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Pirates of the Burning Sea

Pirates of the Burning Sea 

General Discussion  » Sorry this game fails on so many levels its not funny they should have just given their money to poor people

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36 posts found
  Shifty360

Novice Member

Joined: 12/17/07
Posts: 649

1/13/08 12:42:42 PM#21

 

Originally posted by Nomatica

Almost everything is instanced, no land content exploring, consentual PVP, almost no group based content unless you cant its lame ass PVP, only thing good about it is the customization and graphics. My god i dont want to play in my own virtual world i want to play in a MMORPG with other people, play with other people interact with others, quest and group with others. What the hell is wrong with todays mmorpgs. I blame EQ and PoP


While I don't like to feed the trolling buzzards scraps of attention..... what the hell.

 

 

-Almost everything is instanced-

No, missions and battles are instanced.

-no land content exploring-

This is a Pirate/Sailing MMO, if land is a problem go play WoW.

-consentual PVP-

No, you are wrong again. If you did not notice it is only Consentual PvP right now because the game HAS NOT released. They don't want the new players entering a battle they have already lost.

Thank you for reading the text they throw in your face, I'm sure you do an even better job with quests.

-almost no group based content unless you cant its lame ass PVP-

One of the easiest ways to level is forming a hunting party with friends and chasing down bigger ships.

There are also a few missions that require groups. 

Sounds to me like you need to make some in-game friends. 

-only thing good about it is the customization and graphics-

Cmon now, your a troll. Stop letting your post show positivity.

-My god i dont want to play in my own virtual world i want to play in a MMORPG with other people-

Fantastic! Play with other people! They are there and it seems like you don't bother to join them.

-play with other people interact with others-

What I said before.

-quest and group with others-

Once again, what I said before.

-What the hell is wrong with todays mmorpgs.-

Nothing

-I blame EQ and PoP-

I blame you.

  Annekynn

Novice Member

Joined: 4/08/04
Posts: 1207

"In lag, no one can hear you scream"

1/13/08 2:27:49 PM#22


POTBS... is totally not what most sandbox MMO gamers expect in a MMO.


Its a RvR and a PvP game, not a sandbox game. As much fun as it would be to explore the jungles, walk around your ship, swim in the ocean with mermaids, and conquer mexico for yourself, that is not the focus/purpose of this game.



The only people I see that will play this game is the "First Timers" people that like pirates, people that like ships. People that never played an MMO before might stay subscribed to this game. For the new generation of kiddies which WoW was their first MMO they might or might not take a liking to this game either being how WoW is more non-linear in most ways. So I can say litterally that if you came from WoW go back to WoW because WoW will be the only thing you will be comparing every other game too no matter what.


Thats funny because everyone except for 1 person that I know of in our guild of hundreds has come from other mmorpgs. I came to PotBS after playing WoW for 2 years. Many others came from EVE. So out right I can say that your assessment of what type of people will play this game is down right incorrect.

  Vincenz

Novice Member

Joined: 8/22/07
Posts: 1514

1/13/08 7:12:36 PM#23

I really don't know why people have to be designated as trolls and fanbois when expressing their opinions...but hopefully when you guys get out of the 8th grade you can actually articulate ideas and have discussions.

 

anyways...

 

The game is just not good at this point, IMO.  Ship combat is good, is unique, and should have been the focus because of that.  Instead, they've introduced a ridiculously bad avatar combat feature to appeal to the "masses" that does NOT deliver on any level.  The lack of unique landscapes and maps...also hugely disappointing.  The quest repetition factor is pretty strong, there's really nothing new other than how many ships are on the same map or how many avatars on the same map.

If they had built a game based on it's strengths, economy, ship combat, PVP, crafting...could be a great niche game.  Instead, they've built a second rate game that I'll be amazed if people pay for in enough numbers to keep it alive.

 

this...is my opinion.

  Domenicus

Advanced Member

Joined: 7/09/05
Posts: 262

1/13/08 7:51:03 PM#24
Originally posted by Vincenz

I really don't know why people have to be designated as trolls and fanbois when expressing their opinions...but hopefully when you guys get out of the 8th grade you can actually articulate ideas and have discussions.

 

anyways...

 

The game is just not good at this point, IMO.  Ship combat is good, is unique, and should have been the focus because of that.  Instead, they've introduced a ridiculously bad avatar combat feature to appeal to the "masses" that does NOT deliver on any level.  The lack of unique landscapes and maps...also hugely disappointing.  The quest repetition factor is pretty strong, there's really nothing new other than how many ships are on the same map or how many avatars on the same map.

