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Tabula Rasa

Tabula Rasa 

General Discussion  » Why was tabula rasa made?

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48 posts found
  TheArzhAngel

Novice Member

Joined: 8/18/07
Posts: 161

----
Yea yea, I suck at english :)
----

1/23/08 3:48:41 PM#41

Fast money my friend.....

Beta:
GW, WOW, AOC, DAOC, DOD, L2, VG.
Playd:
GW necro msx, WOW never maxd, DAOC reaver-paladin-cabalist-vamp max, L2 never maxd, VG never maxd.

Play:
Daoc - Paladin. Classic.

  _Shadowmage

Novice Member

Joined: 7/13/05
Posts: 1461

1/23/08 3:57:14 PM#42


GRIND sucks? You wanna be max level in a month?
Since when did society award easy-goers and lazy-fools?

Just thought I would respond to this speaking from the perspective of a casual player who plays maybe 10 hours a week. So a couple of 1 to 2 hour sessions and 3 hours on a Friday and Saturday night.

Yes grind sucks. My time is limited, my time is valuable to me.
- If I have an hour to play - I dont want to waste 15 minutes of it travelling to the point where I can actually start playing.
- I dont want missions where I travel from one side of the map to the other, then back to the original person I first spoke to using up half my playing time and accomplishing nothing.
- I dont want to have to kill 100 pigs to collect 10 skins.
- I refuse to pay to waste my time.

Those mechanics put in by developers to try and slow the hard-core players who play 30 or 40 hours week - really piss me off.

No I dont want to be max level in a month. I think the people who race to max level, and then complain there is no content, what do we do now are .... Okay I wont go there as I dont want to start a flame war.

I like to explore, I like to enjoy the journey, I like to do most of the quests I can find. I even like to do the CP battles which have no goal - just to defeat the onrushing hordes. I am happy to answer the occasional question in chat, and if I dont have a specific objective for that play session I am happy to help someone else do an instance, or complete some missions I have already done.

Since when did society award easy-goers and lazy-fools? Wow - how does one respond to that. Perhaps instead of lumping everyone into the lazy basket you might look around and realise that many people are at different places in their lives and have different priorities that are not the same as yours and treat them with the same respect you expect.

When a game is targetted at casual players - as T.R is, its fine to ask for more - but I think its silly to demand it, and label the game a failure if it doesnt deliver what someone in the non target demographic wants.

If T.R doesnt get enough players who keep playing and is forced to close - well then yes its a failure. Otherwise as long as it keeps running and makes a profit for its investors it hasnt failed. It might not be the raging success they wanted - but thats a different issue.

  vipjerry

Novice Member

Joined: 4/14/03
Posts: 158

1/23/08 5:08:12 PM#43

Shadowmage this game fails miserably and im mad cos i feel riped cos this game does not deliver what was promised.
Fact is if you are casual player and you play cca 7 hours per week you will be 30+ in month or two. And once you hit 30 game is basically pointless.
I did try to roll new toons even more i tried to craft with this crapy craft system but that wasn't enough to keep my attention.
This game suffers from some major negligence by its producers and dev team. Even more they are not trying to hide this as we can see this last lets call patch takes 2 months to hit live servers. I believe we shouldn't talk about some content patch cos that would take them few years...

  _Shadowmage

Novice Member

Joined: 7/13/05
Posts: 1461

1/23/08 5:31:51 PM#44

I can only speak for myself. And so far for me the game hasnt failed to meet my expectations.

After 3 months I have a level 34 Engineer, and a level 27 Biotech. Maligo base on plateau is the first bugged instance I have encountered. I did bypass Mires. So luckily I have managed to play behind the bug fixing curve.

I agree the crafting is pretty useless. I have a footlocker full of components and nothing useful to do with them. I would like to be able create a weapon from scratch.

On the flip-side I can see your point of view and you are completely entitled to feel mad, ripped off and post accordingly.

  igniz

Novice Member

Joined: 12/08/07
Posts: 10

1/24/08 6:46:11 AM#45

Reward slackers? What the hell do you call it when a company fills up a game with repetitive material, copy and pasted terrain then asks you to go over it many times over, many different times, for many different people, every single time to date with Endgame?

Here's a clue - Blizzard did it and they get rewarded by 10 million people.

This is an early game coming into a very crowded genre, with material in the making and it's clear it wasn't finished when it was released. Given time it may transcend everything, but seriously grouping issues?

Go into WoW, have a conversation with someone, try looking for group and find a bunch of rogues and hunters and never a tank or healer - and then you'll see why there's solo content in a MMORPG.

There's a huge difference between having soloable content, and never needing to party.

You're not alexander

  mugengaia

Novice Member

Joined: 9/27/04
Posts: 361

1/24/08 11:04:56 AM#46

That comment at the end was a sig I had along time ago for all you whinners who complained the grind was horrible in L2.  Of course, in L2 the end-content was where the game truly shined and alot of you grindfest whinners never did see the merit of getting rewarded the end-game content in L2.

GRIND sucks? You wanna be max level in a month?
Since when did society award easy-goers and lazy-fools?
MAKES ME PHOBIC OF STUPIDITY!

  chryses

Advanced Member

Joined: 5/29/07
Posts: 1197

1/24/08 3:52:54 PM#47

I dont buy the solo thing.  I really enjoy TR because I can solo and not have to stand around screaming LFG for 2 hours just so I can do the next mission.  TR has a nice blend of the two.  Most times when I am fighting there are other players fighting alongside me and we didn't have to group.  Hardly any instance is soloable, I have tried and it can be done but it takes ages.  The game supports open play which means even though you are not in a group you naturally play with other people around you.  Screw the forced group style.  God help me if I see another game with people screaming out for an exact class at an exact level and race.  No wonder I get bored....

 

  beetlej001

Apprentice Member

Joined: 1/18/08
Posts: 5

1/24/08 6:55:34 PM#48

Originally posted by Nomatica

Something that urks me, i played the trial and i soloed everything, from outpost to everything it was fast and easy. I asked in chat does this game get any harder, and the majority said no. It was bassically a solo fest. But why? Why do mmorpgs today hate player interaction? Why is this game so easy to play? Even though it was Sci-FI it still felt like i was playing another WoW. And the worst part of it all is that it was EASIER then WoW. WoW was like EQ classic hardmode compared to Tabula rasa. I didnt have to interact with another soul and no other soul in TR wanted to interact with any one else.


But why? Why pay money when you can play a single player game and get more interaction out of NPCs then you do players. you would think a 40 year old virgin you lives in a make believe castle would know better.

 

Actually i hear the new update is not so easy, and people are calling it "forced grouping" when in fact it is merely tthe developer  making the game meet their original design ideas.  So you may be in for a big surprise should you play again after the latest patch comes out.  I hear it can be played on the test server.  Maybe someone who subscribed and plays regular can speak to this more accurately.

 

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