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Isane
Apprentice Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
12/27/07 11:11:26 PM#21
Originally posted by Umbrood I think you have totally missed the point here and would class you not as an average gamer but a mindless gamer. i.e. one that does not wan't to have to think too hard or make too many decisions in game. Generally people who are intelligent need something that a least causes a number of braincells to be required just by the logical nature in which their minds work. There will be exceptions but generally it is the case that these people are more suited to sandbox games or ones which are well designed. The problem is that as you move outside of a sandbox environment you start to include the masses of which 85% are noit really that intelligent at all and just want to have fun, the remaining 15% a majority of more inteligent people will want fun + complexity which to them is fun but to lesser mortals it is not. It is horrible to classify people in such a way but sadly it is a fact of life, with the advent of cheaper access to the internet and games like WoW which have introduced simple cheap fun to the masses it is the case that developing a design that catches all is tricky.(generally resulting in lame features such as global A-Houses/Instant transportation/Global chat for peepes who have a life). Skill based allows this , get faction right and map the world correctly and you meet both PvE and PvP requirements and that problem goes away. Make the game appear to be uncomplicated and you will cater for everyone. What will be amnusing is when the average joe takes on someone who understands the complex system darkfall is trying to develop/implement and they cannot understand why they are dead... Anyway a game I am looking forward to sometime in the future. ________________________________________________________ |
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12/27/07 11:27:53 PM#22
A sandbox game does not mean a game for the most intelligent. Everyone should have a place in a sand box game, like being an ogre and bashing stuff. Sandbox is that, you can do anything. I was an ogre in Everquest (classic EQ, before $$$$OE destroyed it), I hit my trainer by mistake when I was level 2, he killed me with a single blow for 535 hit points, I learned so soon :) |
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12/29/07 5:45:37 AM#23
Originally posted by altairzq I agree. A Sandbox game can cater to all intelligence levels. And will be funner for everyone. If you don't like it, don't play it. |
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12/30/07 6:03:27 PM#24
I really enjoyed reading the original post here. Yeah I agree with your assestment this MMO does sound a bit too good to be true. I'm used to only getting half the features I want- not the full cake. So I have some doubts but I still occasionally visit DFO forums, etc to share ideas with the community And its so nice to be able to visit a community and not get treated 'second class'. you know how it is in PVE based MMOs. If a PVPer dares to ask for a feature your request gets crowded out by many angry PVE fans that the developer should not be spending time catering to 'your kind' I'm a firm believer in tight communities. I hope this one will be a close nit PVP based community and it will come out sometime in some form |
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12/30/07 6:06:01 PM#25
My only concern is, lets just hope it is true. |
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1/04/08 12:51:08 AM#26
Originally posted by heerobya
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1/04/08 1:27:06 AM#27
If they can deliver on what they promise, I will play it. If not, I won't. Very simple. What else is there to discuss? |
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1/06/08 2:54:41 AM#28
Darkfall seems promise to deliver a lot, and this kind of games are difficult to develope and could be cut before release or failure on release. Vanguard: Saga of Heroes is one example. Setting a high goal and (still) can't be achieved (easily). By reading the feature and game world rules of darkfall, it looks like it's the game style for me, and I hope they can deliver a game with solid core / backbone, and the extra features can be added later like EQ. |
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1/06/08 8:11:19 AM#29
this is what i know thats in or has to be in unless there lieing of course but im not going to say they are until proven guilty *looks at people* all the main features except for the recent things they said wont be in release prestige classes, mounted heads and a few lil fluff things but the main features are in of course we will see : ) |
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1/09/08 4:34:54 AM#30
Im looking forward for this game.. things they put in there sound very interesting. And nodays tech supports that. I belive that Darkfall will be out soon or later, Doesnt really matter me so much. Game worth waiting. |
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
1/09/08 4:40:09 AM#31
Nice! We ave to see what the friday update will say. Maybe some cool information, or the same old..... And i did read yesterday when Blizzard confimed their new MMO, that WoW took seven years to develop. Thats why the new MMO would be out 2014........as earliest. And some complain about DF taking time LOL |
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1/09/08 5:13:27 AM#32
Originally posted by daarco
I mean if it took 100 or so seasoned pro's 7 years to build WoW... it would mean that it would take much lesser skilled devs with a much smaller team double or even triple the time to do the same... But the real funny part is that DF seems to have even MORE features than WoW did. You just have to sit back and laugh sometimes. |
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1/09/08 6:00:03 AM#33
You saying, dev team that making darkfall is lesser skilled? If Darkfall is final stage by smaller team in 7 years. That makes Devs more skilled than WoW.
If you dont like Darkfall or Darkfall Developement team, find forum that fitts you better than this. thx |
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1/09/08 7:14:16 AM#34
Originally posted by KMONBOYS but the thing is 40 devs can work better togther than 100 can if WoW is what they got after 7 years LMAO is such a simple listic game |
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1/09/08 7:40:24 AM#35
It took less than 40 people to make WoW. Over the next few years after release they added like 80. Blizz did a pretty good job considering it was their first MMO. |
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1/09/08 8:09:54 AM#36
yea it well built game : ) just very simple |
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1/09/08 1:00:12 PM#37
Originally posted by oakae
Maybe in your dreams. Wow had well over 100 developers. http://www.mobygames.com/game/windows/world-of-warcraft/credits WoW had 30 programmers alone working on it. Besides everybody else.. The entire Darkfall team doesn't even equal the amount of programmers WoW had working on it.
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
1/09/08 1:11:07 PM#38
And i bet the DF develpers have a better team : ) WoW dont have any special features. Its the opposit, the WoW devs have avoided all special features. Example: you cant interact with anything, there are not even doors at houses. The level/class system is supposed to be the easiest way to advance. Still, WoW is a excellent MMO, if you are in for those kinnda games. But ten year old games had player houses, ship building, A real crafting system, and a purpose for a character to "live". In WoW the character have no purpose.
In DF........every character WILL have a purpose. Any character can destroy or help another player to succed of fail in a clan war over a new empire....that could save a city in a bigger race war.
if it get released : ) |
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1/09/08 1:13:34 PM#39
Originally posted by daarco
I'll find you a good psychiatrist if you really believe that. |
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
1/09/08 1:15:17 PM#40
Well they haver newer "know how" from all over the world, they are innovative and do whatever they want. The WoW devs made some really good games and had al ot of ideas....and still made that piece of crap MMO........not good devs? |