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Tabula Rasa

Tabula Rasa 

General Discussion  » This is how TR looked in 2004

2 Pages 1 2 » Search
21 posts found
  Speiberbob

Novice Member

Joined: 1/07/07
Posts: 217

 
12/02/07 9:10:00 PM#1

And Dr. British is explaining the old Tr a bit.

Just if you courios :)

enjoy : http://youtube.com/watch?v=uB9dHVUX2KY

Part2: http://youtube.com/watch?v=FjE9ZfUSPbs&feature=related

____________________
It`s alright

AC2,AO,D&L,Lotro,VsoH,SWG,Uo,HGL,Drunners,CoH,GW,Potbs,PWI
Eq2,Dofus,WoW,WWIIO,Ryzom,Planetside,EvE,TR,DDO,RFonline,FOM,VC,..etc blabla
also hobbies....staring at loadingbars

  Pyrostasis

Advanced Member

Joined: 8/14/04
Posts: 2319

12/02/07 9:30:43 PM#2

heh its like 2 different games.

As a game dev in training myself, it kind of blows me away that a game can change that much

  Trenchgun

Novice Member

Joined: 9/02/05
Posts: 305

12/03/07 1:16:17 AM#3

Originally posted by Pyrostasis

heh its like 2 different games.

As a game dev in training myself, it kind of blows me away that a game can change that much


It's exceptionally rare for a game to be scrapped after 3 years of high dollar development just to repeat the process all over again.
Most publishers would have said screw you, we don't care if it's not innovative enough; Release what you've got and make it work.

 

 

  WakingPulse

Novice Member

Joined: 11/11/07
Posts: 27

12/03/07 1:28:41 AM#4

That looked a lot more interesting than the pile of crap that was released. :(

  m240gulf

Apprentice Member

Joined: 1/19/06
Posts: 449

12/03/07 1:38:07 AM#5
Originally posted by WakingPulse

That looked a lot more interesting than the pile of crap that was released. :(

I'm afraid you have the minority opinion here...Most of us are thankful this idea got scrapped and we got what we have now.  Those vids are are basically nothing in common with what most of us picture war to be...haha, that thing looks all pretty and nice, now we have adrenalin and sweat

I Reject your Reality and Substitute it with My Own!

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4587

Freedom is the will to be responsible to ourselves.

12/03/07 1:43:54 AM#6

Lets all be glad they didn't continue the look/feel of 2004 and for those who don't know or understand why the game has changed to what it is today.....

“Uninspired Results”

Moving Tabula Rasa forward, at this point, meant moving backwards. Garriott and his team took a close look at what they had: With an eye on time to market, and a belief that MMOs didn't sell based on graphical quality, the team that hoped to innovate on every front had chosen to use a licensed rendering engine. The backdrop of their world was a blending of sci-fi and martial arts served up in an awkward futuristic art nouveau style. The choices in male avatar costuming were so poor that nearly everyone chose to play as a female. A focus on making story the center of the game led to a dependence on instanced content, making the world feel desolate and lonely. Despite a chorus of voices warning the Tabula Rasa team that the game just wasn't working, the developer continued on in a belief that, according to Garriott, it would all somehow come together in the end. http://www.gamasutra.com/features/20060323/huebner_02.shtml

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  WakingPulse

Novice Member

Joined: 11/11/07
Posts: 27

12/03/07 1:45:07 AM#7

Originally posted by m240gulf
Originally posted by WakingPulse

That looked a lot more interesting than the pile of crap that was released. :(

I'm afraid you have the minority opinion here...Most of us are thankful this idea got scrapped and we got what we have now.  Those vids are are basically nothing in common with what most of us picture war to be...haha, that thing looks all pretty and nice, now we have adrenalin and sweat

Adrenaline and sweat? Current Tabula Rasa?

 

  WakingPulse

Novice Member

Joined: 11/11/07
Posts: 27

12/03/07 1:48:25 AM#8

Originally posted by Reklaw

Lets all be glad they didn't continue the look/feel of 2004 and for those who don't know or understand why the game has changed to what it is today.....

“Uninspired Results”

Moving Tabula Rasa forward, at this point, meant moving backwards. Garriott and his team took a close look at what they had: With an eye on time to market, and a belief that MMOs didn't sell based on graphical quality, the team that hoped to innovate on every front had chosen to use a licensed rendering engine. The backdrop of their world was a blending of sci-fi and martial arts served up in an awkward futuristic art nouveau style. The choices in male avatar costuming were so poor that nearly everyone chose to play as a female. A focus on making story the center of the game led to a dependence on instanced content, making the world feel desolate and lonely. Despite a chorus of voices warning the Tabula Rasa team that the game just wasn't working, the developer continued on in a belief that, according to Garriott, it would all somehow come together in the end. http://www.gamasutra.com/features/20060323/huebner_02.shtml

Yeh. God forbid games in the west had any touch of originality to them. It must be all retarded meatbag guys and generic sci-fi.

 

Yawn.

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4587

Freedom is the will to be responsible to ourselves.

12/03/07 2:22:32 AM#9
Originally posted by WakingPulse

 

Yeh. God forbid games in the west had any touch of originality to them. It must be all retarded meatbag guys and generic sci-fi.

