Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,078
Members:1,591,730  Online:0
Guests:0  Posts:4,844,674
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Star Wars Galaxies

Star Wars Galaxies 

SWG Veteran Refuge  » Constructive criticism and ideas posted by BMF on official forums

2 Pages 1 2 » Search
25 posts found
  Alboin

Novice Member

Joined: 2/23/06
Posts: 63

 
12/09/07 10:22:10 AM#1

If you strongly believe that the game is dead, no one plays it and no need to talk about it ignore this post please.

These Reports have been posted throught out last months on official SWG forums by the guy named BadMisterFrosty, who imo  could easily be hired as SWG developer. Those are amazing ideas, thought out criticism and interesting reading. Enjoy!

 

Report#1: Purple versus Black
Report#2: Diversity and the Role Schizophrenia
Report#3: Fighting the User Interface
Report#4: Improvise A Galaxy
Report#5: The Empire Strikes Back

Report#6: Tron Wars Galaxies

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4587

Freedom is the will to be responsible to ourselves.

12/09/07 11:57:12 AM#2

 Very good read....thanks

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

12/09/07 11:58:15 AM#3

It's dead, Jim.  It's beginning to stink.

 Even if these Devs were capable of fixing the game and making it back into something like what it was (and they aren't) they don't have the money or resources.  SWG's subscriber number is on par with Planetside these days.  So you are going to see LESS, not more development from here.  And they already set it up, with these lame ass "collections" and "heroic encounter" instances they can easily and lazily add some "content".

I don't expect you will see anything added from here on out that doesn't use those two mechanisms.

 

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

  HudsonD

Novice Member

Joined: 10/02/06
Posts: 26

12/09/07 6:27:18 PM#4

Are you trying to tell us that a guy using a few neurons and some common sense has managed to do a better job at finding SWG flaws and thinking of ways to correct them than the SOE team in 4 years ? Unbelievable !

 

 

"Peace through superior firepower"

  User Deleted
12/09/07 6:51:40 PM#5

 

Originally posted by Alboin

If you strongly believe that the game is dead, no one plays it and no need to talk about it ignore this post please.

These Reports have been posted throught out last months on official SWG forums by the guy named BadMisterFrosty, who imo  could easily be hired as SWG developer. Those are amazing ideas, thought out criticism and interesting reading. Enjoy!

 

Report#1: Purple versus Black
Report#2: Diversity and the Role Schizophrenia
Report#3: Fighting the User Interface
Report#4: Improvise A Galaxy
Report#5: The Empire Strikes Back

Report#6: Tron Wars Galaxies


Hmmm ones missing the one about block and critical hiting..

 

The block and crit hit post.    Below

http://forums.station.sony.com/swg/posts/list.m?topic_id=533942

The post asking why no replys from dev's on BMF's posts.   Below

http://forums.station.sony.com/swg/posts/list.m?topic_id=548932

 

 

  epf1

Apprentice Member

Joined: 5/14/07
Posts: 158

--
NGE is the disease, Publish 8 is the cure!

12/09/07 7:19:52 PM#6

Although the ideas might be nice, remember that it is SOE and LucasArts behind the curtains! Since when did those two companies listen to the playerbase?

Even if SOE and LucasArts for whatever reason would listen, I'm sure LucasArst would veto and say NO to at least half of the ideas. For the rest of the ideas, I'm sure they would interpret it as "light sabers for every one. That was what you wanted, right?" lol.

 

  Bane82

Apprentice Member

Joined: 3/06/07
Posts: 1294

12/09/07 7:41:55 PM#7

I know that what he stated has already been said before. But what he suggests is pretty awesome! I was amazed at how he re-did the profession selection screen (the first one on the "facing the User Interface" read). I was just amazed that he was able to make it look a heck of a lot more professional than the devs themselves. For shame SOE! Somebody in the forums can make even a better profession selection screen. Something that I'd figure should be easy enough even they (SOE) should be able to fix and make look nice. I think if anything, this guy should be hired on as an artist or consultant because he certainly nailed a lot of technical stuff that a lot of us admittedly missed.

__________________________________________________________________________________________

  Alboin

Novice Member

Joined: 2/23/06
Posts: 63

 
12/10/07 3:56:49 AM#8
Originally posted by Bane82

I know that what he stated has already been said before. But what he suggests is pretty awesome! I was amazed at how he re-did the profession selection screen (the first one on the "facing the User Interface" read). I was just amazed that he was able to make it look a heck of a lot more professional than the devs themselves. For shame SOE! Somebody in the forums can make even a better profession selection screen. Something that I'd figure should be easy enough even they (SOE) should be able to fix and make look nice. I think if anything, this guy should be hired on as an artist or consultant because he certainly nailed a lot of technical stuff that a lot of us admittedly missed.

Indeed!

  oronisi

Apprentice Member

Joined: 1/11/07
Posts: 284

12/10/07 9:34:10 AM#9
Originally posted by Alboin

If you strongly believe that the game is dead, no one plays it and no need to talk about it ignore this post please.

