omf.com/
Before I get charbroiled, allow me to say it was a joke. I just couldn't resist plugging that game somewhere.
|
|
|
2/05/08 7:03:43 AM#139
The latest games are on the market now is almost for consoles. They should try to balance their released games on PC and other consoles to prevent discrimination... |
|
|
2/05/08 7:21:26 AM#140
Originally posted by baff A very valid point, which should be used when comparing all games across the PS3/360/PC. All games made for any of these platforms are made, limited by the lowest common nominator, usually not the PC as it is scalable. It depends on the developers and their skill with the different consoles. |
|