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1/24/08 1:25:12 AM#161
Originally posted by PrinnySquadActually Prinny you know the funny thing about Eve is that security status of the system isn't and exact indicator of the actual safety level of the system. Low sec 0.1-0.4, is the most dangerous space to go into, especially if you are running missions in a neighbouring system since some of those missions will ask you to go in there. Pirates know that the mission runners in their juicy battleships will be coming in and they have the best loot. After that the high sec systems are next most dangerous with the can flippers and people running extremely expensive cargo that makes suiciding them worth it. Then we have 0.0 space which technically is supposed to be the most dangerous however since most people hug empire space there are less players out there. Also because if you are out there the chances are you in an alliance which controls space you tend to fly around with them in relative safety if you use scouts and any corp with a clue at all will be using scouts to keep tabs on enemy movements. The only true danger is getting caught by a roaming gang but getting caught by those is tough if you watch local, have good safe spots or better yet a pos in system if you are out ratting. Flying around solo without a scout is 0.0 can be risky however. And yes you can hire mercenaries to fight for you if you have the money. When ambulation comes out at first it won't just be walking around and nothing to do at all. It will be somewhat limited at first however but will be expanded up over time. First though you are going to be able to rent out space for clothing shops, bars and gambling facilities, all ways for players to make money and if you are good at it you would never have to undock of you didn't want to. On final note avoiding gankers is easy as long as you understand the games mechanics and fly a quick small ship. Flying an industrial into Amamake with out a scout letting you know if theres a gatecamp setup for instance is not a good idea but with the right precautions its safe to do. Oh yeah those that say Eve 's death penalty is harsh. This is sort of true and not true at the same time, . Its as harsh as you make it for yourself. If you fly around in an expensive tech 2 or faction ship fully kitted out in the best gear you can afford and run your wallet low then yeah when you lose that ship it is going to hurt a lot. However if you fly in something relatively cheap like a tech 1 ship which insurance will cover most if not all of the cost of the ship itself you are only out the cost of the modules themselves, again though if you are faction module fitted its going to hurt but tech 2 modules are silly cheap nowadays. Also a good corp will offer a ship reimbursement policy or something similar if the ship is lost in a corp op. Of course if you do something totally idiotic it won't be but then again why should total stupidity be rewarded ? |
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1/24/08 4:25:26 AM#162
Originally posted by Lordmonkus
Many thanks for the tips Lord M. I really appreciate the extra info on ambulation as well. That's good news on the ships since I tend to perfer speed over brute force, and I don't have the ambition (or usually even the desire) to go after expensive or rare vehicles/equipment so I'll probably be a poor target for PvPers. |
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1/24/08 4:37:40 AM#163
Well you can achieve much in t1 ships (cruiser and above) with the right specs on your toon (and the right setups ofc) |
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1/24/08 5:10:52 AM#164
Right setup's way more important then the 'toon specs', as skills only empower you to fit a good setup, and stats only affect skill training times. But yeah, you can be very, very effective in t1 ships, even against t2 'superior' ships. You just have to be ready to make sacrifices. And take it from me: Losing a t1 cruiser or three is peanuts compared to the pain felt in losing a t2 HAC or fully t2-kitted BS, let alone losing a command ship. Heck, even losing a T2 interceptor costs about the same as losing a t1 cruiser. You just have to be ready to think outside the box, work with your strengths and your enemys weaknesses. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
1/24/08 5:15:32 AM#165
Originally posted by listlurker This is your mistake. You must join a good player corp to really understand and enjoy EVE. If you have never done this, then you have no idea what the game is really like. (or how fun it can be) True, there are some in-game responsibilities that go with this, some corps have more than others, but that only adds to the game. Stop playing MMORPG's like single player games and you'll enjoy them much more.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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1/24/08 5:49:16 AM#166
