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MMORPG.com Discussion Forums

Hero's Journey

Hero's Journey 

General Discussion  » Is the "Hero" ever going to make the "Journey?"

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28 posts found
  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1646

1/14/08 10:24:23 PM#21
Originally posted by Archaos

 

Originally posted by Amathe

There was never anything wrong with the game concept. I think it could have done at least City of Heroes well, maybe better. I would have played it.

The problem is it has horrible management and implementation - arguably the current worst in the industry - which has killed the game. Hiring a bunch of nimrods off message boards and calling them GMs didn't help either.

I really respect your dedication to lying, exaggerating, and spewing vitriole at HJ, for absolutely no reason. The worst management in the industry? If you honestly think that is the case, you are either woefully ignorant or delusional. The "nimrods" you seem to hate so much go through a months-long screening process where their writing skills are reviewed and analyzed and tested.

 

I just thought of something. Did you apply to become a GM but were rejected? That would explain a lot.


No. I have a very good job thanks. You would make a nice candidate though based on my earlier description. :)

EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests

  jgankum

Novice Member

Joined: 3/21/05
Posts: 156

1/15/08 7:51:18 AM#22

Amathe,

Your post have as much value as Simutronics marketing. They both stink and lack any real information.

Jonny

PS. I just clicked on your name and read through you last couple of post. Your a rather unhappy and at times even venomous, person. I feel sorry for you.

  User Deleted
1/22/08 9:10:08 PM#23
Originally posted by Amathe

There was never anything wrong with the game concept. I think it could have done at least City of Heroes well, maybe better. I would have played it.

The problem is it has horrible management and implementation - arguably the current worst in the industry - which has killed the game. Hiring a bunch of nimrods off message boards and calling them GMs didn't help either.


Truer words have never been typed on mmorpg.com.

The community is full of elitist fanboys and many of them were 'hired' to add content to a game that won't exist. I had hopes for it back in the day, but it's been too long. The dual class system, the level up system, the graphics, everything.. Even if it comes out it'll be a generation behind and hardly worth remembering.

Plus I think even Bioware decided to use their own system to make their MMO(s).. So, yeah. Good luck with those bored house wife submitted quests.

  _Shadowmage

Novice Member

Joined: 7/13/05
Posts: 1461

1/23/08 5:43:18 PM#24


Originally posted by eburn
Plus I think even Bioware decided to use their own system to make their MMO(s)..

Maybe you could provide a link?

I did see a recent article saying Bioware had bought some other software but on further reading it turns out that was middleware event tracking software that in-fact integrates with the Hero Engine. So more to do with real-time catching people using exploits, gold selling, and not a tool for developing a MMORPG etc.

There was a mention in the article I read that maybe Bioware was not going to use the Hero engine. Personally I think the author just has no idea what middleware software is.

  Valendros

Novice Member

Joined: 3/03/06
Posts: 125

1/24/08 2:35:55 PM#25

Some of the 'bored housewives' as you call them are damn good RolePlayers. Increadibly inventive and creative; I am looking forward to seeing the quests they've come up with.

  Cemm

Novice Member

Joined: 8/04/06
Posts: 63

1/25/08 8:32:02 AM#26

 

 

Originally posted by Valendros

Some of the 'bored housewives' as you call them are damn good RolePlayers. Increadibly inventive and creative; I am looking forward to seeing the quests they've come up with.

This is worth repeating (though not suggesting anyone is a 'bored housewife') because I think Simu's MUD development over the years and the massive modding communities of games like Neverwinter Nights, the Elder Scrolls games, and similar, have proven that supposed amateurs can create pretty professional content if given the right tools.

If the HeroEngine toolset is really all it appears to be, perhaps the Simu business model will work just fine for having much of Hero's Journey created by a lot of volunteers working remotely.  I've experienced that it works just fine for creating new environments of NWN persistent worlds like Avlis, and the whole range of development where MUDs are concerned.

  Scorchien

Apprentice Member

Joined: 5/12/06
Posts: 698

1/25/08 8:38:37 AM#27

          

 

                          10 years of development and 3 engines you really gotta start to wonder how schizofrentic SIMU has become with HJ .........

                          

  Vortigon

Apprentice Member

Joined: 2/12/06
Posts: 709

RMT is for weak people.

3/09/08 4:10:08 PM#28

So many deluded souls, so much wasted time waiting for this vapourware.  Even the vapour has lost its smell.

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