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 Thread (98 posts)
JazH  1/15/08 7:01:37 AM

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Apprentice Member

Joined: 3/23/05
Posts: 13

This was more than obvious, I've been telling people for months not to get their hopes up.

Why?

1) When you cancel a game, not for design reasons, but for budget issues. Then there is a BIG BIG problem with investment.

2) When your're accused of fraud and still a startup, it's gonna make those investments dry up even quicker.

3) When you've already been liquidated once before.

 

Lets hope STO moves to a reputable developer.. the curse of Star Trek gaming continues...

 
Mosfet  1/15/08 7:11:57 AM

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Advanced Member

Joined: 10/18/05
Posts: 111

Games are like air! You wont miss either until you aren''t getting any.

Allright, I had all but a given up on this game. Now it seems there is hope after all...

 
bobfish  1/15/08 7:32:08 AM

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Hard Core Member

Joined: 2/10/06
Posts: 335

kotor.darksword.co.uk

Unfortunately the industry has more... villans.. than heroes. Let's hope Paramount picks a large company this time, with a reputation that's worth investing in, not some nobody or one trick wonder.

Brenelael  1/15/08 7:57:36 AM

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Hard Core Member

Joined: 10/19/06
Posts: 1185

Originally posted by FinniganGuy
Originally posted by Brenelael

Sir Daron ran away, Bravely ran away away! When danger reared its ugly head he bravely turn his tail and fled..........

 

The game business is a silly place, so no doubt he'll land on his feet with another company and screw another pooch.   "We shall say ni to him again..."

Lets all just hope he goes and changes his armor first though! I'm sure we will see him again also but I think it may be some time before we see him as a project lead again after this fiasco. As long as he's just a team member and is being lead by someone more competent I really don't have a problem with that. I don't really hate Daron as I feel he just bit off far more than he could chew with this project and having a totally incompetent company backing him just amplified the situation. He just seems like the type to me that let his over inflated ego get in the way of good judgment.

 

Bren

while(horse==dead)
{
beat();
}

Oculitus  1/15/08 9:10:12 AM

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Apprentice Member

Joined: 3/25/06
Posts: 204

It's so good to hear this news.  I really thought PE/P2 would keep their claws sunk into the IP much longer.  Something positive happening around STO, I still can't hardly believe it.  Whoever the new dev house is, it's won't be hard for them to be an improvement of PE/P2.

 

 
Ruthgar  1/15/08 9:29:54 AM

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Apprentice Member

Joined: 7/24/06
Posts: 727

I'm glad. I had high hopes for STO, but it seemed to me they were going down the wrong path.

 
Shannia  1/15/08 9:36:02 AM

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Hard Core Member

Joined: 11/06/05
Posts: 1577

"We''re not making a game for Trekkies" Daron Stinnett, Perpetual Entertainment

LMAO...  I don't know who I feel more sorry for, the employees left fired from P(whatever) or the ST-O.net fanbois.  Yep, the employees.  The employees always get screwed over these issues.  Thank GOODNESS, CBS pulled StarTrek Online from the cesspool known as P.E.  I don't know how I missed this but this is the absolute best news I've heard about ST:O since before P.E. announced their "information blackout" in 2006.

Like I said before, what  the owners of P.E. did by transfering assets from one company to another to avoid having to sell ST-O to pay creditors when you disolve your company is highly ILLEGAL in California and is considered criminal activity on the grand larceny scale.  Before this is all said and done, someone should be spending some time behind bars over this issue.

As far as large, bay area developers... hmmm, I'm thinking BLIZZARD!  At least we know they have the money, will do it right, and when the game comes it would be worth playing.  Will it be the best game ever?  No.  Saying that, they know how to stick to lore (and keep it playable), write great back story, and make a great game at the same time.

Oh, and one last thought... just because a company is small, it doesn't make them unqualified for the project.  The problem wasn't the employees at P.E., it was the incompetent management. 

Long live STO

"I'll take MMO disasters for $50, Alex."

"This MMO release in 2008 lost half its player base in the first month after massive hype of non existent features"

"What is Age of Conan?" ...

"Correct, for $50, Ed2099"!

Keogh  1/15/08 9:48:20 AM

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Novice Member

Joined: 11/18/03
Posts: 922

 

 

 

Hooray!

(As the Gnomes of WoW would say.)

 

 

 
AfroPuff  1/15/08 10:17:09 AM

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Apprentice Member

Joined: 10/09/06
Posts: 207

Nothing to get excited about at all in my opinion.  We don't know who this is going to, nor whether they will be able to exectute.  The prospect of us seeing a Star Trek MMO in the next 10 years is anyone's guess. The vague proclamation that the content but not the code is being transferred is conspicuously suspicious.

A whole bunch a people will probably lose work.  The management who are  most directly to  blame for this still  stand a good chance of moving  on to  create another trainwreck somewere else.  Some software engineers and families will likely be uprooted.

I don't feel any reason to gloat because I could see this coming. I just hope some of my fellow gamers grow a little bit from this experience, learn how to have their ears up, and become just a little less naive.  The sooner we mature collectively as a customer base, the sooner we can raise the expectations bar and push this kind of tom foolery out  of the MMO genre.

 


SWG Team Mtg.

Suricata  1/15/08 10:36:44 AM