If they had built a game based on it's strengths, economy, ship combat, PVP, crafting...could be a great niche game.  Instead, they've built a second rate game that I'll be amazed if people pay for in enough numbers to keep it alive.

 

this...is my opinion.

With THAT one I do agree 100%... Just adding the unrealistic factor on a game that should be realistic... (thtas what I wished)

  enhaxed

Novice Member

Joined: 11/22/07
Posts: 90

1/13/08 8:00:30 PM#25

Don't worry about the OP Nomatica's opinion, a quick look at his post history will make it clear he spends a lot of time trolling games he dosen't play and never gives a valid reason for it.

It is you that fails on so many levels Nomatica.

  devacore

Novice Member

Joined: 11/12/06
Posts: 396

1/13/08 8:06:40 PM#26

 

Originally posted by Gyrus

...don't feed the trolls......don't feed the trolls......don't feed the trolls......don't feed the trolls...

Nnnnnnnaaaaaaaaaarrrrrgggggggggghhhhhhhhhhh!

Couldn't you either have;
Tagged this on to a similar thread (your points are valid - but there are other threads discussing this lots already... several in fact.
Or, fleshed out your post more to make it a proper conversation starter?  (You clearly have no problem with words judging by the thread title.)

 

Originally posted by Nomatica

...What the hell is wrong with todays mmorpgs. I blame EQ and PoP

I blame the Wiggles and Neopolitan Ice Cream myself.

 

Damn... I fed it didn't I?


Yep, I do that all the time.  Oh I'm just going to read a few things then bang I end up feeding x10 trolls. I think it's some form of mutualism.  So I'm going to explore that metaphor here, would I be feeding on their waste products or vice versa.  I'm a giver

 

I did love customizing my ship that was a blast. 

  Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1649

1/15/08 11:05:05 PM#27

Originally posted by Vincenz

'll be amazed if people pay for in enough numbers to keep it alive.

 

Eh, it will stay around for some time, it is a part of Station Pass, which has a pretty low threshold. 

To be honest, it is a niche game.  Avatar combat kinda sucks.  Ship combat is better, but against NPCs is kind of repetative.  But the main issue is that people are not seeing the main focus of the game yet, which is RvR PvP. 

The game is obviously very different from EVE (nowhere near as wide open), but yet it does remind me of EVE quite a bit in some respects.  EVE has no avatar combat (perhaps an option this game should have taken), and really subpar, boring, repetative PvE combat with NPCs.  Again the focus is PvP and economic warfare, and that seems to be where this one is focused as well from what I have seen so far.  Still, I find it very hard to judge given that I haven't been able to see PvP yet, and looking at the game it seems clearly to be a heavy guild/RvR PvP setup such that the stuff you are seeing from levels 1-20 is probably mostly irrelevant to where the real game is (kind of like judging DAoC based on the level 1-20 leveling experience, which kinda sucks as well).

So for me the jury is still out on this one.  Clearly some glaring weaknesses, but a good number of unique things too.

----------------------------------------
Playing - TOR
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO, Aion, DF
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

  HiGHPLAiNS

Hard Core Member

Joined: 9/27/04
Posts: 2203

1/16/08 12:12:24 AM#28

Originally posted by Novaseeker

 

Originally posted by Vincenz

'll be amazed if people pay for in enough numbers to keep it alive.

 

 

Eh, it will stay around for some time, it is a part of Station Pass, which has a pretty low threshold. 

To be honest, it is a niche game.  Avatar combat kinda sucks.  Ship combat is better, but against NPCs is kind of repetative.  But the main issue is that people are not seeing the main focus of the game yet, which is RvR PvP. 

The game is obviously very different from EVE (nowhere near as wide open), but yet it does remind me of EVE quite a bit in some respects.  EVE has no avatar combat (perhaps an option this game should have taken), and really subpar, boring, repetative PvE combat with NPCs.  Again the focus is PvP and economic warfare, and that seems to be where this one is focused as well from what I have seen so far.  Still, I find it very hard to judge given that I haven't been able to see PvP yet, and looking at the game it seems clearly to be a heavy guild/RvR PvP setup such that the stuff you are seeing from levels 1-20 is probably mostly irrelevant to where the real game is (kind of like judging DAoC based on the level 1-20 leveling experience, which kinda sucks as well).