Boy, I tried to mine some Jaspet in 0.4 spsce and had my ship shot out from under me. I managed to not get pod killed because some other players came in and attacked the guy who attacked me. All I can say was my heart was pounding, and I went from sort of routine ho hum mining to totally awake and alert in about 2 minutes! It wasn't a pleasant experience exactly, but it sure was exciting! And I won't forget it any time soon. So while I'm not t fan of PvP, I think I'll keep playing Eve, and ducking into low space once in a while in a cheap ship to see if I can cheat death one more time :) |
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1/24/08 6:24:10 AM#167
I dont play EVE. I dont like it but, I understand EVE is what it is. And EVE without PvP will not work. -=AlaKraM=- |
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1/24/08 6:49:58 AM#168
Originally posted by Finwolven
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1/24/08 3:14:40 PM#169
Originally posted by Kyleran Now that is your preference but not necessarily other peoples'. Lots of people seem to like solo-friendly games and to some degree people want to play MMORPGs like single player games. You can ask "why", which is a legitimate question. However, I don't think there is much doubt that a lot of them do. |
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1/24/08 3:37:17 PM#170
I agree that if people wish play as a solo player in an MMO they should be able to. But at the same time it should not offer the same rewards as playing within a group. This is another great thing about Eve. The fact that you can actually play as a solo player and be very successful at it. Its just very difficult and different depending upon what you choose to do. However you will never have access to the exact same rewards as a corp or alliance. As to the question why would someone want to play as a solo player in an mmo. I think the reason is that some people just don't want to be with / in a guild or corp and be bound to the same goals as them. Some people like the 'living world' aspect of an mmo and possibley make a small group of friends within the game. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
1/24/08 3:41:41 PM#171
Originally posted by Carthagenian
Go back to WOW "Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
1/24/08 3:44:50 PM#172
Originally posted by nariusseldon I play MMO's solo most of the time, but I do realize the value of a good corporation. When I played WOW I wanted to raid, so I joined a raiding guild. When I came to EVE, I was advised by veteran players to join a good corp to really get the full EVE experience. They were correct. Sure, many people spend their whole career in EVE in the noob corps and run missions forever. And they are happy with it. But they really don't know what they're missing.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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1/24/08 10:15:56 PM#173
Originally posted by Kulthos LOL I think I'm one of the pirates who killed you HAHAHA ! Goonswarm pwnz u.. and BoB will not save you cause they are a bunch of lazy scrubs |
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1/25/08 11:33:29 AM#174
Originally posted by Finwolven
Fair question -- and the first time I've ever seen it posed without someone derisively calling me a "care-bear" in the process -- so I'll be glad to answer it. (Some people never seem to learn that, if you insult someone, the conversation will never go anywhere useful) MMORPGs bring the sense of a living, breathing game world that single-player games just can't match. Not just the sheer size of the gamespace, but knowing that many of the other characters I see, or interact with, are other real people going about their in-game business -- it gives a real feeling of being "elsewhere". Single-player games never have that sense of liveliness and unpredictability that MMORPGs carry. Even the best-scripted NPCs on Earth will never match the depth of "NPCs" who are actually other people! So, the game world feels more "real" and "alive" by default, even if you're more the solitary spectator type (which makes your immersion in that world more complete). The other big advantage that MMORPGs have over single-player games is that they never really end. I loved Mass Effect, for example, but no matter how many ways I replay it, I'm not really going to discover something entirely brand new about that universe, or follow a brand new plot thread. With a good MMORPG, there's always new content and new areas being added, new things to see and to do and to explore. If I enjoy the game universe, I can continue to explore it. All this said, I do interact with other players, and I do team when I feel the urge. I just learned a long time ago that being part of a guild/clan/fleet can actually be work and responsibility ("Our corp is running wargames against Jerry's corp in 0.4 space on Friday at 8. Be there. We need you.") and like Rekindle, I get too much of that kind of thing in real life. Games are about relaxation for me, and about always having choices in what I do, and when. Hope this helps to shed some light. LL
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1/26/08 6:11:18 AM#175
Originally posted by Lordmonkus Sometimes when you log in, there are only arseholes online and you still want to play.