 

 

Yawn.

If the game would have been released the way it looked in 2004 everyone would be screaming F2P as it was almost identical to many Free To Play asian grindfest games. Like i said glad they choose a different route then what we saw back then, which wasn't in any way original. Geuss you only comment on the small part i copy/pasted and not the full report where the link is there for.

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  jiveturkey12

Elite Member

Joined: 12/22/04
Posts: 1164

12/03/07 7:11:35 AM#10

Originally posted by Reklaw
Originally posted by WakingPulse

 

Yeh. God forbid games in the west had any touch of originality to them. It must be all retarded meatbag guys and generic sci-fi.

 

 

Yawn.

If the game would have been released the way it looked in 2004 everyone would be screaming F2P as it was almost identical to many Free To Play asian grindfest games. Like i said glad they choose a different route then what we saw back then, which wasn't in any way original. Geuss you only comment on the small part i copy/pasted and not the full report where the link is there for.

I think everyone should just look at how much work they did remodeling and remaking a game in 2 years with this much sucsess seriously the game looks great now. Also how the Eloh have all their stuff from the old game is neat, and i can guarentee player housing now seeing as it was an oginial game mechanice that im sure RG will want back in.

 

-Jive

  LoboMau

Apprentice Member

Joined: 9/07/07
Posts: 356

12/03/07 7:27:10 AM#11

LOL!!! Horses with butterfly wings!!! LOL!!!!

  Souvec

Novice Member

Joined: 2/03/06
Posts: 703

Keeper of
the Fence

12/03/07 7:37:59 AM#12

All I can say is thank god they ended up where they are now.  I'm not so sure I would have picked up TR in that sort of "setting".  The TR we have today is much more unique and more immersive than the world that was in place at that time.

I was running around the Plains last night and have a new respect for the game.  Just outside of the main base, there were airstrikes, strikers coming in every few minutes, 5 or 6 dropships of bane, just all going at it.  The setting was perfect, war was truly at hand.  Flying shards of ice, balls of fire, and electricity were abundant and everyone was battling it out till every last Bane was gone.  It was just a realization that they accomplished something many games just can't. 

Then I set my graphics up only to leave myself drooling over what a better computer would provide in terms of quality.  I've been playing without shadows for so long now, I didn't realize what I was missing.  Man if only I had a few grand. 

  lionexx

Novice Member

Joined: 5/18/04
Posts: 671

Alphen arms dealer rijin? No one can pronounce that Kyle! I can''t speak African..
-Jeremy,PP

12/03/07 7:45:49 AM#13

I remember when i first saw TR back in 04 then 05 06 and now in 07 lol.

Playing: Everthing
Played: DAoC,AC2,EvE,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW.
I have played every MMO that has ever come out.

  StrontyDog

Novice Member

Joined: 1/10/07
Posts: 84

12/03/07 8:19:20 AM#14

Lol, I didn't realise TR had started out a different game and was completely redone half way through development. The combat looked like something from mortal combat with all those martial arts moves and spinning around the place.

  StormXXX

Apprentice Member

Joined: 4/14/06
Posts: 32

12/03/07 8:25:46 AM#15

I was looking forward to the game back then. I liked the look of character movements and skills. Not that i do not like current TR, but i liked the first idea alot more.

  Lazzaro

Novice Member

Joined: 10/01/04
Posts: 268

Anything easy ain''t worth a damn.

12/03/07 8:52:06 AM#16

It reminded me of "The Saga of Ryzom". I do like the color of the old style though. If they would of use the current TR Engine style and kept the Fantasy Sci-Fi, would of been really cool.

  Obee

Novice Member

Joined: 8/07/06
Posts: 1560

12/03/07 12:03:27 PM#17

Originally posted by Trenchgun

 

Originally posted by Pyrostasis

heh its like 2 different games.

As a game dev in training myself, it kind of blows me away that a game can change that much


It's exceptionally rare for a game to be scrapped after 3 years of high dollar development just to repeat the process all over again.
Most publishers would have said screw you, we don't care if it's not innovative enough; Release what you've got and make it work.

 

 

 

Unfortunately, it isn't that rare when Richard Garriott is involved.  Ultima IX was restarted from scratch at least three times and UO2 was canned by EA when Mr. Garriott decided it needed to be restarted from scratch a second time.  If it wasn't for the fact that his boss is his brother, the Asian/Western MMO hybrid Tabula Rasa would likely been released.

 

 

  TheHamidon

Novice Member

Joined: 11/05/07
Posts: 11

12/03/07 2:23:36 PM#18

...I like TR now, but... I'll admit i liked this version alot better. I dont really know why... I dont really want to know ethier....

  Envenom

Novice Member

Joined: 12/30/05
Posts: 33

12/03/07 2:29:17 PM#19
I'm very glad they decided to overhaul it. I wouldn't want to play what I just saw.
  Hrica

Advanced Member

Joined: 3/31/05
Posts: 1036

"Yesterday is history, Tomorrow a mystery, and today is a gift"

12/03/07 2:44:04 PM#20

I would have loved to have UO2 ...and I think alot of older gamers would agree

 

old TR < new TR

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