So for me the jury is still out on this one.  Clearly some glaring weaknesses, but a good number of unique things too.

A agree with you Nova in some aspects of what you said..

You nailed it right there with.. Heavy Guilding/RvR PvP setup and Economic Warfare. Our guild just ran its 1st pre-launch PvP flagged event tonight. We had a total of 4 groups which pertained to 6 players in each group. A officer in each channel of TS and group to set sail. With a total of 24 ships, it was pretty spectacular! We coulda of gotten and extra fleet, but the rest of the guild is pressing to 21 for release date.

Good times ahead!

 

  Heathan

Novice Member

Joined: 12/14/07
Posts: 5

1/16/08 12:37:33 AM#29

Just wanted to post some gems from nomatica:

1) You might be a pirate if...you like men.

2) I hope he goes bankrupt and the goverment takes his castle away

3) just cause its new and original doesnt mean its gonna be good, i mean if some one made dookiefart flavored popsicles its new and unique but doesnt mean its gonna be good.

and my personal favourite.....

4) I didnt mean to sound funny but real pirates wernt cool like the pirates in POTC real pirates many actually had homosexualy tendencies and many were actually gay,  i think there were more homosexuals or practicing of homosexuality with pirates then heterosexuality.

Some people shouldn't be entitled to an opinion

  TheHumannBee

Novice Member

Joined: 4/19/06
Posts: 37

1/16/08 5:41:31 AM#30

You people who constantly yell "TROLL" and "Don't listen to the TROLL" are tip-toeing around the issue here. This game has been in development for a ridiculous amount of time, and they don't have anything to show for it.

 

I really, really wanted to like this game. I love the age of sail and I love PvP, being a former Eve player. They turned the age of sail into a joke with fairly cartoony graphics and too many pirate cliches to count. I could probably look past these things if the gameplay was actually good. Guess what? They fudged that too. Avatar combat is boring, repetitve, and not worth the time they delayed the game for it. Ship combat at least takes some thought, thats one good thing about the game.

 

My biggest beef with this game is the PvP system. Come on people, it's a game about pirates. Why in the world does a pirate game have restricted PvP????? I don't understand it at all. It's the most ridiculous decision that could have possibly been made. This should be totally free for all. No "flagging" or any carebear crap like that. Pirates were gankers and jerks, but in this they are basically just one more boring nation in one more boring, over-hyped MMO.

 

And don't give me the crap about "everyone would leave if PvP was FFA" Eve's is largely FFA, or, at least a lot more than PotBS is, and it has a great population and apparently brings in enough money for (competent) developers to keep expanding the game.

  candygirl6

Apprentice Member

Joined: 12/21/07
Posts: 416

1/16/08 5:56:56 AM#31

I just want to say that I love the title, OP.

Let's hope this game gets what it deserves, to rott on the bottom of the ocean.

  Ponico

Novice Member

Joined: 2/01/06
Posts: 625

Can you imagine what I would do if I could do all I can?

- Sun Tsu

1/16/08 7:18:20 AM#32

It's not a bad game in terms of gameplay, graphics and sound. However, It's a bad game for people that are looking for immersion. Seriously, everything is instanced in that game and that's a major turn off for many. I was surprise to see that even going inside a house was an instance with a loading screen. It basically felt like a huge mod of Neverwinter nights 2. I'm sure some people will love that game while others will hate it but where I stand, it's a major let down.

I wouldn't flame the OP for his opinion is extremely valid and true. We are in 2008 and games are regressing.

You know, Runescape has more feature then any other MMO out here lol... that's how reality is.

 

 

  Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1649

1/16/08 9:12:47 AM#33

Originally posted by TheHumannBee 

 

And don't give me the crap about "everyone would leave if PvP was FFA" Eve's is largely FFA, or, at least a lot more than PotBS is, and it has a great population and apparently brings in enough money for (competent) developers to keep expanding the game.

Meh I played EVE for almost three years -- I enjoyed it, but there is a lot of misinformation about EVE.

EVE is a "FFA" as you want it to be.  The vast majority of the players online at any one time are not in the FFA areas -- it's a small segment of EVE's community that embraces the hardest of the hardcore FFA lifestyle in the game -- most people opt out of that substantially or even entirely.  Sure there's always a technical risk of being ganked in high sec, but it doesn't happen much due to CCP's risk/reward system.