Sometimes it is 3 o clock in the morning and there are no people to play with. sometimes I am simply not in the mood to piss around organising raids and groups. It isn't a case of solo or grouping it is a case of being able to do either as the circumstance or my mood demands. I agree that I prefer games that encourage grouping. There are many successful ways I have seen this done, shared quest rewards, uber hard bosses, complimentry skill sets for character classes. I have never bothered to join a guild in Eve. It hasn't seemed to have limited my character progression as far as I can tell. Not being a big PvP raider there hasn't seemed to be much point. I have more Isk than I can spend, all the ships my skills allow (in multiples). I don't see what it has to offer me personally besides a reduced chat channel. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
1/26/08 6:27:00 AM#176
Originally posted by baff You are the classic example of the person I wrote about. You enjoy playing EVE, but since you've never been part of a good guild, you don't know what you've missed. You develop quite a rapport with your corpmates as you work together to achieve common goals. From mining a ice field in record times, to setting up new POS's to claim soverignty, to defending your home turf from attack and sweeping in on enemy space with a fleet of POS busting ships to take their territory. You help each other out, some folks are great at processing ORE and do it for the corp. Others manufacture ships and items, and everyone helps out. There isn't a titan flying that didn't take the combined efforts of hundreds of players to get it built. Then, if you are up for it, you can learn to be a fleet commander. Then you'll lead fleets not only from your corporation, but entire alliances. Me, its not my style, it takes a special person to be an FC, and I salute everyone who has ever stepped up to do it. Corporation have other roles to fill as well, from basic leadership to defense to moon mining, to finance. Sure, they're a bit of work, but there's real satisfaction in building something substantial and then defending it against all comers. I know you enjoy playing EVE just as you have been, but seriously, you've missed so much else, and just don't realize it. Its all good, we are free to play as we chose, but I alway take the opportunity to extol the virtues of the game that many folks have totally missed, mostly because it might be something that would have kept them in the game.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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1/26/08 12:03:47 PM#177
Originally posted by baff
Thanks, baff, you've summed things up really well. While I can respect Kyleran's enthusiasm for the social game aspects of EVE that he clearly loves, none of the things he describes could ever be worth me sacrificing my "being able to do as either the circumstance or my mood demands" at any point in any game. Well said, sir. Thanks again. LL
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1/26/08 12:35:58 PM#178
Originally posted by listlurkerWell like I have already said, I agree that if some one chooses the solo style of game play in an MMO the game should support that game play and Eve does this very well. But I also believe if you choose the solo play you should also not be ignoring the guild / corp style for the wrong reasons. If you don't want to log in to a corp / guild because of assholes within that corp then you clearly are in the wrong corp. If you are logging in at 3 am and no one is around then you can simply go do your solo thing anyways, being in a corp does not affect this in any way. If you do not like to organize raids or groups then don't, again if a corp is forcing this upon you then you are clearly in the wrong corp. I have 2 characters that I currently play. One is in a pvp corp in 0.0 space, great people and no required ops at all. If I login and do not feel like shooting someone I don't have to, no one is going to get pissed and yell at me. Since it is a pvp corp there is never any group mining or complex running ops. My other character is in high sec space running level 4 missions with a friend making my pvp money. However this toon is still in the noob starter corp and as of late I have been given some serious thought to putting him into an empire based solo friendly corp since the noob corp chat can be very bothersome at times. Play solo if you choose, Eve allows this very well. it isn't like WoW where once you hit 70 you need to join a raiding guild to progress. But do not miss out on the potential benefits of a good corp that suits you. Not all corps require you attend scheduled mining or pvp ops. A good freelancer style corp could actually be of great benefit. Playing with other players that choose the same style of play and sharing helpful information and if you do choose to group up for something it is much easier than trying to find some decent people when in the NPC corp. This to me is one of the things that makes Eve the best MMO out there, the ability to choose how you play rather than being forced into something just to feel like you are progressing in the game. |
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1/27/08 5:29:27 AM#179
non pvp server would suck. it wouldn't be eve at all. go back to world of crack. Let's stop praying for someone to save us and start saving ourselves. |
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1/27/08 1:12:32 PM#180
Originally posted by Lordmonkus
Even the friendliest guild in the world is still going to have members you can't be bothered to play with in.
That said if you can't find a guild that suits you in an MMO, you have serious social issues.
I find that I do like to organise raids. Equally I also enjoy pug grouping and solo activites. The problem with Eve however, and indeed RPG's in general is that the PvP is so pathetic. It's quite simply a waste of my time to organise raids in Eve, because the only thing to do in them is PvP and the game sucks for it. Or at least, if suck is too strong a word for you, there are 1,000 PvP games on the market that suck substantially less, if you see what I'm saying. It has never once occoured to me to launch Eve, or warcraft or anyother RPG when I'm in the mood for a little player vs player. Without significant PvE content in the game there is very little reason reason for a carebear like me to bother guilding. I'm happiest in Noob chat with no sense of obligation and just doing my own little thing or pugging around. |
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