These Reports have been posted throught out last months on official SWG forums by the guy named BadMisterFrosty, who imo  could easily be hired as SWG developer. Those are amazing ideas, thought out criticism and interesting reading. Enjoy!

 

Report#1: Purple versus Black
Report#2: Diversity and the Role Schizophrenia
Report#3: Fighting the User Interface
Report#4: Improvise A Galaxy
Report#5: The Empire Strikes Back

Report#6: Tron Wars Galaxies


That guy definitely knows what he's talking about....BUT it takes more than ideas to be a game developer.  Now, if they wanted to hire him on as a consultant and make developers implement his ideas, that would be great, but I doubt they would hire someone from the forums and immediately put them in a senior position and adopt his vision of SWG (thus throwing out their current, crappy vision).

  Gutboy

Novice Member

Joined: 7/03/07
Posts: 638

12/10/07 11:18:25 AM#10

Since when do the devs listen to the playerbase?

Are you freaking joking? The whole course of 2007 was changed by the players, the devs had a fully different direction that was changed due to listening to the players. No other game listens and actually develops what the players want to the extent the SWG devs do.

And to all the players that want the 32 professions and 250 skill point system remember the dev team back then (70+ devs) could never balance it or make it work.

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

12/10/07 12:13:05 PM#11

Originally posted by Gutboy

Since when do the devs listen to the playerbase?

Are you freaking joking? The whole course of 2007 was changed by the players, the devs had a fully different direction that was changed due to listening to the players. No other game listens and actually develops what the players want to the extent the SWG devs do.

Too bad they didn't listen on 11/14/2005

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

  Exiledagain

Novice Member

Joined: 10/12/07
Posts: 44

12/10/07 12:21:55 PM#12
Originally posted by Gutboy

Since when do the devs listen to the playerbase?

Are you freaking joking? The whole course of 2007 was changed by the players, the devs had a fully different direction that was changed due to listening to the players. No other game listens and actually develops what the players want to the extent the SWG devs do.

And to all the players that want the 32 professions and 250 skill point system remember the dev team back then (70+ devs) Were not smart enough to balance it or make it work.

Fixed.

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

12/10/07 12:34:47 PM#13

 

Originally posted by Exiledagain
Originally posted by Gutboy

Since when do the devs listen to the playerbase?

Are you freaking joking? The whole course of 2007 was changed by the players, the devs had a fully different direction that was changed due to listening to the players. No other game listens and actually develops what the players want to the extent the SWG devs do.

And to all the players that want the 32 professions and 250 skill point system remember the dev team back then (70+ devs) Were not smart enough to balance it or make it work.

Fixed.

 

They also aren't smart enough to fix the existing, dumbed down, Nancy McIntyre approved mess either.  These guys just aren't smart or talented.  Reduce the combat system to a single large red button you mash and the weapons available to 1: Rock  2: Stick and they still couldn't make it work.

Besides, the old game being beyond what the Devs could handle has only one solution:  Get better Devs.   You don't dumb the product down to the lack of talent of your team, you upgrade the team to the level of the product. 

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

  HudsonD

Novice Member

Joined: 10/02/06
Posts: 26

12/10/07 2:26:13 PM#14

Amusingly, each time the devs have "listened", was when a feature was deemed not satisfying, and removed...

"Peace through superior firepower"

  AfroPuff

Apprentice Member

Joined: 10/09/06
Posts: 209

12/11/07 12:12:50 AM#15

To state the obvious, those were certainly among the more well laid out posts that have graced the official boards;  yet most BMF's core observations in those posts aren't remotely new. Most of these ideas have been around and stated repeatedly for years. Tactical mini-maps? Objective driven GCW? Fewer Dark Jedi Master Wookiee Imperial Generals and  more  Star  Wars evocative  art assets? Cleaner  UI?

My question is what will it take to cause BMF and the cadre of other gushing SWG veterans in those threads to see the pattern and reach the conclusion most of the vets around here have:

These kind of solid, common sense design ideas are never coming to Galaxies. Ever.

If they were a real possiblity they'd be in by now.  BMF has been around long enough to know better.

 


SWG Team Mtg.

  Warmaker

Elite Member

Joined: 5/04/07
Posts: 2053

12/11/07 12:19:04 AM#16

 

Originally posted by Alboin

If you strongly believe that the game is dead, no one plays it and no need to talk about it ignore this post please.

These Reports have been posted throught out last months on official SWG forums by the guy named BadMisterFrosty, who imo  could easily be hired as SWG developer. Those are amazing ideas, thought out criticism and interesting reading. Enjoy!

 

Report#1: Purple versus Black
Report#2: Diversity and the Role Schizophrenia
Report#3: Fighting the User Interface
Report#4: Improvise A Galaxy
Report#5: The Empire Strikes Back

Report#6: Tron Wars Galaxies


I don't believe the game is dead and no one plays it.  On the contrary, I believe that a few thousand instead of several hundred thousand play it now.

 

As far as BMF's posts go, I credit him trying to bring up flaws in the game, what's missing, etc.

However, do you think he was the first to do this for SWG in the official forums?  We had tons of posts, ideas, pleas for fixes, forum petitions, etc. before the NGE.