EVE's "new content" is largely either new ship models or new skills and modules -- once every year or two they will seed in a new region or two of space (the kind of thing that would "count" as new content in a ground based 3d game).  It's not content that is very hard or expensive to produce.  The biggest upgrade CCP has done was the Trinity graphics update, which admittedly is nice, but it's essentially a new paint job (and one that was needed as the graphics were getting pretty dated).  EVE has always benefited tremendously on the cost side by the fact that it is not trying at all to have any kind of ground-based 3d universe, and the non-ground based 3d universe it has is not graphically intensive at all -- it has a static space background like a postcard for each constellation, a few minor effects, and then just a handful of static ship and station models.  As a result, it was a very cheap game to make, and it's been a cheap game to "expand", because in reality all that is for the most part is adding new ships, modules and skills, and again that is easy to do.

Don't get me wrong, CCP has done well with EVE, but EVE by its nature was cheap to produce and is cheap to expand compared to a land-based 3d game.

----------------------------------------
Playing - TOR
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO, Aion, DF
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

  Gyrus

Apprentice Member

Joined: 11/20/07
Posts: 2033

1/16/08 9:55:41 AM#34

Originally posted by TheHumannBee

You people who constantly yell "TROLL" and "Don't listen to the TROLL" are tip-toeing around the issue here. ...

No, we're not.

The OP was a troll IMHO.

Why?

Because as the opening post to a thread is was not a conversation starter.

Opening a thread with a post saying "This game suxxor.  KTHXBYE." is a troll.  Say WHY this game suxxor.

"This game suxxor because the sailing model is not realistic..." as an example.  Discussion opener - put some thought into it.

Your post ThehumannBee, is a good example of the sort of post that should open a thread... THEN people can reply "This game suxxor.  KTHXBYE." if they want. ;-)

I tried playing Real Life but the graphics sucked, the community was annoying too.
- WolfOfBloodAndBone commenting on "The Guild"'s Game On Music Vid

  Invidious

Apprentice Member

Joined: 11/09/06
Posts: 125

1/16/08 10:26:11 AM#35


Originally posted by OrionStar
<Mod edit>


Reviews are ALWAYS much more useful when they are truthful. You suck at reviews.
You dock at ports. Ports aren't instanced. You ship off to the open sea. The open sea isn't instanced. Buildings include shops, magistrate offices, tailors, inns etc. right? They sure look like buildings when I walk into them. Those are not instanced.
Battles are instanced but can be joined by others if one side calls for help. Missions. Yes, those are instanced. YOU GOT ONE RIGHT!!!!
<Mod edit>

  buegur

Advanced Member

Joined: 5/19/04
Posts: 395

1/16/08 12:12:53 PM#36

Taking a short break from my playing time on Kidd server (level 20 French captain) so wandered over here to see whats up.  I'm having a blast so far and look forward to the arrival of the masses after the pre-launch is over.  You can definetly solo in this game although to do the actual Nation verus Nation stuff groups are much better. 

Some don't like the way NvN works but most people in my experience don't want a free for all some wanted, maybe if you boys ask the dev's they will make a server that does that for you.  If you were looking for newbie ganking that just isn't happening here.  The meat of the game is NvN so I would suggest joining a society and help your side to victory!  Another neat feature is you can win(your side) and than the game will reset the cities to start over again!

Some have complained about the instancing in the game and that isn't your cup of tea this game probably isn't for you.  That said the instancing seems to be very balanced in my opinion, such as some battles that you don't have to worry about people jumping in and bothering you.  The towns aren't instanced as some have stated although their can be missions/buildings in them that are. Towns are bit basic and the devs are looking to change that in the future, but they have everything you need at present.  Ground combat is instanced and I personally have no problem with that.  Sea travel isn't instanced and balanced between time and travel (accelated travel), doesn't feel to long or short to get somewhere.

Many people posting don't like the avatar combat, but to me its not much different then most MMopg fare.  You pick class and then pick from that branch various moves or abilities, nothing too fancy but enjoyable to me.  I understand the devs are looking into this aspect of the game for improvements, so those of you who play the game but want more from this area leave them your suggestions!

This game is a blast so far and I look forward to continued played for a long while.  As you can see some don't like it for various reason while other enjoy it greatly, so do yourself a favor and try it out if your looking for fun and the above problems don't overly concern you. Oh I didn't mention the economics side but most people (including me) like it. Enjoy and hope to see you in game!

Buegur LaPhew

 

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