We begged for content.  We wanted fixes, professions looked over.  Ideas to bring the movie themes closer to the movies:  The powerful Empire trying to root out and smash the Rebellion with overpowering military might.  Bring weapons from the Original Trilogy that didn't make it in SWG (There's a blaster rifle one of the Sandtroopers patrolling Mos Eisley has when the M.Falcon blasts off from 'Eisley's starport that hasn't been seen in any Star Wars game yet).  We have had pleas to bring the full set of possible uniforms for the Rebellion (because, believe it or not, the Rebels weren't a bunch of raggedy tag guys that wore anything.  Look in the movies:  They had uniforms).  We pleaded and pleaded and pleaded for the wider color selection and uniform items for the Imperial Uniforms, that includes the rank placards and cylinders, etc.  I made a post about wishing to see Stormtrooper / Sandtrooper Pauldrons and the Sandtrooper Backpacks in the game (they sort of allowed Pauldrons by now, from what I hear).  I posted about how the AT-ST could be a vehicle for 2 (pilot, gunner), being crafted by one of the Pre-NGE crafting professions.  I even dreamed about and mentioned there about having the AT-AT be crewed (commander, pilot, gunner, bunch of pasengers incl. speederbikes in the "body") for major game events.

In short, even back in the day where I was playing and we had tons of people, we posted our ideas, hopes, and wishes.  The devs were given tons of input, some put together very, very well, some not.  But regardless, the devs were told.

**If SWG's official forum still has his posts, look up Wolfman31's postings about the Rebel & Imperial uniforms (especially Imperial).**

P.S. - I also remember posting about how gameplay between the Empire and Rebellion needs to be different.  Other than skins, textures, and people saying "Imps" or "Rebs," there is no differerence between playing either side (other than there being more Rebels than Imperials, which is kinda funny).  I had ideas on putting massive Imperial presence in a huge chunk of the game, always looking for Rebels.  The Empire had the military might and no qualms about using it (or overusing it).  The Rebels fought dispersed, hid when possible, struck when practical, fought when necessary... after all, a single concentration of Rebels would risk detection and annihalation in one massive attack by the Empire.

Anyways, I used to dream heavily about the possibilities... long ago... in an SWG far, far away...

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  Jsteiner

Novice Member

Joined: 6/12/07
Posts: 215

"The two riders were approaching and the wind began howl." -Jimi

12/11/07 12:30:24 AM#17
Guys... terribly sorry to say this, but the truth is that the SWG dev team plenty of input; sporatic, dilapidating, and contradictory at times, but the communication was there. They made the changes they saw SIMPLEST and most ECONOMICALLY EFFICIENT. I guess they didn't realize or didn't care about the gamestate OR refused to believe that such a major change was in the wrong direction.

The ultimate solution to every problem: more space marines.

  Bane82

Apprentice Member

Joined: 3/06/07
Posts: 1294

12/11/07 1:44:10 AM#18

I'm not saying anything he's saying is relatively new per se. But I do admit he does point out certain nitty gritty stuff (text balancing on screen etc.) and even went as far as giving some nice, clean, professional looking example of how things should look like. The profession selection screen he did for example. I didn't think much of this before, but after he did his own examples. I agree that it could've been done cleaner and better. How he depicted planetary control bases for GCW goals etc. This I had not seen in the forums before. What I'm trying to say is that as far as I could tell, he went beyond just re-iterating what has been said, but also actually showed us how it should be done. That at least, is worth some merit.

__________________________________________________________________________________________

  Alboin

Novice Member

Joined: 2/23/06
Posts: 63

 
12/11/07 4:57:24 AM#19

Few points regarding the discussion above:

 - IMHO (and I always thought so) all those awfull changes and wrong decisions by diff. swg dev teams are coming not from the fact they did not listen, but from the fact they listened too much. It started right from the beggining, they answered nerf calls (pistoleer, CH, droids), they answered calls for jedi, they answered calls to make jedi even more available, they answered then to calls to make BH uber and so on and so on and so on and so on and so force. That  was destroying the game for years, not that they didnt listened to Glzmo or didn't  took any other concept written by many thoughtfulll writers on boards.

- yes, most of the things BMF are saying were somehow was already pointed out here and there, what he does though is very effective summarizing, brining up in a clear and yet thoughfull voice. Give everybody citation to a better post if you have  one, but please don't make me  reAd yet another "wow listen to my cute ideas about how Corrriban planet would be" post. BMF reports are so different, because he talks about SWG, not some other game vaguely imagined by some enthusiastic kid.

- I just think that's an interesting reading, I'm not trying to propaganda anything and it has no special meaning.

 

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

12/11/07 7:05:25 AM#20

The problem is the SWG dev team's average skill level hovers between Shortbus Rider and Knuckle Dragger.

The obvious just doesn't occur to them.  Hell, it should have been obvious to anyone of normal intelligence that taking a game that 200K+ played and turning it into it's polar opposite would lose you most of those people and would create a PR disaster.  Especially when we screamed that at them for 2 weeks.

So they are either very very stupid people or they just don't give a crap.  There is no third option.

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

2 Pages 1 2 » Search